Spec Ops spin off effect

Talk about on-going development of Supreme Ruler 2020 here. What would you like to see in updates or in a future Supreme Ruler title?

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SGTscuba
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Spec Ops spin off effect

Post by SGTscuba »

Well, I was thinking, Could it be possible for special forces,green berets Etc. to have a new command whih allows them to raise small units of infantry for free but that have very small maintanence costs?

The idea is that yo can only raise an unit of a certain % of that hexes pop. IF you escort the special forces to another area with this unit then both of them are in the same hex, the unit can gain more troops up to so many (i.e.700) then a new unit will be created after that.
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tkobo
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Post by tkobo »

I think it would be great if they could spawn guerilla units when in enemy territory.
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Post by SGTscuba »

Nice that someone agrees, my mates just laughed at me. I think its cos i would beat them even worse then i do now when we are playing online! :D
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Post by The Khan »

You mean like U.S forces raising Peshmerga troops in Iraq?

Raising cheap militia in enemy territory? An Interesting feature.
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Post by SGTscuba »

yeah i was watching something called battleplan about them and it sorta inspired me to suggest it. who says TV is inspiring?
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Feltan
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Post by Feltan »

This is what Greet Beret's do -- train indigineous forces.

I think it is a good idea. However, care needs to be exercised in game development about who or what is "Green Beret" and "Special Forces." For many countries, Special Forces are elite attack units like commandos who would not be trainers.

Additionally, the cost of Green Beret's is way too cheap if you give them this capability. These are very expensive units to train and maintain.

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tkobo
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Post by tkobo »

And i think the order should have a resource cost as well>especially military goods.
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Post by Draken »

I like it!
Violence is the last refuge of the incompetent.
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Si vis pacem, para bellum
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It is hard to free fools from the chains they revere.
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SGTscuba
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Post by SGTscuba »

Yes, Green berets should have a higher maintance cost and that raising units should cost military resources to start up because they need to be equiped. The land below doesn't need to be taken but the berets must have resources with them to transfer, this will take it out of its ammo and so to raise many units you must have it well supplied or many of them. You could do it behind enemy lines if they have less then 50% loyalty with the enemy faction if you dont want to capture their land. For countries with amount of manpower and who is willing to sap their enemies. :evil: :D
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Balthagor
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Post by Balthagor »

If we adopted this, we would also have to make Green Berets (or whichever unit gets this ability) available to all regions.
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Post by Feltan »

If it isn't too much trouble, it should be a researched technology. Failing that, some criteria could be established at game start deciding who does, and does not, have such a capability.

Currently, the U.S. maintains two Green Beret Groups (Brigade equivalents) on active duty, and has one in the reserves. In SR2020 terms, that would be six battalions active, and three in reserve pool.

I am not aware of any other country having that many units with this type of specialization. Capability to train indiginous forces exists at, probably, a single battalion level with Russian, UK, and Germany. China might have the capability, but it does not mesh with the "people's war" concept, nor with their increasing penchant for high tech upgrades.

There is nothing magical about these type of units technology wise. So, I don't see a barrier to many countries developing them as an option. However, they are mighty expensive. Really expensive. Training levels have to be peaked at the maximum or the unit won't function. In real life, such soldiers are nearly all combat medics, airborne trained, ranger trained, communication specialists, explosive specialists, and normally speak two or three languages fluently.

I am not sure what the current statistics are, however a few years ago the wash-out rate for the Special Forces school was on the order of 90%. One in ten applicants graduated. These soldiers are not supermen, but they are highly skilled, intelligent and motivated. A country would need to have a significant standing army upon which to draw recruits for this type of duty -- it is not a capability you can just conjur up from guys off the street.

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tkobo
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Post by tkobo »

One thing to keep in mind.If the mechanics work the same for parts and guerillas in sr2020 as they did in sr2010,they are going to seize the hex the moment they spawn.

So the unit causing them to spawn is gonna have to move to another hex to spawn more .
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Post by George Geczy »

I don't think we would go as far as mixing up the functions of Commando-type Special Forces (battle troops) with these 'Special Ops' missions. I think we'll leave the Green Beret's to do the good ol' fashioned flighting. (I can't see John Wayne sitting around a training room teaching farmboy locals how to fire a gun.)

Regarding doing these missions as a 'Special Ops' events, well, that is certainly an idea that gets a lot of discussion.

-- George.
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Post by Feltan »

George Geczy wrote:I don't think we would go as far as mixing up the functions of Commando-type Special Forces (battle troops) with these 'Special Ops' missions. I think we'll leave the Green Beret's to do the good ol' fashioned flighting. (I can't see John Wayne sitting around a training room teaching farmboy locals how to fire a gun.)

Regarding doing these missions as a 'Special Ops' events, well, that is certainly an idea that gets a lot of discussion.

-- George.
In the movie "The Green Berets," John Wayne was training Vietnamese troops. Yes, they fought too -- but it was not, and is not, their primary function.

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Post by George Geczy »

In the movie "The Green Berets," John Wayne was training Vietnamese troops
I don't remember that part - but then again, I don't think I've ever seen the whole movie. But I have listened to the entire song.

-- George.
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