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Testing new Weapons and Techs

Posted: Jul 06 2006
by BigStone
The news that NKorea (and a post about diplo from nghtmr15 somewhere else) launched a (luckely a poor) ICBM did me think that it would be nice
when you develop a new design or tech you FIRST have to TEST it.

So... if you designed a ICBM (or something else) you have to launch
first an example rocket before you get a 100% design.
If you don't... there should be a change when you use that thing
it goes BOOM

Ofcourse your neigbours won't like the testing..... :lol:

Posted: Jul 07 2006
by Balthagor
This seems like much to minor a detail to model in game. Getting missiles such as the Teapo Dong N. Korea is firing requires in game that you get a number of technologies such as cruise missile guidance, cruise missile propulsion and cruise missile production, each of which has a negative WM and popular rating. We can assume the test firings to be part of these projects and the reason they carry negative effects.

Posted: Jul 07 2006
by tkobo
While minor, i think it could make an interesting way to say to other regions via the WM news and green text messages that a particlaur tech is being worked on.

For instance, if a region was researching a specific missile tech, you could have the WM news and green text issue a "news alert" saying " Such and such region has test fired sush and such a missile".

This would be kinda a cool way to give players some more feedback and draw them into the world more.

Posted: Jul 07 2006
by Balthagor
tkobo wrote:...For instance, if a region was researching a specific missile tech, you could have the WM news and green text issue a "news alert" saying " Such and such region has test fired sush and such a missile"...
We could do this anyway, we could trigger such a WM news item when someone reaches 60% of a tech for example...

Posted: Jul 07 2006
by nghtmre15
That would be really neat. I love flavor text like that, so long as there isn't unmanageable amounts of it. Little messages like that, however, are perfect.

Posted: Jul 07 2006
by Balthagor
they are nice but they do also add to our 10,000 word count. Then ppl wonder why getting into other countries takes so long :P