Update 4, date: Mar 2021. Country US. World 2020 in Crissis. VE across the board
Started out as a typical game. First couple mins was the alliance grab. Every country trying to get an alliance with everyone else. All the typical wars broke out and probly a few more. After the first 5 months about 3/4 of the world was at war with atleast 1 other country. I was not doing much in the way of war as I was building my economy and science. However even after bribing Canada and mexico after a few months Canada declared war on me. I decided to go ahead and fight them. I think they lasted 3 or 4 days. since I did preposition some units in advance just incase.
The few differences I have noticed. This is the first time I have seen SK acualy win the war against NK without my help. India is not taking as much land in China as I have seen it do before, But that is becouse it is at war with Pakistan and a few others this game where it is usualy just at war with China. The Russian and China war is typical, where the front is not moving. Although with SK moving into china I am hoping to see Russia take some ground too. Exspecialy with half the world at war with China.
a few AI countries have fallen, Off the top of my head I believe it was NK, Belrus, Isreal, and 2 or 3 others which I dont remember small ones thow. I was allied and mutal defence with Isreal too. But was also worried about getting into a major war with Canada and mexico too soon. So I did not start to aid Isreal. And then they went stupid and started delcaring war on every country around them and promptly got thier ass's kicked. However during that time I did send them supplies and cash that they where short on. Even thow I knew it was a lost cause. As for the loss in relations part that you mentioned. I have not seen this with the other allies that I have a mutual defense with. Now Isreal did loose relations with me when they declared war on the other coutries. That is what you might have noticed. Even thow you cannot see it, doing a sort by CB the spot they where at on the list would have put them at 100 percent CB for me against them.
As for other conflicts the AI still has some issues with supplying units. and defending cities that are in the middle of thier country while ignorning major battles on thier frontlines. However the AI does have a more offensive push to it. But more is needed. And I think there is an easy way for the AI to decide if it should be offensive or defensive. It should be based off its owned land before the wardec. So if an AI country owned 100KM of land before the wardec. and then it now controls 110KM of land it should send 10 percent of its troops to attack. If it takes more land, lets say it now has 150km of land, then it should send 50 percent of its troops in offence. Also there should be a check that if a city is in the middle of the country, it should not have mobile troops guarding it. That is what the garrisons are for.
Well I am only a year and a half into the game. So will need more time to see how the AI is doing.
It looks like the update has made Israel more belligerent so I'm going to have to reconsider any diplomacy with them when I start a real game. I've been trying to get a feel of the changes made and thanks for the heads up on Canada. Looks like I was right to be concerned. I'm guessing that the United States could be in trouble from its southern border as well. The new update is changing the way I've played this game. Very interesting.
Yes, agree, i am playing with the U.S. as well and i got attacked byboth Canada and Mexico, though i sue for peace right away after they declared war on me, but, six month later Canada declares war on me again, not the case of Mexico this time, iÂ´ve tried bribing them, but with no result, the casus beli is 60% (canada), and 23% (Mexico), o gave them technology, tons of money and resources, but no change, i had tried to lower my military build up capacity to ensure a better international opinion about my region, but no good at all, also. So i will resort to casus beli talks and see if i can get a bigger idea of this aggressiveness.