Not issuing bonds & no unemployment increase
Posted: Nov 27 2020
hi all,
to introduce myself a bit, allow me to say that we've been chatting before a bit - on discord - I'm that loyal fan of SR 2020, even if I have all the others SR in the series, from 1936, to Great War, to Cold War to Ultimate and not last to SR 2020 Gold, even if I still have the original CD/DVD of SR2020 and don't really need the Gold version, still it comes via the Steam and I've purchased again as a sign of support
I think we've been talking at least once before with Balthagor and Kevin also, stating that I still love and play SR 2020, (not the others tho') and requesting a mod - or update - to have colonies and to change the hex names in SR 2020... you guys said it's almost impossible to make such a mod or update...
I'm still playing hours and hours on SR2020 - I also like the fact we can leave it idle in the background, to build up the country...
I have two main questions that bother me:
1. why is my finance minister still renewing bonds?
- when I locked it from bonds
- when I also have money in treasury (over 125 T)
- when I also set up priorities to "reduce regional debt" and "improve credit rating"..??..
yet, somehow, someway, even if it's locked from bonds my Finance Minister assisting me, is keep renewing bonds over and over again, month after month... this is driving me crazy, not to mention as we all know increasing my national debt and interests I have to pay around to others...
2. why is my unemployment not updating, increasing above 3% ..??.
- I have "free flow of the workforce" with neighboring countries with lower GDP than mine - so their workers should come to my country to fill my available jobs I'm thinking...
- I've just conquered Nigeria who "war-dec" me due to "saddamme" (yeah.. hehe...) and so I have over 120 Mil. extra population available to work
- also I have high immigration due to high social spending and low taxes, and high birth rates due to high family subsidize I assume
- I've limited my construction orders to only 1-2 hexes at the time
and still, my unemployment is under 2-3% and not rising, or rising extremely slow, like in fact in the background all those factors are not taken into consideration
I don't know the game-mechanics per see, I'm just a player, but I assume, it's self intuitive in many ways, if I have a high population available, new, fresh, from recently conquering a country, if I have high immigration, if I have high birth rate, then all this will lead to the high population overall, and with that in mind high numbers of workers available to work, to get jobs, as such the unemployment should increase
as we know, in SR2020, anything under 3% is unhealthy for the economy, and I have almost always a big problem with my unemployment being under 3% and me being unable to fix it
I'm also aware of the active military personnel and reserves vs. civilian workforce, so I don't keep many active military units - except some engineers needed for building - over 95% of the military is in reserve, during peacetime of course... yet, my unemployment is still constantly under 3% and that's a problem...
I like the idea in itself, of monitoring unemployment and taking steps to adjust it, but my problem is that I can't adjust it, or not fast enough, even if I think I'm taking all the right steps to do it
if I build a lot of industrial and/or military facilities, is debatable, I think I build as needed when needed, but I assume it's all related ultimately to the available population that translates into the available workforce, that translates in jobs being filled - or not - and thus, having unemployment under 3% - or above...
- this is an old issue that I've wanted to address before, but I never got around it
it's not a complaint, not a critique, I love the game, that's why I still play it after so many years... I'm just trying to understand how it works, so I can better manage my lil' country in SR2020
thank you
to introduce myself a bit, allow me to say that we've been chatting before a bit - on discord - I'm that loyal fan of SR 2020, even if I have all the others SR in the series, from 1936, to Great War, to Cold War to Ultimate and not last to SR 2020 Gold, even if I still have the original CD/DVD of SR2020 and don't really need the Gold version, still it comes via the Steam and I've purchased again as a sign of support
I think we've been talking at least once before with Balthagor and Kevin also, stating that I still love and play SR 2020, (not the others tho') and requesting a mod - or update - to have colonies and to change the hex names in SR 2020... you guys said it's almost impossible to make such a mod or update...
I'm still playing hours and hours on SR2020 - I also like the fact we can leave it idle in the background, to build up the country...
I have two main questions that bother me:
1. why is my finance minister still renewing bonds?
- when I locked it from bonds
- when I also have money in treasury (over 125 T)
- when I also set up priorities to "reduce regional debt" and "improve credit rating"..??..
yet, somehow, someway, even if it's locked from bonds my Finance Minister assisting me, is keep renewing bonds over and over again, month after month... this is driving me crazy, not to mention as we all know increasing my national debt and interests I have to pay around to others...
2. why is my unemployment not updating, increasing above 3% ..??.
- I have "free flow of the workforce" with neighboring countries with lower GDP than mine - so their workers should come to my country to fill my available jobs I'm thinking...
- I've just conquered Nigeria who "war-dec" me due to "saddamme" (yeah.. hehe...) and so I have over 120 Mil. extra population available to work
- also I have high immigration due to high social spending and low taxes, and high birth rates due to high family subsidize I assume
- I've limited my construction orders to only 1-2 hexes at the time
and still, my unemployment is under 2-3% and not rising, or rising extremely slow, like in fact in the background all those factors are not taken into consideration
I don't know the game-mechanics per see, I'm just a player, but I assume, it's self intuitive in many ways, if I have a high population available, new, fresh, from recently conquering a country, if I have high immigration, if I have high birth rate, then all this will lead to the high population overall, and with that in mind high numbers of workers available to work, to get jobs, as such the unemployment should increase
as we know, in SR2020, anything under 3% is unhealthy for the economy, and I have almost always a big problem with my unemployment being under 3% and me being unable to fix it
I'm also aware of the active military personnel and reserves vs. civilian workforce, so I don't keep many active military units - except some engineers needed for building - over 95% of the military is in reserve, during peacetime of course... yet, my unemployment is still constantly under 3% and that's a problem...
I like the idea in itself, of monitoring unemployment and taking steps to adjust it, but my problem is that I can't adjust it, or not fast enough, even if I think I'm taking all the right steps to do it
if I build a lot of industrial and/or military facilities, is debatable, I think I build as needed when needed, but I assume it's all related ultimately to the available population that translates into the available workforce, that translates in jobs being filled - or not - and thus, having unemployment under 3% - or above...
- this is an old issue that I've wanted to address before, but I never got around it
it's not a complaint, not a critique, I love the game, that's why I still play it after so many years... I'm just trying to understand how it works, so I can better manage my lil' country in SR2020
thank you