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 Post subject: The Somalian Empire
PostPosted: Jul 20 2011 
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Sergeant

Joined: Jul 18 2011
Posts: 11
I'm going to do an AAR sort of thing based in Somalia with the aim of global conquest. As most people know Somalia is quite poor so before I go on a rampage I need to develop a lot, I'll do monthly updates on that (in game time).

Rules are basically no unit design buying but tech trading allowed.

So here are the facts and figures for a starting Somalia:
GDP: $600
Soldiers: 17215
Tech ranking: 174th
Tech level: 75

I've increased social spending to recommended levels to start development and after 10 days GDP is at $671 growing $8 a day ish. Good for now when I have a decent income I'll build some research centres and uranium mines (not for nukes for the $950 per unit :))

In fact I might not even do monthly ones but I won't let this one go dead like lots of other AAR's do.

Norch (I'll include screenshots when someone tells me a good way to do them)

EDIT: Hint hint ;)

Feb 23rd GDP reaches $1000


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 Post subject: Re: The Somalian Empire
PostPosted: Jul 20 2011 
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Brigadier Gen.

Joined: Dec 29 2004
Posts: 900
Location: Sheffield, Yorkshire, England...
Nice one :) Complete AARs are a rare find.

Good luck :)

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Supporting Nuclear Power in the UK.

Just because the Japanese happened to build one near multiple fault lines doesn't make them any more dangerous than they were before the Earthquake.


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 Post subject: Re: The Somalian Empire
PostPosted: Jul 21 2011 
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Sergeant

Joined: Jul 18 2011
Posts: 11
CptBritish wrote:
Nice one :) Complete AARs are a rare find.

Good luck :)


Thanks :)

Most of the country is now supplied (infrastructure) this has led to increases in production (mostly food) I'll export this to keep high spending levels up. The economic boom has led to an inflation rate of 19% up from -1% but I think it's just natural with the rate of growth experienced.

Taxes haven't been increased but income has risen by $15million a day.

Army wise I have a total of 3 unit designs. Research will come in time I only have 1 research centre right now in compliance with my rules I'll buy techs but research unit designs.


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 Post subject: Re: The Somalian Empire
PostPosted: Jul 22 2011 
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Brigadier Gen.

Joined: Dec 29 2004
Posts: 900
Location: Sheffield, Yorkshire, England...
Well i'm using Photobucket.

Best to get the "IMG" link when pasting into your AAR :)

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Supporting Nuclear Power in the UK.

Just because the Japanese happened to build one near multiple fault lines doesn't make them any more dangerous than they were before the Earthquake.


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 Post subject: Re: The Somalian Empire
PostPosted: Jul 22 2011 
Offline
Sergeant

Joined: Jul 18 2011
Posts: 11
CptBritish wrote:
Well i'm using Photobucket.

Best to get the "IMG" link when pasting into your AAR :)


Ok, I'll continue the AAR next week I'm going on holiday but I'll start building facilities. By the way inflation is at 22% :)


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 Post subject: Re: The Somalian Empire
PostPosted: Jul 22 2011 
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Brigadier Gen.

Joined: Dec 29 2004
Posts: 900
Location: Sheffield, Yorkshire, England...
Don't worry its only because you have a small population once you capture a bit of Territory it will even itself... (or you go through the painful route of inflation combat lol)

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Supporting Nuclear Power in the UK.

Just because the Japanese happened to build one near multiple fault lines doesn't make them any more dangerous than they were before the Earthquake.


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 Post subject: Re: The Somalian Empire
PostPosted: Aug 02 2011 
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Sergeant

Joined: Jul 18 2011
Posts: 11
Ok, so now my treasury has stopped falling due to high spending I've built up quite a bit of cash for my size, however I'm still one of the poorest countries in the world so I mustn't stop. I think I should start building facilities. For resources I'm definitely going to build one Uranium Mine, they cost like $850million but I don't really care I've got that much, and thankfully Uranium deposits are in the well developed south so I'm going to get maximum production from it.

I am also going to see if I can afford to build another Research Centre, I think 5 will do for now, that will allow enough to modernise technology and the army, once those are built I'll move onto Land Fabrifications to start building up an army to get a few little bits of land from my smaller neighbours (I was thinking taking on Dijibouti and from there launching an invasion against Eritrea, this way I can begin to encircle Ethiopia which is the regional power). Well at the moment anyway. But these invasions won't really mean anything to my country they are just strategic really and the sort of war which lasts about a week. (For fun try Israel against Lebanon I'm talking that quick)

Also, population is nearing 9 million. But I need it to grow faster really so I can keep an efficient workforce, I'll probably sign Free Flow of Labour Force treaties with some of the poorer neighbours (including Kenya, they have a bigger economy only because of their population, which pobably also makes them an ideal good first target)

Screenshots coming tomorrow!

EDIT: Uranium Mine has been built and has resulted in a negible fall of $12M in the public coffers and it's now rising again. I've sold Agriculture off (I've got a surplus in production even though I am a desert nation ??? I am also considering an alliance with Saudi Arabia, we're quite good relations because I keep selling them food and in return I can get cheap oil off of them, and long term miltary goals they aren't that important because I'm focussing on taking Africa first.

EDIT II: I decided because of my treasury resisting the expenses of a Uranium Mine to build a Research Centre, big mistake because my treasury is now falling by millions. But it doesn't really matter because I can always issue some bonds and my mine is two thirds done, when that's done I've got $950 per unit coming in (I have no demand for Uranium, although it may power future power stations) it should really boost the economy.

And although my FFOLF (Free Flow of Labour Force) Treaties have slowed the unemployment decrease it is still going down but hopefully when I reach full employment I'll have an explosion of migrant workers and the problem will correct itself, otherwise I won't be able to have a decent army.


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 Post subject: Re: The Somalian Empire
PostPosted: Aug 23 2011 
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Sergeant

Joined: Aug 22 2011
Posts: 24
Good to see Somalia progressing and introducing herself to the Uranium bussines :-) great idea.

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NEW AAR!
MEXICO: ASCENT OF THE EAGLE'S COVENANT

viewtopic.php?f=54&t=19004
Follow this epic series with captivating storyline!!!
CHAPTER 2 RELEASED!!!


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