Oil derrick bug

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Hundane
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Oil derrick bug

#1 Post by Hundane » Oct 03 2008

Before the mods get onto me, I did use the search feature but was unable to find the post. I know its there somewhere but I couldnt find the one that addressed the issue.

The post I'm thinking about is the one about the oil derricks being out of supply. I have noticed that when you take an oil derrick you damage it somewhat but you can repair it. The getting out of supply bug seems to occur only when you take it while its being repaired. IE , you take it , fix, the enemy takes it back , you take it again before the construction is finished.

If a mod can move this to the right place , I would be thankful

Thanks

Hundane
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Re: Oil derrick bug

#2 Post by Hundane » Oct 08 2008

This happened while playing SR2020 maybe thats why I couldnt find the post I had read about the bug.

I found something else as well, with the beta patch I was able to build oceanic complexes and oil derricks on both wide and narrow river hexes that had oil/gas but not in ocean hexes. I dont know if that was possible before the beta patch so not sure if its new.

Can also be built on lake hexes
If bridges are built first in those hexes , it will not allow you to build there.

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Balthagor
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Re: Oil derrick bug

#3 Post by Balthagor » Oct 08 2008

Is the ocean territory your building on belong to you? There is no way to claim international waters.
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Hundane
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Re: Oil derrick bug

#4 Post by Hundane » Oct 08 2008

Is the ocean territory your building on belong to you? There is no way to claim international waters
.

No. Its not any ocean terrain, I couldnt get it to work there , But you can build it on a narrow river , wide river, or lake hex.

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Balthagor
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Re: Oil derrick bug

#5 Post by Balthagor » Oct 08 2008

I just tried in 5.3.52 new game as UK, found an empty hex with oil in it, built a derrick no problem.

more info plz.
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Hundane
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Re: Oil derrick bug

#6 Post by Hundane » Oct 08 2008

I was playing as Oklahoma, no ocean near there. I didnt think you were able to build an oceanic complex unless you have a coastline.

Hundane
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Re: Oil derrick bug

#7 Post by Hundane » Oct 08 2008

Ok I narrowed it down some,,, If you start as Texas, in Melting Point or Shattered World it will not let you build any NEW oceanic complexes in an ocean hex. IT will let you build them on Narrow and Wide River hexes.

If you play the other campaigns as USA, you can build New Oceanic Complexes along the Texas coast as it should be.

Sorry for the confusion, I assumed that Oceanic Complexes were bugged cause I never could build any new ones on the Shattered World or Melting Point Campaigns.

powercell
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Re: Oil derrick bug

#8 Post by powercell » Oct 09 2008

Here is another info: I can not build oil derreck on any hex that does not mark as "water" (use thw "w" key). However, I can build oil derreck in any water hex even if it in land or river. All of the ocean hex are not marked are water. Is that normal?

I use Texas/Oklahoma as a quick test.

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Balthagor
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Re: Oil derrick bug

#9 Post by Balthagor » Oct 09 2008

The water along the Texas coast in Melting Point is unsupplied. You can only build in supplied waters.

Now why that area is not supplied is a good question, I'll have to investigate that...

(hotkey <W> is intended to highlight rivers and lakes. If you think it should be done differently start a new thread in Dev forum)
Chris Latour
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powercell
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Re: Oil derrick bug

#10 Post by powercell » Oct 09 2008

You are right. I completely forgot about checking supply. Oil derreck work fine in supplied ocean hex.

The "W" key works fine.

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