Do cos, ind & mil production varies with city size?

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KDream
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Do cos, ind & mil production varies with city size?

Post by KDream »

Do cosumer, industrial & military production varies with city size?
I noticed my production buildings in a big size city (more population) produce more than those buildings in a small size city (less population).
red_romanov
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Re: Do cos, ind & mil production varies with city size?

Post by red_romanov »

It varies with supply rate in the area. Cities, military complex, sea and air ports produce more supply so make sure you look at supply rate before building facils.
KDream
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Re: Do cos, ind & mil production varies with city size?

Post by KDream »

Thanks red~ So it is not about population that affect the cos., ind. & mil. production output, right? And how to see the "supply rate" in numbers if any? Are those buildings you mentioned the only building that affect such production output?
GIJoe597
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Re: Do cos, ind & mil production varies with city size?

Post by GIJoe597 »

Have a look at this thread as well as the thread(s) referenced in it.

http://www.bgforums.com/forums/viewtopi ... ply+output


Also from wiki http://www.supremewiki.com/index.php/Supply_SR2020

Sources of Supply
• Mega/Capital City 0.6
• Oceanic Complex 0.6
• Metropolis/Large City 0.5
• Military Fortress 0.5
• City*/Town*/Small Town 0.4
• Village/Small Village 0.3
• Air Field/Sea Pier 0.3
• Military Complex 0.3
• Supply Depot 0.2
• Industrial Complex 0.1
• Barracks/Abandoned Town 0
• Plants, Mines, Oil Facilities 0


I "think" your factory output is affected by population. If you are reaching very low unemployment, less than 3%, esepcially 2%> you will start to notice a decrease in output. Do not have a copy of SR were I am now, but memory seems fairly sure about this.
https://www.youtube.com/user/GIJoe597


Older/retired gamers, who do not tolerate foolishness.
http://steamcommunity.com/groups/USARG
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