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Despite the multiple things you can do in SR it is first and foremost a combat/conquest game. Once you have reached a certain point, there are currently no techs to increase resource output and you cannot keep up with demand you really only have 2 choices.
1. Start taking over territory.
2. Make conditions so harsh in your country people start leaving/dieing etc. (raise taxes, decrease social spending, set prices higher on the basics, water/food/timber)
(a). Long term, labor intensive and not recommended - activate all your land fabs, set your military salary to max, train conscripts (6 day creation time) and sell them away to other countries. Price does not matter, your goal is to have the fabs running, keeping your people employed, reducing your population base and generating some income. Use this in conjuntion with option 2.
SR is not a world simulator in the sense some other games are which makes it very difficult to play without conquest.
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