combining all of asia into one country
-
- Corporal
- Posts: 7
- Joined: Nov 28 2010
- Human: Yes
combining all of asia into one country
I need help combining all of asia into one country ihave combined south america together but now im stuck with asia this is what i hav done so far
CVP 1999
regionname "China"
blocknum 19
altblocknum
continentnum 5
flagnum 38
musictrack 7
politic -1
govtype 3
refpopulation
poptotalarmy
popminreserve
treasury
nationaldebtgdp 0.28
techlevel 115
civapproval 0.5
milapproval 0.5
fanaticism 0.95
defcon 0
loyalty 1
playeragenda 3
playeraistance 3
worldavail CVJKLYQR
armsavail
worldintegrity 0.45
treatyintegrity 0.85
envrating 0.35
milsubsidyrating
domsubsidyrating 0.4
creditrating 1
tourismrating 0.70
literacy
lifeexp
avgchildren
crimerate
unemployment
gdpc
inflation 0
buyingpower 1
prodefficiency
alertlevel 0
bwmmember True
religionstate 0
bconscript True
forcesplan 0
milspendsalary 1
milspendmaint
milspendintel 1
milspendresearch 1
RacePrimary
RaceSecondary
capitalx
capitaly
masterdata False
nonplayable False
influence 21, 7, 32, 2
influenceval 0.6, -0.6, 0.9, -0.8
&&GROUPING 1900
700
701
702
703
704
705
706
707
708
899
801
802
803
804
805
806
807
808
1113
900
901
902
903
904
905
906
907
908
909
910
911
912
913
1901
1902
1903
1904
1905
1906
1907
1908
1909
2000
2001
2002
2003
&®IONTECHS 1999
2
16
17
18
19
20
28
39
44
52
53
91
121
129
173
227
291
564
899
&®IONUNITDESIGNS 1900
899
900
2403
&®IONPRODUCTS 1999
&®IONSOCIALS 1999
&®IONRELIGIONS 1999
CVP 1999
regionname "China"
blocknum 19
altblocknum
continentnum 5
flagnum 38
musictrack 7
politic -1
govtype 3
refpopulation
poptotalarmy
popminreserve
treasury
nationaldebtgdp 0.28
techlevel 115
civapproval 0.5
milapproval 0.5
fanaticism 0.95
defcon 0
loyalty 1
playeragenda 3
playeraistance 3
worldavail CVJKLYQR
armsavail
worldintegrity 0.45
treatyintegrity 0.85
envrating 0.35
milsubsidyrating
domsubsidyrating 0.4
creditrating 1
tourismrating 0.70
literacy
lifeexp
avgchildren
crimerate
unemployment
gdpc
inflation 0
buyingpower 1
prodefficiency
alertlevel 0
bwmmember True
religionstate 0
bconscript True
forcesplan 0
milspendsalary 1
milspendmaint
milspendintel 1
milspendresearch 1
RacePrimary
RaceSecondary
capitalx
capitaly
masterdata False
nonplayable False
influence 21, 7, 32, 2
influenceval 0.6, -0.6, 0.9, -0.8
&&GROUPING 1900
700
701
702
703
704
705
706
707
708
899
801
802
803
804
805
806
807
808
1113
900
901
902
903
904
905
906
907
908
909
910
911
912
913
1901
1902
1903
1904
1905
1906
1907
1908
1909
2000
2001
2002
2003
&®IONTECHS 1999
2
16
17
18
19
20
28
39
44
52
53
91
121
129
173
227
291
564
899
&®IONUNITDESIGNS 1900
899
900
2403
&®IONPRODUCTS 1999
&®IONSOCIALS 1999
&®IONRELIGIONS 1999
- Huangdiist
- Lieutenant
- Posts: 58
- Joined: Nov 12 2010
- Human: Yes
- Location: Tokyo, Japan
- Contact:
Re: combining all of asia into one country
There is one slight problem. You can only group a maximum of 32 countries per &&GROUP section, while the country IDs 700, 900, 800, were not supposed to be there. In addition, do NOT put country names in the regionunitdesigns section, which, by the way , the id "1900" does not match the others, "1999". IDs 700, 900, 2000 are not countries ids, I had problems when using them. By preference, remove those.BlackMantis66 wrote:I need help combining all of asia into one country ihave combined south america together but now im stuck with asia this is what i hav done so far
CVP 1999
regionname "China"
blocknum 19
altblocknum
continentnum 5
flagnum 38
musictrack 7
politic -1
govtype 3
refpopulation
poptotalarmy
popminreserve
treasury
nationaldebtgdp 0.28
techlevel 115
civapproval 0.5
milapproval 0.5
fanaticism 0.95
defcon 0
loyalty 1
playeragenda 3
playeraistance 3
worldavail CVJKLYQR
armsavail
worldintegrity 0.45
treatyintegrity 0.85
envrating 0.35
milsubsidyrating
domsubsidyrating 0.4
creditrating 1
tourismrating 0.70
literacy
lifeexp
avgchildren
crimerate
unemployment
gdpc
inflation 0
buyingpower 1
prodefficiency
alertlevel 0
bwmmember True
religionstate 0
bconscript True
forcesplan 0
milspendsalary 1
milspendmaint
milspendintel 1
milspendresearch 1
RacePrimary
RaceSecondary
capitalx
capitaly
masterdata False
nonplayable False
influence 21, 7, 32, 2
influenceval 0.6, -0.6, 0.9, -0.8
&&GROUPING 1900
700
701
702
703
704
705
706
707
708
899
801
802
803
804
805
806
807
808
1113
900
901
902
903
904
905
906
907
908
909
910
911
912
913
1901
1902
1903
1904
1905
1906
1907
1908
1909
2000
2001
2002
2003
&®IONTECHS 1999
2
16
17
18
19
20
28
39
44
52
53
91
121
129
173
227
291
564
899
&®IONUNITDESIGNS 1900
899
900
2403
&®IONPRODUCTS 1999
&®IONSOCIALS 1999
&®IONRELIGIONS 1999
Here is how the file should look like:
BlackMantis66 wrote:I need help combining all of asia into one country ihave combined south america together but now im stuck with asia this is what i hav done so far
CVP 1999
regionname "China"
blocknum 19
altblocknum
continentnum 5
flagnum 38
musictrack 7
politic -1
govtype 3
refpopulation
poptotalarmy
popminreserve
treasury
nationaldebtgdp 0.28
techlevel 115
civapproval 0.5
milapproval 0.5
fanaticism 0.95
defcon 0
loyalty 1
playeragenda 3
playeraistance 3
worldavail CVJKLYQR
armsavail
worldintegrity 0.45
treatyintegrity 0.85
envrating 0.35
milsubsidyrating
domsubsidyrating 0.4
creditrating 1
tourismrating 0.70
literacy
lifeexp
avgchildren
crimerate
unemployment
gdpc
inflation 0
buyingpower 1
prodefficiency
alertlevel 0
bwmmember True
religionstate 0
bconscript True
forcesplan 0
milspendsalary 1
milspendmaint
milspendintel 1
milspendresearch 1
RacePrimary
RaceSecondary
capitalx
capitaly
masterdata False
nonplayable False
influence 21, 7, 32, 2
influenceval 0.6, -0.6, 0.9, -0.8
&&GROUPING 1999
701
702
703
704
705
706
707
708
899
801
802
803
804
805
806
807
808
1113
901
902
903
904
905
906
907
908
909
910
911
912
913
1901
1902
1903
1904
1905
1906
1907
1908
1909
2001
2002
2003
&®IONTECHS 1999
2
16
17
18
19
20
28
39
44
52
53
91
121
129
173
227
291
564
899
&®IONUNITDESIGNS 1999
country unit numbers from .UNIT file go here
&®IONPRODUCTS 1999
&®IONSOCIALS 1999
&®IONRELIGIONS 1999
"All War is Based Upon Deception" - Sun Tzu's The Art of War
-
- Corporal
- Posts: 7
- Joined: Nov 28 2010
- Human: Yes
Re: combining all of asia into one country
so how could I combine all of asia into one country or is that impossible
could I group asia into say five countries then merge them five countries into one
could I group asia into say five countries then merge them five countries into one
- Balthagor
- Supreme Ruler
- Posts: 22107
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
Re: combining all of asia into one country
The trick is to make a new group numbered in an unused range (1970 for example) then put 30 regions into that group. Then put your new group as a member of the china group.
-
- Corporal
- Posts: 7
- Joined: Nov 28 2010
- Human: Yes
Re: combining all of asia into one country
cheers mate so that be the same for creating the EU
-
- Corporal
- Posts: 7
- Joined: Nov 28 2010
- Human: Yes
Re: combining all of asia into one country
so is this what you do:
&&CVP 2002
regionname "Korea"
blocknum 20
altblocknum
continentnum 5
flagnum 195
musictrack 4
politic -1
govtype 4
refpopulation
poptotalarmy
popminreserve
treasury
nationaldebtgdp 0.96
techlevel 105
civapproval 0.5
milapproval 0.5
fanaticism 0
defcon 0
loyalty 1
playeragenda 2
playeraistance 3
worldavail L
armsavail RCU
worldintegrity 0.25
treatyintegrity 0.85
envrating 0.34
milsubsidyrating
domsubsidyrating 0.3
creditrating 0.65
tourismrating 0.18
literacy
lifeexp
avgchildren
crimerate
unemployment
gdpc
inflation 0
buyingpower 1
prodefficiency
alertlevel 0
bwmmember True
religionstate
bconscript True
forcesplan 0
milspendsalary 1
milspendmaint
milspendintel 1
milspendresearch 1
RacePrimary 1
RaceSecondary 1
capitalx
capitaly
masterdata False
nonplayable False
influence 21, 7, 32, 2
influenceval 0.6, -0.6, 0.9, -0.8
&&GROUPING 2002
900
901
902
903
904
905
906
907
908
909
910
911
912
913
1901
1902
1903
1904
1905
1906
1907
1908
1909
2000
2001
2003
&&CVP 2002
regionname "Korea"
blocknum 20
altblocknum
continentnum 5
flagnum 195
musictrack 4
politic -1
govtype 4
refpopulation
poptotalarmy
popminreserve
treasury
nationaldebtgdp 0.96
techlevel 105
civapproval 0.5
milapproval 0.5
fanaticism 0
defcon 0
loyalty 1
playeragenda 2
playeraistance 3
worldavail L
armsavail RCU
worldintegrity 0.25
treatyintegrity 0.85
envrating 0.34
milsubsidyrating
domsubsidyrating 0.3
creditrating 0.65
tourismrating 0.18
literacy
lifeexp
avgchildren
crimerate
unemployment
gdpc
inflation 0
buyingpower 1
prodefficiency
alertlevel 0
bwmmember True
religionstate
bconscript True
forcesplan 0
milspendsalary 1
milspendmaint
milspendintel 1
milspendresearch 1
RacePrimary 1
RaceSecondary 1
capitalx
capitaly
masterdata False
nonplayable False
influence 21, 7, 32, 2
influenceval 0.6, -0.6, 0.9, -0.8
&&GROUPING 2002
900
901
902
903
904
905
906
907
908
909
910
911
912
913
1901
1902
1903
1904
1905
1906
1907
1908
1909
2000
2001
2003
- Balthagor
- Supreme Ruler
- Posts: 22107
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
Re: combining all of asia into one country
yes, and then make sure to take those numbers out of the China group.
If you're testing, start by adding Korea to China with few extra regions. Add regions 5-10 at a time and you can watch for errors. If you want to build caches quickly, remember to comment out the orbats. Once you've tested it works, restore the orbats. (add // to the .oob line)
If you're testing, start by adding Korea to China with few extra regions. Add regions 5-10 at a time and you can watch for errors. If you want to build caches quickly, remember to comment out the orbats. Once you've tested it works, restore the orbats. (add // to the .oob line)
-
- Corporal
- Posts: 7
- Joined: Nov 28 2010
- Human: Yes
Re: combining all of asia into one country
Is what you mean
&&GROUPING
901
902
903
904
905
906
911
701
912
1909
704
2102
910
801
802
803
804
805
806
807
808
1113
2001
2003
&&GROUPING
901
902
903
904
905
906
911
701
912
1909
704
2102
910
801
802
803
804
805
806
807
808
1113
2001
2003
- Balthagor
- Supreme Ruler
- Posts: 22107
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
Re: combining all of asia into one country
no. The &&GROUPING 1999 section must not contain ID#s found in &&GROUPING 2002 if you are going to put 2002 into the &&GROUPING 1999 section.
-
- Corporal
- Posts: 7
- Joined: Nov 28 2010
- Human: Yes
Re: combining all of asia into one country
im finaly getting somewhere
I added twenty-two regions to Korea(2002) and then added Korea to china and added twenty-one regions to japan and added japan to China.
Do i need to alter the World2020 region include file
&&CVP 1999
regionname "China"
blocknum 19
altblocknum
continentnum 5
flagnum 203
musictrack 4
politic -1
govtype 3
refpopulation
poptotalarmy
popminreserve
treasury
nationaldebtgdp 0.25
techlevel 100
civapproval 0.4
milapproval 0.5
fanaticism 0.12
defcon 0
loyalty 1
playeragenda 3
playeraistance 3
worldavail C
armsavail
worldintegrity 0.45
treatyintegrity 0.85
envrating 0.35
milsubsidyrating
domsubsidyrating 0.3
creditrating 0.65
tourismrating 0.25
literacy 0.909
lifeexp 77.32
avgchildren 1.85
crimerate 7
unemployment 0.095
gdpc
inflation 0.0186
buyingpower
prodefficiency
alertlevel 0
bwmmember True
religionstate
bconscript True
forcesplan 0
milspendsalary
milspendmaint
milspendintel
milspendresearch
RacePrimary 1
RaceSecondary 1
capitalx 1505
capitaly 209
masterdata False
nonplayable False
influence 15, 21, 29, 4
influenceval 0.5, 0.9, 0.9, -0.55
&&GROUPING 1999
1902
1903
1904
1905
1906
1907
1908
2002
I added twenty-two regions to Korea(2002) and then added Korea to china and added twenty-one regions to japan and added japan to China.
Do i need to alter the World2020 region include file
&&CVP 1999
regionname "China"
blocknum 19
altblocknum
continentnum 5
flagnum 203
musictrack 4
politic -1
govtype 3
refpopulation
poptotalarmy
popminreserve
treasury
nationaldebtgdp 0.25
techlevel 100
civapproval 0.4
milapproval 0.5
fanaticism 0.12
defcon 0
loyalty 1
playeragenda 3
playeraistance 3
worldavail C
armsavail
worldintegrity 0.45
treatyintegrity 0.85
envrating 0.35
milsubsidyrating
domsubsidyrating 0.3
creditrating 0.65
tourismrating 0.25
literacy 0.909
lifeexp 77.32
avgchildren 1.85
crimerate 7
unemployment 0.095
gdpc
inflation 0.0186
buyingpower
prodefficiency
alertlevel 0
bwmmember True
religionstate
bconscript True
forcesplan 0
milspendsalary
milspendmaint
milspendintel
milspendresearch
RacePrimary 1
RaceSecondary 1
capitalx 1505
capitaly 209
masterdata False
nonplayable False
influence 15, 21, 29, 4
influenceval 0.5, 0.9, 0.9, -0.55
&&GROUPING 1999
1902
1903
1904
1905
1906
1907
1908
2002
- Balthagor
- Supreme Ruler
- Posts: 22107
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
Re: combining all of asia into one country
If you're changing the .CVP for the groupings that are used, yes, you need to update (make a new) .REGIONINCL file.
-
- Corporal
- Posts: 5
- Joined: Apr 16 2015
- Human: Yes
Re: combining all of asia into one country
can someone please make me a file for world 2020 where i control all African countries and make me a world 2020 sav.file i cant do it just doesnt seem to work.
-
- Warrant Officer
- Posts: 46
- Joined: Apr 28 2010
- Human: Yes
Re: combining all of asia into one country
Hello. Ok so my problem is that I have divided the United States Into four different countries. The fourth one I can't get it to show up. On the map it doesn't show any country or anything It's just blank land. I went into all the local folders and added it. I have done everything that I was told to do and it still doesn't show up. Help?
-
- Corporal
- Posts: 5
- Joined: Apr 16 2015
- Human: Yes
Re: combining all of asia into one country
can someone make a African union please it doesn't work for me. please and thank you