Some time ago, after reading tkobo´s AAR about how he planed to achieve a WC with no unit and no man loses on his side, i got tempted to try a similar game, but with some changes.
I will be playing USA in the GC Campaing with the following settings:
Attachment:
USA-Settings.png [ 128.28 KiB | Viewed 3028 times ]
The only modification to the game will be increasing the missile fab capacity to 20. That means each missile fab can produce 20 missiles simultaneously instead of the 1 of the unmodded game.
The main strategy remains similar: using long range non-nuclear missiles to destroy the enemy military facilities, unit stacks and cities. Conquering the country afterwards.
The main differences towards tkobos succesfull strategy will be these:
- no allies, that way if territory is to be conquered through supply creep own supply sources must be actively built or conquered in enemy territory. (Only exception will be Canada, who is already an ally by default in the GC campaign, i will not break this alliance actively, so if it holds through the whole game, so be it). Also i will help Israel in the first 5 game years, just for the heck of it, but i don’t plan to ally them.
- Using normal manned units instead of unmanned ones.
- Conquering as many cities as posible, that means only garrisoned cities will be bombarded to dust.
I will try to keep record of the destroyed cities, units and civilian casualties per country.
This AAR will also be somehow different compared to the others i have written in this forum. I don’t intend to make a very detailed description of all campaigns. Instead i will try to show only some as example of how things were done. If there is any interest in knowing any other strategies or campaigns in detail just ask me to do it, i will gladly do.