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 Post subject: Powerplant / Raw
PostPosted: Aug 24 2006 
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Corporal

Joined: Aug 24 2006
Posts: 3
Hi,

I don't understand one think about raw needed by power plant.

I play japan, and use the last update of the game.

First i have maximize the Oil production and coal.

I use 2 Other power, some nuke et some coal power.

I've made this in order to reduce my uranium/oil dependencies

But before i scrap oil power, i've needed less Oil then yet !

Actualy, i use without any oil power, twice more than before with some oil power :s


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 Post subject:
PostPosted: Aug 24 2006 
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General

Joined: Dec 22 2004
Posts: 1444
Location: Holland
Have you noticed that in the productioninfo -details- ?
Here you can see what and how much raw material you use specifically for one kind of industry....

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 Post subject:
PostPosted: Aug 24 2006 
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Corporal

Joined: Aug 24 2006
Posts: 3
Yes i've checked that on detail info.


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 Post subject:
PostPosted: Aug 24 2006 
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General
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Joined: May 23 2006
Posts: 2973
Location: Texas
I'm not sure why it would increase in your case, but your cities will always use some oil for local power generation. The detailed power Gen screen with the list of all power plants will give a % of total generation done by cities at the top. This is done with oil....or more likely natural gas.

(not sure if I helped any... :-? )

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 Post subject:
PostPosted: Aug 24 2006 
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General

Joined: Dec 22 2004
Posts: 1444
Location: Holland
Only thing i can think of now is that your initial oilpower plants had a very small part in the total powerproduction.
Now that you've scrapped them the city production takes it over for some part.
But twice the oil-usage.... :-?

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NO MORE NOISY FISH [unless they are green & furiously]

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 Post subject:
PostPosted: Aug 24 2006 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 20461
Human: Yes
Location: BattleGoat Studios
Without seeing a savegame from before and after I really could not say.

If you'd like to send me savegames to look at, I'll take a look.

chris@battlegoat.com

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Chris Latour
BattleGoat Studios
chris@battlegoat.com


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 Post subject:
PostPosted: Aug 24 2006 
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Corporal

Joined: Aug 24 2006
Posts: 3
I've just send it.

The File name is Kuma-Japan.rar


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 Post subject:
PostPosted: Aug 24 2006 
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Joined: Jun 04 2002
Posts: 20461
Human: Yes
Location: BattleGoat Studios
will be a day or two for me to examine it.

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Chris Latour
BattleGoat Studios
chris@battlegoat.com


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 Post subject:
PostPosted: Sep 07 2006 
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Joined: Jun 04 2002
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Location: BattleGoat Studios
Sorry about that, my day or two turned into a week or two :oops:

I've reviewed the savegame and here is what I see;

Daily Petroleum Demand is 9M Barrels. Of this demand, ~ 3.7M is used by the population. Another 3.8M is used for making industrial goods. 1.6M barrels are being used for the production of electricity. I got these numbers from the Production department <F7>, select Petroleum, from the second panel select Consumption/Usage

For Electricity, 32% of your power needs are provided by cities which are consuming your 1.6B barrels of oil. I got this from the popup industry screen by double clicking a power plant

You're daily Petroleum production is only 7 million so you'll be forced to import. By turning on your deactivated nuclear plant and setting industrial goods to demand instead of capacity decreased Petroleum demand to 8.1M. It also reduced your reliance on Petroleum for power (1.1M instead of 1.6B and 28% instead of 32%). Since you have 3.6 years stock of military goods you could turn off military goods production to further reduce your raw material needs while you build more nuclear power plants (of course, that will make you reliant on Uranium imports).

Either way, the math all looks fine.

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Chris Latour
BattleGoat Studios
chris@battlegoat.com


Last edited by Balthagor on Sep 07 2006, edited 1 time in total.

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 Post subject:
PostPosted: Sep 07 2006 
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Joined: Jun 04 2002
Posts: 11943
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
Sorry, is it millions or billions ?

You kinda seem to switch from M(millions) to B (billions) in mid post.

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 Post subject:
PostPosted: Sep 07 2006 
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Joined: Jun 04 2002
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Location: BattleGoat Studios
Thanks, edited my post to correct it, all millions

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BattleGoat Studios
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