strategic missiles - icbm
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- Brigadier Gen.
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strategic missiles - icbm
Strategic missiles are not operational in sr2020. To use them you should mod the file default.unit. You must change them from strategic to tactical and assign a launch platform (land, air, surface and sub). Then they will appear in the reserve list, so to be deployed and launched like other missiles.
- Ruges
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Re: strategic missiles - icbm
Strategic missles are considered Nuclear missles and in order to launch then you must give nuclear authorization to even be allowed to load them.
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- Brigadier Gen.
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Re: strategic missiles - icbm
and if I allow them will they become deployable?
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- Brigadier Gen.
- Posts: 600
- Joined: Aug 13 2012
- Human: Yes
Re: strategic missiles - icbm
I speak about missiles which need silo launchers! How can they be deployed??
- Ruges
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Re: strategic missiles - icbm
Every missle ingame can be fired from either 1 or any combonation or all 3 types of either, ships (subs), planes, ground based launchers.
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- Brigadier Gen.
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- Human: Yes
Re: strategic missiles - icbm
in default.unit there are mentioned 4 types of launchers. the fourth is the silo launcher. I found that the building exists and I added it to the map modding the oof. But how it is activated to launch a missile?
I put the topol strategic missile in my oob's but it appeared in my reserves only after I modded it to become a tactical. I made it a naval missile and I launched it from sacramento transport, which I have upgraded to a supership: it has powerful guns like a battleship, it carries a whole army with the ability to unload without docks, it can capture sea and can launch icbm's!
For the silo, if it is impossible to oreperate as a targeting launcher I have a plan b. I will make it the only building capable to fire missiles for it's defence. So it will be a defensive structure needed in every strategic place.
I put the topol strategic missile in my oob's but it appeared in my reserves only after I modded it to become a tactical. I made it a naval missile and I launched it from sacramento transport, which I have upgraded to a supership: it has powerful guns like a battleship, it carries a whole army with the ability to unload without docks, it can capture sea and can launch icbm's!
For the silo, if it is impossible to oreperate as a targeting launcher I have a plan b. I will make it the only building capable to fire missiles for it's defence. So it will be a defensive structure needed in every strategic place.
- Ruges
- General
- Posts: 3408
- Joined: Aug 22 2008
- Location: Nearby, really I'll see you tonight when your sleeping
- Contact:
Re: strategic missiles - icbm
Yes Silo's where originaly intended for the game but BG said they could not get them working as intended. And becouse Silo's are obosolete at this point in time it was decided that they would not waste any more development time with them.