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Talk about on-going development of Supreme Ruler 2020 here. What would you like to see in updates or in a future Supreme Ruler title?

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Balthagor
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Post by Balthagor »

Balthagor wrote:New blog posted, Resource Gathering
This blog generated some discussion so a new thread has been started for it;

http://www.bgforums.com/forums/viewtopi ... 0972#50972
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Post by Balthagor »

Dax posted a new blog, This GUI is getting sticky

It is being discussed here
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Post by Balthagor »

Forgot to mention yesterday that I posted a new blog; The New Breakdown of a Hex. Enjoy.
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Post by BigStone »

Great development !

Does this also mean that we can expand cities with lets say a hospital , university etc ?

Yeah yeah ... i know i'm more a civbuilder :lol:
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Post by Balthagor »

The latest Blog is being discussed in it's own thread;

The New Breakdown of a Hex

BTW BigStone, I replied to you in that thread.
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Post by Balthagor »

Another new blog has been posted, An Army of White Blocks

There is already a discussion about copy protection here so might as well discuss the blog in that thread.
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Post by Balthagor »

Sorry it's been a while, but we've finally got a new blog posted; The Continuing Saga of All My Children.

This blog is being discussed here
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Post by Balthagor »

Slower day at the office today so there is a new blog; What a Difference a Week Makes.

Also, George had posted one at Christmas and forgot to mention it here; As we prepare for a New Year…
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Post by Balthagor »

A post on the Paradox forums inspired me to write a blog; http://www.supremeruler.com/blogs/

Not really "development" related, but there you have it...
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Post by Lightbringer »

It is even more fun to watch Texas invade Canada! :P

Two serious points though. The slight jump into the future is well placed. As complicated as the unit handling situation can be at "game start" inside your own territory, I am not sure anyone could handle playing the U.S. as troop deployments stand right now. Secondly, I look forward to playing some of the smaller regions, that was always one of my favorite things about 2010 and I am sure it will continue to be a selling point for me in 2020.

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Post by SGTscuba »

also wouldn't the US have troops like in every country in the world practicly?

This would mean they would need to start with transit treatys with everyone otherwise all these units would either be destoryed or win everyone straight off.
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Post by tkobo »

SGTscuba wrote:also wouldn't the US have troops like in every country in the world practicly?

Hhehhehehe,nah its only like 70% (something like circa 135 out of circa 200 recognized independant states)last i heard.But i dont know if that includes troops at embassies,or counts embassies as faciltiies

This would mean they would need to start with transit treatys with everyone otherwise all these units would either be destoryed or win everyone straight off.

I think this should be the case in any event.Lets face it, no matter what the storyline or games current scenario,somewhere in the world some region will be friendly enough with some other region to have troops based in its lands.

So regardless of whether we are tlaking about a current world scenario, or a storyline scenario i think this is something we should be seeing in the game anyway.Pre-existing treaties of all kinds should be more present in the game in my opinion,instead of the blank slate we see so often

This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
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Post by Legend »

i think the story with regards to units is much like it was in 2010...
in 2020... when things change in the world... "forces go home"... so the US has it's current forces divided among their own divided states. (Current forces with a few forces planned for the future added, and future retirements removed...And we made other creative modifications too.)

Now this is fine for the "Shatter World" scenario. For the World 2020... regions will be stationed in their own countries too... so it's a map with borders similar to today, with "forces at home". There are many ways to mod the game and create special groupings, and other map settings... so I'd imagine that one day a player or one of us on the dev team will create a mod with some simple transit treaties and drop forces into other regions. But that is for the future.
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Post by Draken »

Speaking of forces...

Will the AI produce as many units as it does in SR2010? Will its love affairs with the engineers continue?
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