Ah yes, the old "I wanted it" defense. I'm sure all the dead Hawaiians understand.
Don't expect us to make actions like these acceptable, it's not the type of system we're looking to model.
One other thing I wanted to add on this. Ok, so you want a relistic system then to me the game needs a little support in the area's that make it more realistic, right now its tailored more towards war in my opinion so there really isn't a "trade game" or a "diplomatic game" or "espionage game". I dont have non-war challenges to really deal with right now. I dont have internal controversies affecting some decisions as "rulers", my choices of research don't really affect me. when I attacked hawaii, my "approval rating" was 42% before the war, when I attacked it dropped to 1.3%...when I was done attacking and conquered hawaii it jumped to 33%, so I only lost 9% points for taking over hawaii...sweet! if my people are against cloning research they don't seem to care much, it might cost me 1% when i start or when done but it doesn't seem to matter in the long run but DOING that reasearch gives me a unit or other item as a result so that I do it not caring about the consequences at all.
Things need to mean more to me to refocus some of my war lust (which the game endorses very well) to give me pause to look at maybe a more trade focused agenda or where I include elements into that. right now, I just care about making enough resources/supplies to build my country to make more troops, to defend/attack against another nation to take their land to build more troops to defend/attack, etc.. where can I retool my war lust to supply lust causing a war or something else to entertain me? right now, if I didn't have the wars or fighting, then the game wouldn't be doing much to entertain me and I wouldn't play it.
Dialog is needed...a lot. the messages I recieve and optins I can do are limited in my opinion. scenarios like:
"hey people of the world, I'm about to give Iran a **** ton of nuclear material, everyone ok with that?" lol,
"oh hell no!!! you do that and we'll collectively attack you!!!"
ok, ok...how about a B-2 bomber then?
"What...the...F..??!!! why are you doing this to us?! let's talk about this..."
and so it opened with a controlled dialog, "i want to do this" *game responds* "hmmm...ok what about this" *game responds*, i think what it needs to do is illicit pros/cons. ok...i do this, I make a lot of $$$ but I risk a war...risk it...hmmm...i can take them...but I dont want to...but...hmmm...do I? don't i? hmmm... or it should anger you. "I've supported this nation for all these years and you go and do this to me!!!! oh... I'll show you mutha...........*NUCLEAR LAUNCH DETECTED!!!* lol, or maybe just a couple of "close bombings" of the presidental car int hat country or inciting a riot or whatever to cause them varying about of greif based on the level of emotion it attracts or requests.
russia did this to the world with Iran's nuclear plant, in fact they are readying their first load of material to Iran right now in real life. the world being outraged didn't stop russia from buildign the plant or suplying materials, in essence they filpped the world the bird and said eat it. The same can be said for the south korean and US joint training session flipping the bird to north korea. same with isreal and their recent turkish vessal boarding. they weighed the decision...do we attack in international waters? Pros - we have a surprise advantage and less chance of a day time PR stunt. Cons - they can repsond the way they did which still has a PR impact but maybe less because or yet another choice "do we let them dock? they might have weapons? well...what about next time, that might embolden them to send more ships and challegne our blockade...". but you have to make a chocie, the lesser of the percieved evils.
with all due respect, if the game isn't aligned for us to just conquer the world right now, then...what else is there to do? I've tried to "not engage in military" but...its really, really boring. my spies aren't valuable, amusing or helpful, i spend 3 hrs one night sabotaging the hell out of a country and while they may not have thought well about it, they sure as heck weren't doign anything about it (i have 5 spies there sabotagign the air and land facilitictes and other essential points and they just keep humming along). I can't really have a naval blockade (maintained by AI) or that it means anything, sure I can "pretend" but that's not enough. Same with embargos, I dont create any I'm aware of, I cannot really cause a countries trade to suffer ot short them on consumer goods or something like that, i dont have any influence
in game to affect anything on that scale. I'm not building and improving units or designing them. I'm not building towns or cities, or defensive positions or anything that would give me something to do outside...war.
There are also no responses to things like oil platforms, really, people are ok with me setting up lumber yards in forests, oil platforms off the coast, or other things like global warning, fires due to increased temperatures? like the recent mosque thing in NY, those are all examples of things to entertain me instead of war, in the absense of those..."things"...there is only war and so to war we go!!