World Order

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Sarge
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World Order

Post by Sarge »

Being relatively new here I want to say that this is one of the best strategy games Ive played. With that said, I would like to ask, the following:

Are all the countries of the world in the game, given the same AI traits as to how they react politically? Have they been given certain traits randomly or have they been given AI traits ie, politically, idiologically etc. as may be matched to their past historical trends. Has it been figured into the AI that their may be rouge states that spring up,, etc.
Or, is it that the World order AI has been programmed to react to the same stimuli of each player whether that player is AI or human.

Thanks
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Balthagor
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Post by Balthagor »

The AI is actually assigned agendas. Each agenda will be the same no matter what region of the world it is in but how the AI reacts differs greatly according to the agenda.

The agendas are;

Vengence
Conquest
Intimidation
Profit
Status Quo
Submission
Reunification
Enlightenment
Chris Latour
BattleGoat Studios
chris@battlegoat.com
Sarge
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Post by Sarge »

Thanks for your answer. Can the agenda change for an AI, or once it is assigned is that what it will be until the scenerio ends. As in real life situations,, due to political change either by election or by coup de ta etc. countries policies change suddenly and sometimes radically.
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Balthagor
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Post by Balthagor »

Currently they do not change, but we hope to expand on this in future versions.
Chris Latour
BattleGoat Studios
chris@battlegoat.com
Sarge
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Post by Sarge »

Sounds great,,, thanks Chris.
BigStone
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Post by BigStone »

Balthagor wrote:The agendas are;

Vengence
Conquest
Intimidation
Profit
Status Quo
Submission
Reunification
Enlightenment
There is a interesting topic by the realruler:

http://www.battlegoat.com/forums/viewtopic.php?t=6863

I'm thinking about -Theocrazy- as a "nice" govtype in the game.

It will give you a new agenda : Religion.....

Just a thought..
NO MORE NOISY FISH [unless they are green & furiously]
I HAVE STILL A FISH IN MY EAR
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