Blog - Making the World a Better Place

Talk about on-going development of Supreme Ruler 2020 here. What would you like to see in updates or in a future Supreme Ruler title?

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Legend
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Blog - Making the World a Better Place

Post by Legend »

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ainsworth74
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Post by ainsworth74 »

I am liking everything I hear in these blogs, and in one way I hate them, having to wait.

But I do have one qualm, spelling. It's Colour not Color.

Damn butchering of the english language!
All that is required for evil to prevail is for good men to do nothing.

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Balthagor
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Post by Balthagor »

ainsworth74 wrote:...It's Colour not Color...
We make too many press releases to US sites, all our dictionaries are set to English US :P

But if it helps, the colour of my neighbour's door adds flavour the neighbourhood...

Feel better? ;)
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Post by Il Duce »

such behaviour!
...and just how is aluminum pronounced?
Colorless green ideas sleep furiously [but otherwise, they do not worry and are happy].
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ainsworth74
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Post by ainsworth74 »

Balthagor wrote:Feel better? ;)
Much :)
Il Duce wrote:...and just how is aluminum pronounced?
It is pronounced aluminium... ;)
All that is required for evil to prevail is for good men to do nothing.

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tkobo
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Post by tkobo »

This whole "one world map" thing is very interesting.
I really hope you can make it work well.
This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
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Post by Legend »

tkobo wrote:This whole "one world map" thing is very interesting.
I really hope you can make it work well.
The one world works well in the map editor so far... and looks good too. It's sad but I can see deforestation in the Amazon.
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Post by Pandora's Last Ray »

Red the blog. I remember you wrote something in an earlier post that for SR2010 you had units "wake up" every so often to check around their environment for enemies, etc. Obviously this is very slow; so slow that I'm surprised you used this implementation.

The event trigger would be a far superior method of target tracking/activation, etc. If you DB or cache the visibility of units on particular hexes, you would just need to "trigger" the appropriate units that can see the target in that hex.

Please don't have 20,000+ units broadcast-pinging for baddies; think not in terms of centrality around each unit, but mathematics of the whole framework.
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Balthagor
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Post by Balthagor »

IIRC, only George would know the answer, the problem is that you can have in the same hex a unit with a long range/low spotting and short range/high spotting so they have to be checked independently. I'm no programmer though so I'll point George to your comment...
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