Ruges GC Mod (5.08(11-2-13))

What is the world like in 2020? What are the different ways to play? How can I create my own futuristic scenario and country groupings?

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Ruges GC Mod (5.08(11-2-13))

#1 Post by Ruges » Jan 17 2009

Version 5.08 Is now availible via steam. More units and techs, and some minor balances changes on some units and "spheres". Right now it is only availible via steam. I will evenualy get around to making a direct download of the mod here. Most notible units that where added where high air attack ground based AA. and high air interceptors Coupled with new tech to research for these units. A new destroyer techline focues more on AA, and a new line of airtransports based off the osprey and future versions of the osprey. Many of these new units are region specific, but many are availible to the 3rd world countries too.

Ruges Mod 4.36 Beta <---- Click to Download
I dont have a self installer. And some dont like self installers as they can be risky, who knows what people are trying to install on your computer. Instead my mod is a single Zip file. So to install the mod you need to:
1: Download it
2: Unzip it
3: Move the files and folders to the correct positions in your game file

Inside the unziped folder will be 5 files and 1 folder. These are the locations they should be:
MODS , This folder should be located inside your supreme Ruler folder. The same folder that your .exe is in.
AIParams.csv , This file should go inside the \INI folder. There is already a file in there with the same name. My file will overwrite the old one. I suggest you back up the old one before you install this one. As my file will be active for every scenario not just my own. However you may choose to use mine for all as it will improve other scenarios. This is a key file so make sure you include it.
LOCALTEXT.csv should go inside the \Localize\Localen folder (its ok to overwrite the old files without saving them, As the ID#'s I used where unused ones so it will not affect other Scenarios)
LocalText-TTR.csv should go inside the \Localize\Localen folder (its ok to overwrite the old files without saving them, As the ID#'s I used where unused ones so it will not affect other Scenarios)
Ruges Global Crisis V4.36Beta.SAV should go inside the \CacheGC folder
Ruges Global Crisis V4.36Beta.Scenario should go inside the \CampaignGC folder


As for a changelog. I am horrible at those. I always tell myself I should make one when I am doing changes. But then I swear I get ADD, and when I am browsing the files I'll notice somthing and think hey I should change that. So then I make that small change, and 2 years later I never remmeber I even did it. Basicaly I cant tell you what the change log is becouse I cannot remember what I changed. This project has been a couple years in the making, countless hours. Hundreds of them. And I have a horrible memory. But I do remember some of the changes.

Also I should mention my mod plays slower then the standard version of the game. This is becouse the AI is doing more. I built this mod for me. I wanted a better AI. I play very long games. months long, so speed is not as much of an issue to me as AI inaction. If you want a faster game. Go develop a 64bit game engine.

AI Changes:
Adjusted AI, it will call different units, units that I feel they should call to in different situations. This will cause the AI to use more of its units rather then having them sit around doing nothing. By doing this I also had to change what they decide to build, one of which is more transport planes and ships. The AI looses allot of these. but it needs these units to perform amphib, and airborne assualts, along with supply its out of supply units. You will really be able to notice a difference with the changes I have made here. BG has even incorperated some of the changes in there last patch. More AI changes are listed in the relation section. Also some navl missles have had a small hard attack added to them. This serves one purpose reguarding the AI. In 15 years of game time. every missle carring unit the AI has will no longer get full of nothing but antiship missles making them unable to fight land wars becouse of it.

Map changes:
Added a new map feature called ferries. These are basicaly invisable bridges. They are placed at certain locations around the map that the AI was having problems with. I also added supply depots at area's around the map, this will also help the AI in certain locations around the map. Research facilities where also added, becouse of the increased amount of tech there is, there is more to research, so countries require more research facilities. I also added some other stuff such as barracks, airfields, sea piers military complexes where players have sugested. Also created the Chunnel. But over all, the player will probly notice the AI not geting its units stuck out in nowheresville as much anymore.

Treaty changes:
I have enabled some of the other treaties that BG had disabled. while they dont have a true effect on the game, They will add to relations. and I am asuming with the new 3rd party relations effects now in, they should also add to the gameplay of roleplayers. Mutual defense is bundled in with the alliance treaty. This will help countries in choosing sides of wars, I should have acualy changed the name of mutual defense, to looking out for each others interest. Of course maybe its how it works in RL.

Relations changes:
Tons of stuff done here to many to list. and you will see what they are ingame. There is sort of a story that happens. And I cannot wait to read them in the AAR section.

Unit changes:
All ground except AA have had there AA attack severly lowered.AA attack on dedicated ground AA has been increased. This should cause them to no longer act as an air defense network, that is what AA units are for. Tanks have had there hard attack and hard defenses increased. This should make tanks more useful on the map. Missles have had there defenses greatly increased, This should cause them to not get shot down by garrison stacks as much. Core structures have had there defenses increased. This will cause the outside stuctures to be destroyed way before the center one is. And with the new changes of outside ones pop when the center gets destroyed will make this one very likable. However I also made a change that many will not like. I increased the build times on structures. while many will not like this change i feel it makes the game more complete. If you want the Nuclear reactor built, no longer are you going todo it in 3 months. its going to take 2 years like it should. The added time does not only represent build time, but also the time it takes to plan and gather the resources to build it. Enginiers can always be used to speed this time up. This change will also make it so you have to plan ahead, and give a more equal footing with the AI and player. Uranium production and price was increased. there was huge shortages of Uranium so the changes I made are to offset this. Even still if somone does not start pumping out some uranium mines the price will sky rocket (Canada likes the price high). Plus almost 900 new units have been added bringing the top end tech line up to TL 200. Also becouse stuff like baracks and airfields are special structures, some new variations are also implace. IE Temp buildings. These buildings are quick to build. However they are very weak, and exspensive to maintain. They are intended for use in places where you quickly need to setup a beachhead. Basicaly so you can get that forward airbase or barracks setup to send those units into reserve for repairs. instead of shiping them back home for repairs. However I sugest once you get a real forward position setup you deconstruct these back bases. Many Cruisers have had the area affect (bombard) removed, this is so they can attack in UN waters. To offset this more battleships have been added. with more of a bombard effect. so you can still get that effect if that is what you are looking for.

Other Changes:
I have forgotten all I have done in this mod. I have been working on it what the last 2 years? So there might be some stuff that I am forgeting to mention here.

Tech Changes:
300 new techs have been added. bringing the top end of the tech line up to TL 200. Your probly not going to get to the endgame stuff in a typical game. Also changed where a few nuke techs prereqs.


Units Added:

Type 20 UGV
Type 45 UGV
Type 68 UGV
Type 88 UGV
Daewoo UGV
Advanced Daewoo UGV
Future Daewoo UGV
Raahi UGV
Rahul UGV
Rajit UGV
Military UGV
Advanced Military UGV
Future Military UGV
Venda UGV
Talli UGV
Terra UGV
Terror Fighters
Terror Fighters II
Terror Fighters III
Terror Fighters IV
Terror Fighters V
Armored Personnel Carrier
Armored Personnel Carrier II
Armored Personnel Carrier III
Armored Personnel Carrier IV
Armored Personnel Carrier V
XA-360 AMV
XA-420 AMV
XA-600 AMV
Datsun Technical
Toyota Technical
Dodge Technical
Ford Technical
Chevy Technical
HumV Technical
Urban Warrior
Gorodskoj Soldat
Machi Senshi
Cheng Shi
Warrior Adv Infantry IV
Warrior Adv Infantry V
Warrior Adv Infantry VI
Warrior Elite III
Warrior Elite IV
Warrior Elite VI
XAV-II
XAV-III
XAV-IV
XAV-V
BMP-V
SLAV4-IV
BMP-VI
SLAV4-V
BMP-VII
SLAV4-VI
BMP-VIII
SLAV4-VI
Modern Mobile Radar 129
Future Mobile Radar 146
Mobile Radar Platform 173
Marine Scout
Marine Sniper
Imjin Scout
Imjin Sniper
Ladakh Scout
Ladakh Sniper
SAS Scout
SAS Sniper
Spetsnaz Scout
Spetsnaz Sniper
Sayeret Scout
Sayeret Sniper
KSK Scout
KSK Sniper
Saaka Scout
Saaka Sniper
Military Scout
Military Sniper
Urban Stingray
T-91 Gorodskoj
ZTZ-6 Cheng
J-2B Machi
MK 3 Ion Tank
TMX MK4 Tank
TMK5 Tank
VA-64 Champion
VA-75 Champion
VA-86 Champion
So-163C Ion Tank
So-173D Ion Tank
So-183E Ion Tank
Milhama-IV Ion Tank
Milhama-V Ion Tank
Milhama-VI Ion Tank
364FL-ET Flechet
476FL-ET Flechet
587FL-ET Flechet
M2068D AFCS
M2077E AFCS
M2086F AFCS
Strv-X2
Strv-X3
Strv-Y1
ZTO-66
ZTO-77
ZTO-88
BMV-J2b Platinum AirBorne
BMV-J3 Stealth
BMV-J3b Stealth AirBorne
BMV-J4 Auto
BMV-J4 Auto AirBorne
BMV-E2 Raven AirBorne
BMV-E3 LongBow
BMV-E3 LongBow AirBorne
BMV-E4 UGV
BMV-E4 UGV AirBorne
BMV-R2 Kodiak AirBorne
BMV-R3 Tank
BMV-R3 Tank AirBorne
BMV-R4 Sputnik
BMV-R4 Sputnik AirBorne
Airborne Javelin
ADV Airborne Javelin
Airborne Javelin Ranger
AB AT-14 Metis
AB AT-16 Metis
AB AT-20 Metis
Milan AB-5
Milan AB-8
Milan AB-10
M-Pat AB-6
M-Pat AB-7
M-Pat AB-9
HJ-3
HJ-4
HJ-5
AB TRIGAT
AB TRIGAT-2
AB TRIGAT-3
Type 20 UATGV
Type 45 UATGV
Type 68 UATGV
Type 88 UATGV
Daewoo UATGV
Advanced Daewoo UATGV
Future Daewoo UATGV
Raahi UATGV
Rahul UATGV
Rajit UATGV
Military UATGV
Advanced Military UATGV
Future Military UATGV
Venda UATGV
Talli UATGV
Terra UATGV
M320B GLRS
M420 GLRS
M520 GLRS
9K121B Tempest
9K142 Whirlwind
9K148 Vikhr
REMR II
Euro MLRS
Euro II MLRS
XA-360 AMOS Mortar
XA-420 AMOS Mortar
XA-600 AMOS Mortar
M116A59 Valk
M116A75 Valk-II
M116A85 Valk-III
M-138 LEM Ballistics
M-164 LLEM Ballistics
M-184 LLLEM Ballistics
M-341 LEM Ballistics
M-367 LLEM Ballistics
M-399 LLLEM Ballistics
2S40 EM Ballistics
2S65 EM Ballistics
2S76 EM Ballistics
SSPE-239 EM Ballistics
SSPE-358 EM Ballistics
SSPE-476 EM Ballistics
DM Launcher
Type 2 DM Launcher
T-3 DML
155mm Arty-2
155mm Arty-3
155mm Arty-4
155mm Howitzer-2
155mm Howitzer-3
155mm Howitzer-4
M335 GLRS
M354 GLRS
M374 GLRS
MIM-229 THAAD-III
MIM-242 THAAD-IV
MIM-267 THAAD-V
MIM-278 THAAD-VI
MIM-288 THAAD-VII
MIM-298 THAAD-VIII
Barqah -II
Barqah-III
Barqah-IV
Barqah-V
Sa-32F Giant-H
Sa-44F Giant-I
Sa-72F Giant-J
Sa-83F Giant-K
Kuruman-I
Kuruman-II
Kuruman-III
Kuruman-IV
HA-2 Guideline
HAA-3 Guideline
HAAA-4e Guideline
HAAA-15 Laserline
HA-40 Laserline
HA-75 N-Line
HA-96 N2-Line
MIM HA-2
MIM HAA-3
HAAA-4e MIM
HAAA-15 MIM
HA-40 LRGLAAA
HA-75 LRGLAAA
HA-96 LRGLAAA
GLHAA V1
GLHAA V2
GLHAA V3
GLHAA V4
GLHAA V5
GLHAA V6
GLHAA V7
HAAMLP H-1
HAAMLP H-1
HAAMLP H-3
HAAMLP H-4
HAAMLP H-5
HAAMLP H-6
HAAMLP H-7
H Tripple-A MK1
H Tripple-A MK2
H Tripple-A MK3
H Tripple-A MK4
H Tripple-A MK5
H Tripple-A MK6
H Tripple-A MK7
Small Logistics Convoy 80
Medium Logistics Convoy 102
Logistics Convoy 115
Large Logistics Convoy 129
Advanced-Logistics Truck 149
Advanced Large Transport 166
Future Logistics 176
AX-56 ASV
AX-68 ASV
AX-85 ASV
LCAC-1 AALC
SSC ACV
SK-20 SeaGull HoverLogi
SK-30 Kingfisher HoverLogi
SK-40 Quicksilver HoverLogi
SR.N4 Mountbatten HoverCraft
SR.N7 Cockerell HoverLogi
SR.N8 Cockerell II HoverLogi
ACV-1 Nelson HoverCraft
ACV-2 Mercury HoverCraft
LCAC-1 Zubr Hover LC
CCAC-1 Levkov HoverTrans
CCAC-2 Levkov HoverTrans
CCAC-10 HoverTrans
CCAC-20 Skorostnoe HT
CCAC-1 Jingsah HoverTrans
CCAC-2 Jingsah HoverTrans
CCAC-10 Fan-na HoverTrans
CCAC-20 Kuai HT
Civil Engineer
Civil Engineer Division
Civil Engineer Corp
Advanced Civil Engineer Corp
Ka-55-3 Erdogan
Ka-66-4 Erdogan
Ka-78-5 Erdogan
Ka-91-6 Erdogan
ALH-O1 Dhuv Naval
ALH-P2 Dhuv Naval
ALH-Q3 Dhuv Naval
ALH-R4 Dhuv Naval
MH-60F1 CV Hawk ASW
MH-60F2 CV Hawk ASW
MH-60S1 CV Hawk ASW
MH-60S2 CV Hawk ASW
GT-2 Sea Owl
GT-3 Sea Owl
GT-4 Sea Owl
GT-5a Sea Owl
NH-90-58 NFH
NH-90-68 NFH
NH-90-78 NFH
NH-90-98 NFH
Heli
Heli-77
Helo
Helo-84
Copter
Copter-93
AH-ASW-58
AH-ASW-69
AH-ASW-78
AH-ASW-98
H58 ASW-1
H69 ASW-2
H78 ASW-3
H98 ASW-4
MOAB-14
MOAB-22
MOAB-35
MOAB-58
MOAB-72
MOAB-81
RGM-222 Harp I
RGM-231 Harp II
RGM-240 Harp III
RGM-249 Harp IV
RGM-258 Harp V
RGM-267 Harp VI
RGM-276 Harp VII
AGM-186 GA Rivet
AGM-192 GA Bolt
AGM-198 GA Bolt
AGM-204 GA Fix
AGM-210 GA Fix
AGM-186 BA Rivet
AGM-192 BA Bolt
AGM-198 BA Bolt
AGM-204 BA Fix
AGM-210 BA Fix
AGM-186 AT Rivet
AGM-192 AT Bolt
AGM-198 AT Bolt
AGM-204 AT Fix
AGM-210 AT Fix
GLM-136 Fire
GLM-145B Fire
GLM-154C Fire
GLM-166D Fire
GLM-177E Fire
GLM-136 AT
GLM-145B AT
GLM-154C AT
GLM-166D AT
GLM-177E AT
GLM-136 BuBu
GLM-145B BuBu
GLM-154C BuBu
GLM-166D BuBu
GLM-177E BuBu
RGM-112 Tomahawk BuBu
RGM-128 Tomahawk BuBu
RGM-134 Tomahawk BuBu
RGM-142 Tomahawk BuBu
RGM-169 Tomahawk BuBu
RGM-112B Tomahawk ATS
RGM-128B Tomahawk ATS
RGM-134B Tomahawk ATS
RGM-142B Tomahawk ATS
RGM-169B Tomahawk ATS
DM Tipped Nuclear Missile
Solid DM NM
Solid Multi Stage DM NM
DM NM-666
DM NM-666x2
DM NM-666x4
SLDMNM-73
SLDMNM-81
SLDMNM-89
SLDMNM-99
AL-2 Impact B
AL-3 Impact
AL-3 Impact B
AL-4 Impact
AL-4 Impact B
AL-5 Impact
AL-5 Impact B
COMRGM-937B Salmon-5
COMRGM-957C Salmon-6
COMRGM-977D Salmon-7
COMRGM-997E Salmon-8
COMAGM-938B Codfish-5
COMAGM-958C Codfish-6
COMAGM-978D Codfish-7
COMAGM-998E Codfish-8
COMMAG-39 Senator-5J
COMMAG-59 Senator-6K
COMMAG-79 Senator-7L
COMMAG-99 Senator-8M
GMAG-01 Rocket
GMAG-02 Rocket
GMAG-03 Rocket
GMAG-04 Rocket
GMAG-05 Rocket
GMAG-06 Rocket
HMAG-01 Tba
HMAG-02 Tbc
HMAG-03 Tbd
HMAG-04 Tbe
HMAG-05 Tbf
HMAG-06 Tbg
GR-01 Ricochet
GR-02 Ricochet
GR-03 Ricochet
GR-04 Ricochet
GR-05 Ricochet
GR-06 Ricochet
CSS-N-3 Ju Lang II
CSS-N-3 Ju Lang III
CSS-N-3 Ju Lang IV
CSS-N-3 Ju Lang V
UGM-122 Trident III-L
UGM-140 Trident IV-M
UGM-158 Trident V-N
UGM-175 Trident VI-O
UGM-196 Trident VII-P
RSA-4
RSA-5
RSA-6
RSA-7
RSA AL-1
RSA AL-2
RSA AL-3
RSA SL-1
RSA SL-2
RSA SL-3
Alacran-III
Alacran-IV
Alacran-V
Alacran-VI
MB/EE-240 APW
MB/EE-350 APW
MB/EE-464 APW
MB/EE-576 APW
MB/EE-687 APW
MB/EE-246 ATGM
MB/EE-355 ATGM
MB/EE-464 ATGM
MB/EE-576 ATGM
MB/EE-687 ATGM
MB/EE-246 EGBU
MB/EE-355 EGBU
MB/EE-464 EGBU
MB/EE-576 EGBU
MB/EE-687 EGBU
SS-1040 APW
SS-1040 APW
SS-1040 APW
SS-1040 APW
SS-1040 APW
SS-1040 ATGM
SS-2049 ATGM
SS-3058 ATGM
SS-4070 ATGM
SS-5081 ATGM
SS-1040 EGBU
SS-2049 EGBU
SS-3058 EGBU
SS-4070 EGBU
SS-5081 EGBU
CSS-1044 APW
CSS-2053 APW
CSS-3062 APW
CSS-4074 APW
CSS-5085 APW
CSS-1040 ATGM
CSS-2049 ATGM
CSS-3062 ATGM
CSS-4070 ATGM
CSS-5081 ATGM
CSS-1040 EGBU
CSS-2049 EGBU
CSS-3062 EGBU
CSS-4070 EGBU
CSS-5081 EGBU
Shahab 148 APW
Shahab 257 APW
Shahab 366 APW
Shahab 478 APW
Shahab 589 APW
Shahab 148 ATGM
Shahab 257 ATGM
Shahab 366 ATGM
Shahab 478 ATGM
Shahab 589 ATGM
Shahab 148 EGBU
Shahab 257 EGBU
Shahab 366 EGBU
Shahab 478 EGBU
Shahab 589 EGBU
ASM-122 Penguin
ASM-141 Penguin II
ASM-160 Penguin III
ASM-179 Penguin IV
ASM-198 Penguin V
Otomat-MK 116
Otomat-MK 127
Otomat-MK 139
Otomat-MK 159
Otomat-MK 186
Hsiung Feng 116 ASM
Hsiung Feng 130 ASM
Hsiung Feng 141 ASM
Hsiung Feng 159 ASM
Hsiung Feng 189 ASM
CSS ASM-117
CSS ASM-127
CSS ASM-139
CSS ASM-161
CSS ASM-183
AS-1017
AS-2026
AS-3039
AS-4062
AS-5084
P4T-Sea Eagle ASM
P5T Sea Eagle ASM
P6T Sea Eagle ASM
P7T Sea Eagle ASM 61
P87T Sea Eagle ASM
ASMN-122 Penguin
ASMN-160 Penguin III
ASMN-198 Penguin V
Otomat-MK 116 N
Otomat-MK 139 N
Otomat-MK 186 N
Hsiung Feng 116 ASMN
Hsiung Feng 141 ASMN
Hsiung Feng 189 ASMN
CSS ASMN-117
CSS ASMN-139
CSS ASMN-183
AS N-1017
AS N-3039
AS N-5084
P4T-Sea Eagle ASMN
P6T Sea Eagle ASMN
P87T Sea Eagle ASMN
SSQ-53F Sonobuoy (Passive)
SSQ-125 Sonobuoy (Active)
SSQ-131 GPS Sonobuoy
SSQ-151 Sonobuoy
SSQ-189 Stealth Sonobuoy
SSQ-995 Sonobuoy (Passive)
SSQ-963D Sonobuoy (Active)
SSQ-906N GPS Sonobuoy
SSQ-1110 Sonobuoy
SSQ-1200 Stealth Sonobuoy
Type 75S Sonobuoy (Passive)
RGM-130 GPS Sonobuoy (Passive)
RGB-131 Sonobuoy (Active)
RGB-145 Sonobuoy
RGB-189 Stealth Sonobouy
MGM-52N Lance II
FOAB-16
FOAB-27
FOAB-38
FOAB-59
FOAB-70
FOAB-81
AP GLM-A37
AP GLM-B48
AP GLM-C55
AP GLM-D68
AP GLM-E88
AT GLM-2A35
AT GLM-2B46
AT GLM-2C53
AT GLM-2D64
AT GLM-2E75
AB GLM-3A40
AB GLM-3B49
AB GLM-3C59
AB GLM-3D79
AB GLM-3E89
GLM AP-1
GLM AT-2
GLM AP-4
GLM AT-5
M117-RM
ASM-114 WW
ASM-125 WW
ASM-137 WW
ASM-160 WW
ASM-185 WW
F-127CV Stealth Fighter
F-150CV Stealth Fighter
F-173CV Stealth Fighter
F-193CV Stealth Fighter
Mig-23-2009B
Mig-23-2017C
Mig-26 Flogger
Mig-44 Phazotron
Mig-59 FloggerE
Mig-72 2072 Flogger Phazotron
Air Dodger
Air Blocker
Air Fighter
Air Defender
Air Interceptor
Air Force
Mirage FI-14
Mirage FI-21
Mirage FI-29
Mirage FI-49
Mirage FI-63
Mirage FI-78
J11 Finet
J19 Firefly
J28 Fighter
J46 Fledger
J65 Fragon
J78 Fury
F-111 Interceptor
F-119 Interceptor
F-128 Interceptor
F-149 Fighter
F-162 Fighter
F-178 Fighter
xTU-103 Tupolev
TU-103b Tupolev
TU-1237 Tupolev
TU-1271 Tupolev
TU-191 Tupolev
xF-103 Thunderwarrior
F-103b Thunderwarrior
F-1237 Thunderwarrior
F-1271 Thunderwarrior
F-191 Thunderwarrior
xCF-103 Arrow
CF-103b Arrow
CF-1237 Arrow
CF-1271 Arrow
CF-191 Arrow
Denel HA-103
Denel HA-103b
Denel HA-1237
Denel HA-1271
Denel HA-191
HA-99 Interceptor
HA-115 Interceptor
HA-143 Interceptor
HA-178 Interceptor
HA-199 Interceptor
X-46CN ATG
X-47CN ATG
X-48CN ATG
X-50CN ATG
X-58CN ATG
X-65CN ATG
X-75CN ATG
X-46CN ATS
X-47CN ATS
X-48CN ATS
X-50CN ATS
X-58CN ATS
X-65CN ATS
X-75CN ATS
X-46CN Fighter
X-47CN Fighter
X-48CN Fighter
X-50CN Fighter
X-58CN Fighter
X-65CN Fighter
X-75CN Fighter
F/A-128CV S-F/B
F/A-151CV S-F/B
F/A-174CV S-F/B
MC-130 BBDP
MC-400 BBDP
MC-700 BBDP
B-4 Stealth Bomber
B-5 Angel
B-6 Stealth Bomber
SB CV-1
SB CV-2
SB CV-3
YAL-4 ABDM
HAB-1 Godder
HAB-2 Godder
HALO Bomber
HALO C Bomber
TU HAB-1
TU HAB-2
UH-5 Sea Kestrel
Sea Kestrel
U-6 Low Orbit Recon (LOR)
U-7 LOR2
LOMP X-1
LOMP X-2
LOLP X-1
LOLP X-2
TU-LOSS
TU-LOSS-II
FOBS
FOBS-II
FOBS-III
FOBS-IV
Global Space HAR
Global Space HAR-II
GSLP HAR
GSLP HAR-II
GSLP HAR-III
GSLP HAR-IV
U-41 Shinker
U-51 Moonlight
U-61 Starlight
U-71 Nolight
Tritones-15 ASW
Tritones-28 ASW
Tritones-40 ASW
Daimones-58 ASW
Daimones 70 ASW
Daimones 88 ASW
Daimones 99 ASW
757-400 Boeing
808-400 Boeing
828-400 Boeing
900 Boeing Agrav
AN-225B Cossack
AN-310 Hun
AN-405 Tartar
AN-500 Khazar
C-5B Galaxy II
A500 Airlifter
A600 Airlifter
A700 Airlifter
A800 AgravLifter
C-4A Kamotsu
C-5A Hayai
C-6A Tori
C-10 Hane
Yun-14 Yunshiju
Yun-16 Chuanhuo
Yun-19 Niao
Yun-22 Yumao
CH-522 Advanced KS
CH-537 Super KS
CHS Stealth King Stallion
CHS-67 Advanced SKS
Boeing 1250 Cargo Master
Boeing 1550 Cargo Master
Boeing 1740 Cargo Master
Boeing 1980 Cargo Master
AN-340 Cossack
AN-370 Cossack
AN-389 Cossack
AN-413 Cossack
Boeing 1280 AirTanker
Boeing 1580 AirTanker
Boeing 1770 AirTanker
Boeing 1990 AirTanker
KS-122 Viking Tanker B
KS-152 Viking Tanker C
KS-171 Viking Tanker D
KS-195 Viking Tanker E
Heli TP
Heli-77 TP
Helo TP
Helo-84 TP
Copter TP
Copter-93 TP
MV-25
MV-36
MV-47
MV-58
MV-69
MV-79
MV-89
MV-99
MSPF-1
MSPF-2
MSPF-3
MSPF-4
MSPF-4
SSBN-860 Obama
SSBN-900 GB
SSBN-969 Anderson
SSBN-982 Palin
SSBN-999 Ruges
SSN-148
SSN-162 Jaylance
SSN-175 Azdle
Shi Lang-1
Shi Lang-2
Shi-Lang-3
CVN-172 Jupiter
CVN-179 JupiterB7
CVN-188 Eagle Pad
CVN-199 Ruges
CVN-149 Hullu Hevonen
CVN-163 Tkobo
CVN-178 Legend
CVN 198 Balthagor
LHD-12 AAP
LHD-25 AAP3
LHD-40 AAP3
LHD-73 AAP4
LHD-RST 1
LHD-RST 2
LHD-RST 3
LHD-RST-4
LPH-AAP1
LPH-AAP2
LPH-AAP3
LPH-AAP4
A-128 AAP
A-139 AAP
A-154 AAP
A-186 AAP
HK-22 Qouing
HK-36 Kohang
HK-52 Mahjing
HK-84 Quins
FT-AAP 121
FT-AAP 139
FT-AAP 150
FT-AAP 182
LHD-124
LHD-141
LHD-150
LHD-184
R-AAP 27
R-AAP 35
R-AAP 49
R-AAP 83
BB-1280 Sergi
BB-B1 Bing
BB-31 Euro
BB-32 Idaho
BB-1400 Anastas
BB-B2 Kaili
BB-42 Niels
BB-43 New Mexico
BB-6500 Afanasi
BB-B3 Keung
BB-67 Viggo
BB-68 Georgia
BB-W162
BB-W273
BB-W384
BB-W495
DDG-1015
DDG-1020
DDG-1030
DDG-1040
DDG-1050
DDG-1069
DDG-1070
DDG-1080
DDG-1090
DDG-1099
CR-NSEB1
CR Aegis-137
CR-Gavriil
CR-Raeef
CR NSEB-2
CR Aegis-148
CR-Iosif
CR-Qaadir
CR NSEB-3
CR Aegis-159
CR-Nikita
CR-Sami
CR NSEB-4
CR Aegis-170
CR-Sacha
CR-Sofian
CR NSEB-5
CR Aegis-182
CR-Vikenti
CR-Ziyad
Type 20 USV
Type 45 USV
Type 68 USV
Type 88 USV
Daewoo USV
Advanced Daewoo USV
Future Daewoo USV
Raahi USV
Rahul USV
Rajit USV
Military USV
Advanced Military USV
Future Military USV
Venda USV
Talli USV
Terra USV
PC PT-1
PC PT-2
PC PT-3
PC PT-4
PC PT-5
PC PT-6
Type 20ASW USV
Type 45ASW USV
Type 68ASW USV
Type 88ASW USV
Daewoo ASW USV
Advanced Daewoo ASW USV
Future Daewoo ASW USV
Raahi ASW USV
Rahul ASW USV
Rajit ASW USV
Military ASW USV
Advanced Military ASW USV
Future Military ASW USV
Venda ASW USV
Talli ASW USV
Terra ASW USV
TAKR-320 Shell
TAKR-345 Shell2
TAKR-378 Shell3
River Engineer
Shore Engineer
Ocean Engineer
DW Engineer
Cargo-320 Maersk
Cargo-345 Maersk
Cargo-378 Maersk
LSU-2 Asako
LSU-3 Asako
LSU-4 Asako
LSU-5 Asako
LSU-6 Asako
LSU-7 Asako
Radar 21-176-8
Radar 23-192-8
Radar 27-196-7
Radar 33-238-7
Radar 39-320-8
Sonar 3-320-80
Sonar 7-489-60
Sonar 11-684-57
Sonar 16-901-53
Fish Hatchery
Modern Hatchery
Advanced Hatchery
Future Hatchery
Ocean Farm
Modern Ocean Farm
Advanced Ocean Farm
Future Ocean Farm
Advanced Air Defense I
Advanced Air Defense – Laser II
Future Air Defense III
Future Air Defense – Laser IV
Ocean Power - Other Sm
Ocean Power - Other
Oceanic Research Center
Nano Land Fabrication 5
Nano Aircraft Fabrication 5
Nano Naval Fabrication 5
Nano Missile Fabrication 150
Supply Depot .3
Supply Depot .6
Barracks Temp
Air Field Temp
Sea Pier Temp
Air Field Large
Helo Airfield
Radar 43-350
Radar 51-400
Sonar 22-950
Mil Complex Temp


Technology Added
// Advanced Next Gen Radar
// Land Radar Station 39
// Long Range Radar systems 54
// Advanced Long Range Radar
// Advanced Land/Air Radar Systems
// Basic Sonar Buoy Tech
// Sonar Buoy Tech
// Advanced Sonar Buoy Tech
// Stealth Sonar Buoy Tech
// High Yield Conventional Warhead
// Advanced High Yield Conventional Warhead
// Large Bomb Productions
// Very Large Bomb Productions
// Advanced Large Bomb Production
// Death From Above
// Future Missiles
// Missile Flight Designs
// Advanced Missile Structure
// Phased Missile Launch Sequence
// Missile Neural Interface
// Advanced Laser Guidance systems
// Advanced Combat UAV Designs
// Future Combat UAV Designs
// Stealth Combat UAV Designs
// High Altitude Equipment
// High Altitude Surveillance
// Propaganda Machine Phase 2
// PM Phase 3
// PM Phase 4
// Propaganda Machine 5
// Propaganda Machine 6
// Propaganda Machine 7
// Propaganda Machine 8
// Propaganda Machine 9
// Propaganda Machine 10
// Propaganda Machine 11
// Propaganda Machine 12
// Propaganda Machine 13
// Ocean Fishing
// High Yield Pontoons
// Light Weight Nets
// Nano Fishing Strategy
// Advanced Ocean Fishing
// Advanced High Yield Pontoons
// Advanced Light Weight Nets
// Advanced Nano Fishing Strategy
// Advanced Weight Reduction
// Liquid Metal Weight Reduction
// Dark Mater Weight Reduction
// Advanced Dark Mater Weight Reduction
// Advanced AA Defense
// Advanced Laser AA Defense Site
// Future AA Defense
// Future Laser AA Defense Site
// Robotic weapons
// Self controlled weapons
// Advanced Robotic Weapons
// Advanced Self Controlled Weapons
// Under Water Research
// International Support
// International Support 2
// International Support 3
// International Support 4
// International Support 5
// International Support 6
// International Support 7
// International Support 8
// International Support 9
// International Support 10
// International Support 11
// International Support 12
// Large scale Military production
// Long Wave Tracking
// High Gain Frequency
// Short Wave Tracking
// Low Gain Frequency
// Laser Radar Tech
// Short Wave Laser Tracking
// Long Wave Laser Tracking
// Solid Beam Laser Tracking
// Laser Burst Tracking
// Doppler Radar
// Long Range Doppler Radar
// Full Laser Spectrum Radar
// Dark Matter Radar Dish
// Dark Matter Radar Dome
// Advanced DM Radar Dome
// Future DM Radar Dome
// Privatized Construction Yards
// Privatized Construction Factories
// Advanced Rivet construction
// Low Burn Welding
// High Tensile Welding
// Liquid Metal Welding
// Advanced Liquid Metal Welding
// Nano Welding
// Advanced Nano Welding
// Nano Assembly Lines
// Large Scale Nano Assembly lines
// Nano Liquid Metal Welding
// Dark Matter Welding
// Nano Dark Matter Welding
// Liquid Dark Matter Welding
// Nano Liquid Matter Welding
// Nano Factories
// Nano Factory Upgrade
// Improved Construction Methods
// High Yield Ocean Wells
// Dense Water Replacement
// Oil Radar Acquisition
// Nano Oil Drilling
// High Pressure Suction
// Large Water Pipline Intake
// Deep Sea Oil Radar
// Nano Drill Heads
// Dark Matter Powered Oil Rigs
// Advanced GPS
// Modern GPS
// Future GPS
// Multi Linked GPS
// Holo GPS
// Missile Grade GPS
// Modern Missile Grade GPS
// Advanced Missile Grade GPS
// Future Missile Grade GPS
// Pin Point GPS
// Anti GPS Tech
//DM Tipped Nuclear Missile
//Solid DM NM
//Solid Multi Stage DM NM
//DM NM-666
//DM NM-666x2
//DM NM-666x4
//SLDMNM-73
//SLDMNM-81
//SLDMNM-89
//SLDMNM-99
// Spy Training
// The Farm
// Secret Torture Facility
// Cloak and Dagger
// Satellite Assistance
// Advanced Spy Training
// BIO Camera
// NANO Camera
// Public Torture Facility
// International Torture Facility
// Government Food Aid
// Government Food Aid 2
// Government Food Aid 3
// Government Food Aid 4
// Government Food Aid 5
// Government Food Aid 6
// Government Food Aid 7
// Government Food Aid 8
// Government Food Aid 9
// Government Food Aid 10
// Government Food Aid 11
// Government Food Aid 12
// Government Food Aid 13
// Government Food Aid 14
// Government Food Aid 15
// Government Food Aid 16
// Government Food Aid 17
// Government Food Aid 18
// Government Food Aid 19
// Government Food Aid 20
// Government Food Aid 21
// Restricted Government Food
// Restricted Government Food 2
// Restricted Government Food 3
// Restricted Government Food 4
// Restricted Government Food 5
// Restricted Government Food 6
// Restricted Government Food 7
// Restricted Government Food 8
// Restricted Government Food 9
// Restricted Government Food 10
// Restricted Government Food 11
// Restricted Government Food 12
// Restricted Government Food 13
// Restricted Government Food 14
// Restricted Government Food 15
// Restricted Government Food 16
// Restricted Government Food 17
// Restricted Government Food 18
// Restricted Government Food 19
// Restricted Government Food 20
// Restricted Government Food 21
// Mandatory Preschool
// Mandatory Grade School
// Mandatory High School
// Mandatory College
// Mandatory Specialized Training
// Compulsory Preschool
// Compulsory Grade School
// Compulsory High School
// Compulsory College
// Compulsory Specialized Training
// Scientific Research Training
// Advanced Scientific Research Training
// Government Funded Preschool
// Government Funded Grade School
// Government Funded High School
// Government Funded College
// Government Funded Specialized Training
// Increased Teacher Salaries
// Increased Teacher Pay
// Decreased Teacher Salaries
// Decreased Teacher Pay
// Commercial Grade Hover Tech
// City Bypass Hover Toll Ways
// Long Distance Hover Toll Ways
// Long Distance Hover Freeways
// Industrial Hover Tech
// Advanced Industrial Hover Vehicles
// Personally Owned Hover Vehicles
// High Tech Architecture
// Local Fiber Optic Network
// Regional Fiber Optic Network
// State Wide Fiber Optic Network
// Country Wide Fiber Optic Network
// Fiber Optic International Trade
// Advanced Fiber Optic International Trade
// Large Supply Depot
// Advanced Supply Depot
// SDI Creation
// SDI Funding Increase
// Motion to Leave OST
// Leave OST
// SDI theory
// Practical SDI
// Begin Production of SDI
// Advanced SDI Prototype
// Leave NNPT
// Nuclear Weapons Test
// High Yield Nuclear Weapons Test
// Extended Range Land/Air Radar Systems
// Land Based GPS Radar
// Sea Based GPS Sonar
// Anti Ship Nuclear Warheads
// High Yield Anti Ship Nuclear Warheads
// Used Vehicle Salvage
// Heavy Weapon Imports
// Vehicle Modifications
// US Vehicle Imports
// Modified Weapons
// New Vehicle Modifications
// Civilian To Military Auto Theory
// Special Operations Training
// Advanced Special Operations Training
// Advanced Tank Designs IV
// Advanced Tank Designs V
// Advanced Tank Designs VI
// Infantry Training III
// Infantry Training IV
// Infantry Training V
// Infantry Training VI
// Infantry Training I
// Infantry Training II
// Gearing Up for War
// Gearing Up for War 2
// Gearing Up for War 3
// Gearing Up for War 4
// Gearing Up for War 5
// Gearing Up for War 6
// Gearing Up for War 7
// Gearing Up for War 8
// Gearing Up for War 9
// Gearing Up for War 10
// Gearing Up for War 11
// Gearing Up for War 12
// Gearing Up for War 13
// Gearing Up for War 14
// Gearing Up for War 15
// Gearing Up for War 16
// Gearing Up for War 17
// Gearing Up for War 18
// Gearing Up for War 19
// Gearing Up for War 20
// Gearing Up for War 21
// Driver Training
// Wartime Material Stockpile
// Factory Worker Training
// Plant Worker Training
// Foreman Worker Training
// Target Practice
// Driver Training 2
// Wartime Material Stockpile 2
// Factory Worker Training 2
// Plant Worker Training 2
// Foreman Worker Training 2
// Target Practice 2
// Driver Training 3
// wartime Material Stockpile 3
// Factory Worker Training 3
// Plant Worker Training 3
// Foreman Worker Training 3
// Target Practice 3
// Driver Training 4
// Wartime Material Stockpile 4
// Factory Worker Training 4
// Plant Worker Training 4
// Foreman Worker Training 4
// Target Practice 4
// HAAA Missile
// AHA-AAA Missile
// AHA-AAA-SM2
// Improved HAAA Missiles
// Transversial HAAA
// AHA-AAA-SM3
// High Anti Air Missiles
Last edited by Ruges on Nov 02 2013, edited 27 times in total.

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Re: Ruges GC Mod

#2 Post by Hullu Hevonen » Jan 17 2009

Ruges wrote:***This mod is for people with the Global Crisis Exspansion***
Starting a new thread for my mod. Since the old one is more of a technical thread, and this one will be the release info thread. This top post will contain the most current version of the mod.

Ruges Mod 1.2 Beta is the current version. This version is only a Beta since I have not had time to go threw and make sure everything is balanced properly. But could probly also use some feed back from others on this aspect of it all. Will post all the final changes at a later time. There is a note pad that tells you where to place the file. All you have todo is save it, Unzip it and place the two files in the correct folders. These changes will only affect new games started from Ruges Global Crisis campaign. I have not included the .Unit folders with the mod as I dont think they will be needed to play.

In the next week I will probly get the balancing issues of the current build units done. and I want to add in some new techs for these units. This build mainly focus's on US military units, However Europe, Japan, Isreal, South Korea, and UK also share a few of the units. The current build brings units all the way up to tech 181. It also includes Crisis corected .units file (all GC missle fix and a CV fix)
sounds interesting 8) , screens?
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Re: Ruges GC Mod

#3 Post by Balthagor » Jan 17 2009

Hullu Hevonen wrote:sounds interesting 8) , screens?
I don't get it, this is a data only mod, what exactly should he screenshot?
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Re: Ruges GC Mod

#4 Post by Lamb Chop » Jan 17 2009

I just tried to start a game with your mod, very hard difficulty all across, depleted resources etc.

To my surprise it was harder tan expected for everyone since tere were no production structures anywhere, no power, no mine, no factories, noone has any:)

FYI

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Re: Ruges GC Mod

#5 Post by Hullu Hevonen » Jan 17 2009

Balthagor wrote:
Hullu Hevonen wrote:sounds interesting 8) , screens?
I don't get it, this is a data only mod, what exactly should he screenshot?
Show the cheanges
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Re: Ruges GC Mod

#6 Post by Ruges » Jan 17 2009

Fixed. Only issues I have with it right now is I still need to get balancing done. and Stealth is still fubar till I go and either get the command list from chris, Or cache a game with ever possible outcome and see the changes myself. 1.25 also included a list of units that where added. and a list of units that where changed (garrisions, Missle fabs, and advanced radar where the only ones changed)

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Re: Ruges GC Mod

#7 Post by Hullu Hevonen » Jan 18 2009

Am a sceptic, i would like to know little bit more features,
eg. what units?
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Re: Ruges GC Mod

#8 Post by Ruges » Jan 18 2009

SSBN-860 Obama 130
SSBN-900 GB 145
SSBN-999 Ruges 169
SSN-148 148
SSN-162 Jaylance 162
SSN-175 Azdle 175
MOAB-14 114
MOAB-22 122
MOAB-35 135
MOAB-58 158
MOAB-72 172
MOAB-81 181
RGM-222 Harp I 122
RGM-231 Harp II 131
RGM-240 Harp III 140
RGM-249 Harp IV 149
RGM-258 Harp V 158
RGM-267 Harp VI 167
RGM-276 Harp VII 176
AGM-186 GA Rivet 156
AGM-192 GA Bolt 162
AGM-198 GA Bolt 168
AGM-204 GA Fix 174
AGM-210 GA Fix 180
AGM-186 BA Rivet 156
AGM-192 BA Bolt 162
AGM-198 BA Bolt 168
AGM-204 BA Fix 174
AGM-210 BA Fix 180
AGM-186 AT Rivet 156
AGM-192 AT Bolt 162
AGM-198 AT Bolt 168
AGM-204 AT Fix 174
AGM-210 AT Fix 180
GLM-136 Fire 136
GLM-145B Fire 145
GLM-154C Fire 154
GLM-166D Fire 166
GLM-177E Fire 177
GLM-136 AT 136
GLM-145B AT 145
GLM-154C AT 154
GLM-166D AT 166
GLM-177E AT 177
GLM-136 BuBu 136
GLM-145B BuBu 145
GLM-154C BuBu 154
GLM-166D BuBu 166
GLM-177E BuBu 177
RGM-112 Tomahawk BuBu 112
RGM-128 Tomahawk BuBu 128
RGM-134 Tomahawk BuBu 134
RGM-142 Tomahawk BuBu 142
RGM-169 Tomahawk BuBu 169
RGM-112B Tomahawk ATS 112
RGM-128B Tomahawk ATS 128
RGM-134B Tomahawk ATS 134
RGM-142B Tomahawk ATS 142
RGM-169B Tomahawk ATS 169
MC-130 BBDP 113
MC-400 BBDP 140
MC-700 BBDP 170
B-4 Stealth Bomber 132
B-5 Angel 150
B-6 Stealth Bomber 176
SB CV-1 129
SB CV-2 152
SB CV-3 175
YAL-4 ABDM 168
F-127CV Stealth Fighter 127
F-150CV Stealth Fighter 150
F-173CV Stealth Fighter 173
X-46CN ATG 123
X-47CN ATG 132
X-48CN ATG 140
X-50CN ATG 150
X-58CN ATG 158
X-65CN ATG 165
X-75CN ATG 175
X-46CN ATS 123
X-47CN ATS 132
X-48CN ATS 140
X-50CN ATS 150
X-58CN ATS 158
X-65CN ATS 165
X-75CN ATS 175
X-46CN Fighter 123
X-47CN Fighter 132
X-48CN Fighter 140
X-50CN Fighter 150
X-58CN Fighter 158
X-65CN Fighter 165
X-75CN Fighter 175
F/A-128CV Stealth F/B 128
F/A-151CV Stealth F/B 151
F/A-174CV Stealth F/B 174
UH-5 Sea Kestrel 145
Sea Kestrel 162
U-6 Low Orbit Recon (LOR) 165
U-7 LOR2 178
CH-522 Advanced KS 122
CH-537 Super KS 137
CHS Stealth King Stallion 154
CHS-67 Advanced SKS 167
CVN-172 Jupiter 172
CVN-179 JupiterB7 179
LHD-12 AAP 112
LHD-25 AAP3 125
LHD-40 AAP3 140
LHD-73 AAP4 173
TAKR-320 Shell 120
TAKR-345 Shell2 145
TAKR-378 Shell3 178

Garrison
Radar Staton - Advanced
Missile Fabrication

The top part are the new units and tech level you get them at. And as you can see allot of those are missles. Then there are a bunch new planes. and a couple ships. I just basicaly added some new units where it felt short in the game. And these are mainly for the US, however there are a couple other countries that can use some of them too.

Also the Garrisions, where changed too. Attack was extreamly lowered (could not change build days). Defense was cut in some fields while increased in others. You can look the stats up when a garrisions gets deployed in the world. Advanced radar stations had spoting range increased. And missle fabs where changed from 1 missle per fab to 10 missles per fab. This change also includeds Baths updated unit file.

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Re: Ruges GC Mod

#9 Post by Hullu Hevonen » Jan 19 2009

Ruges wrote:SSBN-860 Obama 130
SSBN-900 GB 145
SSBN-999 Ruges 169
SSN-148 148
SSN-162 Jaylance 162
SSN-175 Azdle 175
MOAB-14 114
MOAB-22 122
MOAB-35 135
MOAB-58 158
MOAB-72 172
MOAB-81 181
RGM-222 Harp I 122
RGM-231 Harp II 131
RGM-240 Harp III 140
RGM-249 Harp IV 149
RGM-258 Harp V 158
RGM-267 Harp VI 167
RGM-276 Harp VII 176
AGM-186 GA Rivet 156
AGM-192 GA Bolt 162
AGM-198 GA Bolt 168
AGM-204 GA Fix 174
AGM-210 GA Fix 180
AGM-186 BA Rivet 156
AGM-192 BA Bolt 162
AGM-198 BA Bolt 168
AGM-204 BA Fix 174
AGM-210 BA Fix 180
AGM-186 AT Rivet 156
AGM-192 AT Bolt 162
AGM-198 AT Bolt 168
AGM-204 AT Fix 174
AGM-210 AT Fix 180
GLM-136 Fire 136
GLM-145B Fire 145
GLM-154C Fire 154
GLM-166D Fire 166
GLM-177E Fire 177
GLM-136 AT 136
GLM-145B AT 145
GLM-154C AT 154
GLM-166D AT 166
GLM-177E AT 177
GLM-136 BuBu 136
GLM-145B BuBu 145
GLM-154C BuBu 154
GLM-166D BuBu 166
GLM-177E BuBu 177
RGM-112 Tomahawk BuBu 112
RGM-128 Tomahawk BuBu 128
RGM-134 Tomahawk BuBu 134
RGM-142 Tomahawk BuBu 142
RGM-169 Tomahawk BuBu 169
RGM-112B Tomahawk ATS 112
RGM-128B Tomahawk ATS 128
RGM-134B Tomahawk ATS 134
RGM-142B Tomahawk ATS 142
RGM-169B Tomahawk ATS 169
MC-130 BBDP 113
MC-400 BBDP 140
MC-700 BBDP 170
B-4 Stealth Bomber 132
B-5 Angel 150
B-6 Stealth Bomber 176
SB CV-1 129
SB CV-2 152
SB CV-3 175
YAL-4 ABDM 168
F-127CV Stealth Fighter 127
F-150CV Stealth Fighter 150
F-173CV Stealth Fighter 173
X-46CN ATG 123
X-47CN ATG 132
X-48CN ATG 140
X-50CN ATG 150
X-58CN ATG 158
X-65CN ATG 165
X-75CN ATG 175
X-46CN ATS 123
X-47CN ATS 132
X-48CN ATS 140
X-50CN ATS 150
X-58CN ATS 158
X-65CN ATS 165
X-75CN ATS 175
X-46CN Fighter 123
X-47CN Fighter 132
X-48CN Fighter 140
X-50CN Fighter 150
X-58CN Fighter 158
X-65CN Fighter 165
X-75CN Fighter 175
F/A-128CV Stealth F/B 128
F/A-151CV Stealth F/B 151
F/A-174CV Stealth F/B 174
UH-5 Sea Kestrel 145
Sea Kestrel 162
U-6 Low Orbit Recon (LOR) 165
U-7 LOR2 178
CH-522 Advanced KS 122
CH-537 Super KS 137
CHS Stealth King Stallion 154
CHS-67 Advanced SKS 167
CVN-172 Jupiter 172
CVN-179 JupiterB7 179
LHD-12 AAP 112
LHD-25 AAP3 125
LHD-40 AAP3 140
LHD-73 AAP4 173
TAKR-320 Shell 120
TAKR-345 Shell2 145
TAKR-378 Shell3 178

Garrison
Radar Staton - Advanced
Missile Fabrication

The top part are the new units and tech level you get them at. And as you can see allot of those are missles. Then there are a bunch new planes. and a couple ships. I just basicaly added some new units where it felt short in the game. And these are mainly for the US, however there are a couple other countries that can use some of them too.

Also the Garrisions, where changed too. Attack was extreamly lowered (could not change build days). Defense was cut in some fields while increased in others. You can look the stats up when a garrisions gets deployed in the world. Advanced radar stations had spoting range increased. And missle fabs where changed from 1 missle per fab to 10 missles per fab. This change also includeds Baths updated unit file.
Dude, i am impresed 8) ! i'll download! :-)
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Re: Ruges GC Mod

#10 Post by Ruges » Jan 19 2009

Chris just informed me of the new stealth ratings info last night So the mod is needed to fix that with the new units. I am currently working on some new techs for the requirements for those new units. I am also adding some new radar stations and new spotting values to this too. I think I have figured out how to add in sonar buoys too. Need to compile it to confirm the changes work. But still have some more stuff todo. Will probly have somthing more playable tomorrow night.

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Re: Ruges GC Mod

#11 Post by Ruges » Jan 19 2009

This will be part of 1.3
Image

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Re: Ruges GC Mod

#12 Post by Balthagor » Jan 19 2009

if you were not using the Radar mesh, what would you actually want it to look like? I'm curious...
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Re: Ruges GC Mod

#13 Post by Ruges » Jan 19 2009

Generly like a buoy. I have also considered adding in a new Oceanic Military Complex. That would house all people and a helo pad that has the ability for helo's to land on it. Then the Sonar would be just be a small icon attached to it. Although I am probly not going todo any meshes till I finish all the gamplay stuff. Eye candy can come later.

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Re: Ruges GC Mod

#14 Post by Lamb Chop » Jan 19 2009

A Oceanic Military Complex is a good idea I think especially if you will limit naval factories to it as well, it will be interesting but AI will probably never use it.

As for Helipad, how do you propose to stop pl from using it for VTOL aircraft? like Harriers or F-35 B?

As for sonar Buoys range appears to be a bit too low or is it me? I am probably wrong but RL Sonar Buoy's are able to pick stuff up from 100 Nautical miles away. Or it might be too many movies and Hollywood.

Did you get your stealth ratings sorted yet? can I download and start a game?

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Re: Ruges GC Mod

#15 Post by Ruges » Jan 20 2009

Yea, I have them all sorted, but I have not released it. I compiled a portion today, and had a few tech requirments fubared, so had to go in and fix that, Which I did, then wanted to add a few more things in like ocean fisheries. And some air dropable mecs. Then some RL issues came up so I need to attend to them first. I hope I can get a releasable thing done late tonight/early in the morn.

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