missile speed
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- Warrant Officer
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- Captain
- Posts: 142
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- Human: Yes
Re: missile speed
No, about 40 minutes.
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- Board Admin
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Re: missile speed
What is he asking is why, when he launches, it takes a day for it to show as a hit on the target. He is not doing bad math, just wondering why the stats do not add up.
https://www.youtube.com/user/GIJoe597
Older/retired gamers, who do not tolerate foolishness.
http://steamcommunity.com/groups/USARG
Older/retired gamers, who do not tolerate foolishness.
http://steamcommunity.com/groups/USARG
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- Warrant Officer
- Posts: 38
- Joined: Jul 31 2010
- Human: Yes
Re: missile speed
Its looks like the problem is in the game engine the missiles have a speed limit
tested with 4 different SLBM launched at the same time
tested with 4 different SLBM launched at the same time
- Balthagor
- Supreme Ruler
- Posts: 22083
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- Location: BattleGoat Studios
Re: missile speed
If we moved them at "true" speed you'd never see them. It's a game design choice.
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- Warrant Officer
- Posts: 38
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Re: missile speed
There is a way to make the missiles move at true speed? No offense but personally i don't like this design choice.
- sirveri
- Colonel
- Posts: 390
- Joined: Jun 12 2008
- Location: CA, USA
Re: missile speed
Basically since the minimum unit of time is either one hour or two hours, if they made it move at real speed none of the units that could potentially shoot down a SLBM would be given a chance to shoot at it and they would be uninterceptable (making ABM technologies useless).yaron74 wrote:There is a way to make the missiles move at true speed? No offense but personally i don't like this design choice.
- Dave
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Will mod for food!
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Will mod for food!