Suez/Panama Channel

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raybaudi_
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Suez/Panama Channel

Post by raybaudi_ »

Are they navigable?
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Balthagor
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Re: Suez/Panama Channel

Post by Balthagor »

Yes
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tkobo
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Re: Suez/Panama Channel

Post by tkobo »

Most (it could be all) regions start with a one sides naval travel and supply treaty to allow them to use that canal .
This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
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Balthagor
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Re: Suez/Panama Channel

Post by Balthagor »

tkobo wrote:Most (it could be all) regions start with a one sides naval travel and supply treaty to allow them to use that canal .
Depends on the scenario/campaign. Initial treaties are moddable.
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raybaudi_
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Re: Suez/Panama Channel

Post by raybaudi_ »

Depends upong the game too. lol In my game, Syria took the Suez Channel so I had to sign a Naval Transit with them.
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tkobo
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Re: Suez/Panama Channel

Post by tkobo »

Yup, and yup.
This is why forums will beat manuals every time.What one poster leaves out, another will add, in a properly working forum.
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UchihaMadara971
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Re: Suez/Panama Channel

Post by UchihaMadara971 »

Yes you are right. Forums are usually where I find solutions to most technological related problems.
ollobrains
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Re: Suez/Panama Channel

Post by ollobrains »

a war dec can work great to
Col_Travis
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Re: Suez/Panama Channel

Post by Col_Travis »

The only major canal that is not navatigle is the Kiel Canal, the Panama and Suez Canals are.
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Ruges
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Re: Suez/Panama Channel

Post by Ruges »

UchihaMadara971 wrote:Yes you are right. Forums are usually where I find solutions to most technological related problems.
Its kinda funny that way. If its somthing I cannot figure out myself, Then its usualy somthing somone else cannot figure out either. So the question has already been asked and all I need todo is search for it.
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