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 Post subject: cost per unit
PostPosted: Mar 20 2006 
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Corporal
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Joined: Mar 20 2006
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How can i lower the cost per unit of any commodity(coal,electricity,commercial goods...) ?????????????

In one of my games, cost per unit of all of my commodities get more than WM price ?
e.g. my consumer goods' cost is 50000$
WM and the other countries' sell price is 41000$

This happened when i increased my gdp/c.


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 Post subject:
PostPosted: Mar 20 2006 
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Supreme Ruler
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Joined: Jun 04 2002
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Location: BattleGoat Studios
you are correct that it is tied to GDP/c. If you increase industry investment you will see some decrease in cost per unit but only somewhat. This is the downside of a high GDP/c (the upside being more tax income.)

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Chris Latour
BattleGoat Studios
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 Post subject:
PostPosted: Mar 20 2006 
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Major
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Joined: Oct 09 2005
Posts: 195
Location: UConn
Whenever I play as any first-world region I never bother with exporting. The profit margins are too slim for the amount of investment required. Plus, you can sell everything to your citizens at much higher prices than the WM price :wink: .


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 Post subject:
PostPosted: Mar 21 2006 
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Corporal
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but what are the ways of lowering "the cost per unit" except lowering gdp/c ???


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 Post subject:
PostPosted: Mar 21 2006 
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spend in efficiency investment. That's it...

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Chris Latour
BattleGoat Studios
chris@battlegoat.com


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 Post subject:
PostPosted: Mar 23 2006 
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General
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Location: Ancaster, Ontario - BattleGoat Studios
This isn't a way to lower your cost per unit.... but one game Balthagor and I were buying from David and then reselling it higher, by bulk selling. This was done with oil/petrol on a world map. We just became middle men. And we could do this because David's region was at war with everyone... so we bought his product and then resold it!


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