George Geczy wrote:
It was suggested to pull techs like this out because they don't have a "direct" result (ie allowing access to bio weapons), and I was against that, though maybe I was wrong here, because we hear this comment a lot. However, we let you research high speed trains (and there are no actual trains in the game), fibre optics (but there is no internet simulated in the game), and artificial hearts (but no heart attacks in the game), etc etc.
Sure, civilian side is practicaly not visualized in game, but military view/effects are. We see missile lauched (not only nukes), tanks rolling...and bio/chemicals weapons have direct result on point of impact - mainly in killing all live organisms in radius (depending on efficiency).
Just imagine enemy having 40+ unist stacked very close, with no NBC protection, and you will fire bio weapon here....ecfect simmiliar to nuke, but at much cheaper price.
And you can add one nuke weapon - dirty nuke - it will not cause nuclear explosion, just will spread radioctive waste againt big area.
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