Ideas For New Types Of Scenarios/Campaigns

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jrokshady
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Ideas For New Types Of Scenarios/Campaigns

Post by jrokshady »

One thing i would like to see in 2020 is the additions of certain scenarios or campaigns that take place In history. For example, a Cold War scenario would be awesome. the war that the entire world hoped would never happen for the last half of the 20th century is suddenly a reality. In the tech tree there are tech level entries for years from the 50s to the 80s but they never are really used because all of the countries get past that in the modern scenarios here would be a chance to see how it would play out if the soviets and nato ever went to war.
A World War 2 scenario would also be interesting, germany, japan, and italy vs america, britian and the soviet union. Many people I talk to seem to think that if they were in the shoes of the germans they could do better, this would be a chance to let them play to their hearts content and make use of all of the weapons systems from back then, doing research at a frantic pace so you can get better planes in the air, or get a tank to beat the german panzers. The list is endless.
These could be the best, most fun scenarios ever.
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Lightbringer
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Post by Lightbringer »

I agree that both of those scenarios would be fun as heck to play. There would be some major Tech Tree work to do for a WWII scenario, but I'm pretty sure the "Cold turned Hot" War could be easily done with a little map editing.
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Legend
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Post by Legend »

Hmmm... very interesting.

At BattleGoat Studios we have hinted at having an earlier future-version of the game somewhere around WWII. Would this provide what you are looking for? If so, you'll have to wait awhile ... but you may end up seeing what you are looking for.
BigStone
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Post by BigStone »

Speaking about new scenarios... and i don't know if this is already mentioned....

But i would like to see a opponent that has already finished the techtree and has the ability to build the -state of the art - units...
Name it the -Atlantis- scenario..... :lol:

Just a thought....
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Legend
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Post by Legend »

We'll, SR2020 will have improved modding abilities, so someone may just complete that scenario for you...
jrokshady
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Post by jrokshady »

Another idea I had was that in certain scenarios different countries would start out allied with one another, sort of like how in the european war scenario in SR2010 there were 2 groups of countries opposed to each other, but they werent allied to start off with and it took me a few months in the scenario to get them to be an ally.Or in some scenarios you could start out automatically at war with a region and fully engaged with the enemy, this would break the monotony of the usual way of playing a scenario, usually when you start a scenario you are at peace until you choose otherwise,and you take a long time to build up your industry and your army and then once you are ready you attack. If you started off at war then you wouldn't have any timebuild up your forces and gain an advantage. This way you would actually have to use each unit on the map to its greatest advantage, maneuvering it as the enemy presents targets and counterattacks. Then you would really have to pay attention to the battle cause if you look away you might miss an opening. You would have to use what units are given to you at the start of the scenario and not build new ones. Instead of just sending three times as many battalions against the enemy as he sends against you, then you would have to rely on quality and not quantity of your units. This would also be more like in a lot of real wars where you only know there is a battle once its started, such as the japanese surprise attack at pearl harbor or the german attack on the soviet union when you think you're at peace with a country and the next thing you know you're at war.
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jrokshady
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Post by jrokshady »

An idea to make the scenarios a little more fun is to it so that after youve already beaten all of the countries that you want to then instead of having to turn on your allies then you could work out a treaty that you would get them to join your country and in time of war then they could hold a referendum to declare their independence and break away again, sort of how montenegro used to be a part of serbia from the end of WW1 until a few months ago but then they had a vote and regained their sovereignty as an independent nation. This way you and your allies could join together but if they dont like what your doing with the place then you either lose an ally or you try to conquer your former ally to bring them back into the fold, but if you do that then that group of people wont like you very much.
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Legend
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Post by Legend »

I think we've talked about a game option of playing with the ability to create an "allied victory" in much the way you mentioned.

as for starting allied, etc... we'll have to see what the story ends up like... there are options to easily start a country allied or at war. Perhaps we can also work this into the lobby options.
jrokshady
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Post by jrokshady »

An idea that I had about a possible scenario was that after you completely conquer the world in the world scenario then you have to defend the entire planet of earth against an attack by hostile extraterrestrial forces. At the end of the world scenario you are the man in charge of the whole world, all the people are loyal to you , you will likely have a gigantic, high-tech military with huge production capability and loads of nuclear weapons that you never used. If aliens invade your planet then you would be the guy whose responsibility it is to defeat them. Imagine it, the entire human army, navy and airforce numbering 1000s of battalions versus a 15 million strong alien invasion. Then you would have a politically acceptable reason to use WMD. just think if aliens invaded today then all of the worlds advanced countries like the EU, US China, Russia, and all other industrialized countries would all work together, and not keep fighting with one another. This way all of humanity would already be one country spanning the whole earth and have to deal with one last great struggle before they are completely at peace and no longer need to have wars on earth. This would be like a "world vs. world war" Then if you won that then you're the real greatest ever. In all other video games there is an ending sequence and then you sort of feel like you have accomplished something great, in SR2010 when you take over the entire world then you are just shown the stats and taken back to the main menu, in this way you would actually be able to say you 'beat' the game and then your the bomb diggity. Just an idea that I embellished on because there was no real end to SR2010 you just complete all of the scenarios.
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BigStone
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Post by BigStone »

Hmm... somesort of -endboss- level... i like it 8)
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Feltan
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Post by Feltan »

jrokshady wrote:An idea that I had about a possible scenario was that after you completely conquer the world in the world scenario then you have to defend the entire planet of earth against an attack by hostile extraterrestrial forces...
Simply increasing the amount of insurgents would do nicely. Also, allowing insurgents to form in countries already conquered would make things challenging as you capture more and more territory. Ideally, this could be tweaked to make world conquest quite difficult -- as it would be in real life due to insurgencies sprouting up behind you.

Regards,
Feltan

P.S. Also, since the concept of an insurgency is already coded into the game, expanding it a bit should be relatively easy.
jrokshady
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Post by jrokshady »

You guys talked about doing a game of the supreme ruler type in the WW2 era or the cold war era. I meant those suggestions to be considered for inclusion in the next game, like when you go into your list of scenarios you see all the regular stuff like united states and europe and world and you scroll down and see cold war and world war 2 and you could select those scenarios in SR2020 like any other, not where you have to go buy a whole other game, mainly because few people would buy it when there are already a million ww2 games out there and almost as many cold war games, but hardly any games ever like SR2010 or SR2020 and 2020 is something that is going to sell big, and the more fun scenarios like the ones I described that are in the game the more people are going to play it and tell their friends that it is a good game then they'll buy it. Or if that idea is not in the original version of the game then you could include it in the update, sort of the same way you put the world war 3 scenario in the update for SR2010 and did the same thing with the united states scenario and that added at least another month's worth of time I spent playing the game and I know other people probably spent a while enjoying those scenarios too.
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Balthagor
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Post by Balthagor »

I understand what you're saying but I don't agree. While there are many WWII based games of all genres, there is a constant demand for this type of game. With the amount of work it will take just to build a tech tree and equipment file for the 1940s we simply don't have the resources to do that in the timeline we've set for Supreme Ruler 2020. WWII is still intended to be a separate game. And besides, we'll want to add a weather model and day/night model for a WWII version...
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