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 Post subject: Re: singleplayer,US,no unit lost,no man lost,missile war attempt
PostPosted: Nov 24 2009 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 11887
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
Saint lucia dowed me,then Brazil. I dont have the missiles or time for either right now,but they'll keep.

I took out Luxembourg and Belgium,then Netherlands dowed me.

Italy launched a two point amphib landing.

Attachment:
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Then the Netherlands launched their secret weapon !
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Waves and waves of the little buggers,no idea where they are going.....

I lost almost of all the land of the regions who fell, as waves of grounds units from the other regions and supply creep gobbled it up.But its not like its going anywhere,or the empty land is of any real use .....

Im down to about 1k missiles,but im running circa 200 unit uav bombing runs on enemy units to stay busy.

Kills are about 8.5k now.

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 Post subject: Re: singleplayer,US,no unit lost,no man lost,missile war attempt
PostPosted: Nov 27 2009 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 11887
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
My uav carpet bombing caused netherlands to fall early,giving me a bunch of cities i dont want.So ill have to encourage germany to advance there and capture them.
Attachment:
netherlands.JPG
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Then after about a year,new batches of taps came in,so i was free to go after italy.They soon fell.
Attachment:
italy2.JPG
italy2.JPG [ 137.41 KiB | Viewed 383 times ]

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 Post subject: Re: singleplayer,US,no unit lost,no man lost,missile war attempt
PostPosted: Nov 27 2009 
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Warrant Officer
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Joined: Aug 10 2009
Posts: 29
so are you not gaining a great amount of population due to destroying basically every city?


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 Post subject: Re: singleplayer,US,no unit lost,no man lost,missile war attempt
PostPosted: Nov 27 2009 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 11887
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
Austria then Slovenia dowed me,Slovenia didnt last long.Since Israel had taken out hungary,
they now had a border with Slovenia, and got about 1/2 that land.And i now have a border with israel in europe.

Austria was soon without developed hexes, and i turned my attention to germany.

I had no luck taunting them to come out and capture the ex-netherland cities,so i started to
missile them.With about 2/3 of germanies developed hexes gone,Croatia dowed me and i turned my missiles to them.

After removing all of Croatias developed hexes,i sent a ground unit in to Austria to capture
its undead capital.And they fell.

Attachment:
AUSTRIA.JPG
AUSTRIA.JPG [ 154.98 KiB | Viewed 383 times ]


Im now down to about 2k taps,with just under 9.5k credited kills.

Population is at 1.5billion.

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 Post subject: Re: singleplayer,US,no unit lost,no man lost,missile war attempt
PostPosted: Nov 28 2009 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 11887
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
Czech then dowed me.
Then croatia fell.
Bosnia dowed me
Slovakia dowed me
Bosnia fell.
Montenegro dowed me
Czech fell
Montenegro fell
Albania dowed and i removed their production and cities.
Macedonia then attacked Albania,which they defeated in under a week.Macedonia got almost all of the land.
Kosovo dowed me
Macedonia then dowed me
Kosovo then fell

Germany only has a very small area of land left, and only 1 city.Macedonia is walled off from attack by a patrol of UAV bombers,and has no military fabs or airstrips.

Russia still exists, and has decent dar and mar considering theyve lost 5+ capitals so far.

My credited kills are at about 10,600.I have about 500 taps.

I got the vast majority of land as above regions fell, except where mentioned otherwise.Ive got a few more cities i didnt want,but not much i can do about them.

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 Post subject: Re: singleplayer,US,no unit lost,no man lost,missile war attempt
PostPosted: Dec 01 2009 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 11887
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
After getting a new batch of 2.6k taps,i went back to work on Germany.They soon fell and I got almost all of the land.Establishing a fixed border with israel.

At which time i turned my attention to Macedonia,and they fell just as fast.Israel also declared war on them and we split this land extending our common border.

That left Slovakia,which was down to one city,its new capital at this time.The city was protected by two Ukrainian guerillia units.NO idea how they got there,but being allies they effectively blocked any missile attack on said city by me.
So i mass UAV bombed their remaining units,trying NOT to kill them.Hoping to send them to the capital for reppairs,which when they finished would hopefully push the ukrainian units out of the hex by stack rules.
Took a while, but this finally worked and i then destroyed their capital and they fell.

Denmark Dowed me soon after germany fell, and i removed all their cities and facilities and they are now slowly falling to supply creep.They have an undead cap,but it should be no problem taking it with a land unit if required.

Europe now looks like this.
Attachment:
europe1.JPG
europe1.JPG [ 126.67 KiB | Viewed 392 times ]

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 Post subject: Re: singleplayer,US,no unit lost,no man lost,missile war attempt
PostPosted: Dec 03 2009 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 11887
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
I had to once again wait for a new batch of taps,but circa 2700 came soon enough and i dowed sweden.About 2k taps later,swedan fell.
Attachment:
sweden.JPG
sweden.JPG [ 141.77 KiB | Viewed 414 times ]


The wait time between batches of taps has actually worked out as a huge benefit.As the recent pic above shows,my diplo standings with the UN are still solid after all the regions ive removed from the map.
AND relations with allies are now all but maxed across the board.

The time spent waiting for new batches of taps,slows me down enough for the AI to have time to dow me.And those dows go a long way in countering the consequences of my regions actions dilpomatically.

As for sweden,i got all of their land, and then promptly lost it as my two new neighbors Norway and Finland dowed me. Their supply creep and unit advances took all of the new land id gained from sweden.

Of course when i now remove Norway from the map, ill get their land which will include a large amount of ex-sweden.

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 Post subject: Re: singleplayer,US,no unit lost,no man lost,missile war attempt
PostPosted: Dec 04 2009 
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Captain

Joined: Sep 30 2009
Posts: 113
The planes look so wrong with that pic. :lol: :lol: :lol:


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 Post subject: Re: singleplayer,US,no unit lost,no man lost,missile war attempt
PostPosted: Dec 05 2009 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 11887
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
Norway was the next target,having just recieved a new 6K+batch of taps,they didnt last long.I got almost all thier land,not that that matters at this popint though.

I then tracked down Denmarks undead capital, and finished them off by landing air dropping a ground unit on it.

Then came Finlands demise.I split this land with russia,who oddly enough is still kicking.

This gave me my window to dow them finally, and they lost the 8 or so cities in the area, and supply creep is now slowly taking land from them.

Soon after Estonia dowed on me,they lasted 5 days.I got all their land.Which gave me a border with Latvia,who then dowed me.

Im in one of the large production windows for taps, so ive still got like 7k in stock.

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 Post subject: Re: singleplayer,US,no unit lost,no man lost,missile war attempt
PostPosted: Dec 06 2009 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 11887
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
Latvia lasted a whole 3 days,collapsing well before i wanted.Unfortunately this meant i got their capital city Riga.
Attachment:
latvia.JPG
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Fortunately,their early surrender took place with missiles in the air.....

Attachment:
latvia riga.JPG
latvia riga.JPG [ 122.17 KiB | Viewed 386 times ]


So, not so much of a problem after all :lol:

My new borders with Lithuania were enough for them to dow me.Their few cities and industrialized hexes fell fast,all except for one.A city they owned was protected by Georgian units,preventing me from missiling it.
Attachment:
lithuania.JPG
lithuania.JPG [ 140.51 KiB | Viewed 379 times ]


But fortunately,they fell after about 2 weeks of economic collapse and pain inflicted upon their units.

I then turned my attention momentarily to South America.
I had plenty of belli against Guyana,and they were at war with Venezuela,so i decided to give Guyana the tools required to finish their war.

They promptly took the units,money, and goods offered and dowed me :lol: .They took almost all the small patch of land i had in S.A.,but then turned their attention to Venezuela.
Took most of venezuela, and then dowed Brazil. :lol:
Yup, its a mess down there.But they will probably finish taking out Venezuela as as wanted,it just may take a while....

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 Post subject: Re: singleplayer,US,no unit lost,no man lost,missile war attempt
PostPosted: Dec 08 2009 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 11887
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
I dowed Cyprus and they fell fast.Then I dowed andorra and of course they fell fast as well.
I then dowed moldovia,which took a bit,but finially fell with Israel getting all their land.

Then Russia finally fell,their land went in chunks to a bunch of regions.

I then settled in for some peace to build up cash and missile reserves.BUT first I started "operation :tourists revenge " :lol:

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 Post subject: Re: singleplayer,US,no unit lost,no man lost,missile war attempt
PostPosted: Dec 08 2009 
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Brigadier Gen.

Joined: Jun 30 2007
Posts: 674
tkobo wrote:
"operation :tourists revenge " :lol:


Did you hit your head while on vacation by any chance? :-)

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"How come I have this mental image of tkobo's tanks running over these fleeing soldiers, saying 'what was that? oh, just a speed bump'... :)"


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 Post subject: Re: singleplayer,US,no unit lost,no man lost,missile war attempt
PostPosted: Dec 08 2009 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 11887
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
Even after the recent dows,my diplo stats were maxed with my allies and all but with the u.n.

This meant i could push things.

Now there was a slight problem growing in mexico....They were just continuing to build and deploy units.They had a line all the way from their capital to about 16 or so hexes from my border with them.

Left at peace, they would in afew years,extend that line of units right to and across my border.This would of course be VERY bad if they dowed me after that.So i broke all relations with them.It was the onyl weay to stop the line from advancing across my border in the long run.

BUT that wasnt enough of course to stop the line from reaching my border.

So i waited til most of the damage to my u.n. diplo was reppaired, and dowed mexico.

There was ALOT going on,so i cant be sure how many missiles i used...but i suspect it was over 50k just in the opening uav missile attacks on their units in their border cities.These units managed to survive long enought o take about 8 cities of mine along the border,but died right afterwards.

I then spent over 13k taps removing all their cities and industrialized hexes.

Their capitalwas still protected by alot of units though, souav carpet bombing was required.500+ uavs ran multiple sorties to clear the area around mexs capital.

Once the area had a large access path punched to it, and the area around the cap was cleared of units,i sent in 6 recon uavs followed by a cv-22 carrying a single infantry unit.Which was then unloaded on mexs undead capital.

Sadly, they didnt fall, and instead created another undead cap from a dead city, much fartehr south.Selina Cruz.

So here i am now, waiting as supply creep gobbles up their land.When the supply creep has me close enough, ill land another unit on this cap, and see if they fall then.

if of course,they dont fall to supply before that.

As i waited, Brazil dowed me.

I have about 300 taps left,so they are gonna wait.

Credited kills are at about 13600 now.

@killerflood- once in the bahamas,while running around a pool late at night playing volleyball without a net after drinking too much ,but thats got nothing to do with this.Especially since ive never vacationed in mexico.

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 Post subject: Re: singleplayer,US,no unit lost,no man lost,missile war attempt
PostPosted: Dec 10 2009 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 11887
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
Mexico fell

Attachment:
mexico6.JPG
mexico6.JPG [ 118.17 KiB | Viewed 372 times ]


From this point on, im going to rush thru to the end.The concept of no units or even men lost has already been proven to be VERY possible.And though you can fail in many ways,from the multiple ways the game can hose you, to simple mistakes on the players part,to just bad circumstances ,it is without a doubt completely possible to achieve now.

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 Post subject: Re: singleplayer,US,no unit lost,no man lost,missile war attempt
PostPosted: Dec 10 2009 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 11887
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
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killratio1.JPG [ 10.26 KiB | Viewed 488 times ]

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