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 Post subject: Change DEFAULT.UNIT and created new cached but not work.
PostPosted: Jan 13 2012 
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Corporal

Joined: Jan 13 2012
Posts: 2
I read how to mod unit from http://www.supremewiki.com/ then i change some stat in DEFAULT.UNIT and created cached file. but nothing work.

This is my step.
1. make some change
(example) 11190,"F-22A Raptor",11,55,105,155,,4,13,6,120,,U,18,1,2125......and so on, I changed religion code from U to UAJX cause I want to allow other can build F-22A also
2. I removed cached wold2020.sav from CacheGC
3. open game and reset option.
4. launch new campaign with world2020 map then wait around 1.30 hours until game back to main menu then restart game.
5. copy file .sav from document\my game\supreme ruler 2020\savegame\cached-world2020-gc.sav
6. paste above world2020-gc.sav in CacheGC and rename to world2020.sav
7. launch new game with new cached file(DEFAULT.UNIT changed) and nothing change.... :oops:

ps1. I changed more than F-22A, other missile, fighter, FFG.....
ps2. sorry for my poor english.


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