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PostPosted: Jul 06 2006 
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Joined: Dec 22 2004
Posts: 1444
Location: Holland
The news that NKorea (and a post about diplo from nghtmr15 somewhere else) launched a (luckely a poor) ICBM did me think that it would be nice
when you develop a new design or tech you FIRST have to TEST it.

So... if you designed a ICBM (or something else) you have to launch
first an example rocket before you get a 100% design.
If you don't... there should be a change when you use that thing
it goes BOOM

Ofcourse your neigbours won't like the testing..... :lol:

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PostPosted: Jul 07 2006 
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Joined: Jun 04 2002
Posts: 20362
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Location: BattleGoat Studios
This seems like much to minor a detail to model in game. Getting missiles such as the Teapo Dong N. Korea is firing requires in game that you get a number of technologies such as cruise missile guidance, cruise missile propulsion and cruise missile production, each of which has a negative WM and popular rating. We can assume the test firings to be part of these projects and the reason they carry negative effects.

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PostPosted: Jul 07 2006 
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Joined: Jun 04 2002
Posts: 11943
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
While minor, i think it could make an interesting way to say to other regions via the WM news and green text messages that a particlaur tech is being worked on.

For instance, if a region was researching a specific missile tech, you could have the WM news and green text issue a "news alert" saying " Such and such region has test fired sush and such a missile".

This would be kinda a cool way to give players some more feedback and draw them into the world more.

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This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
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PostPosted: Jul 07 2006 
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Location: BattleGoat Studios
tkobo wrote:
...For instance, if a region was researching a specific missile tech, you could have the WM news and green text issue a "news alert" saying " Such and such region has test fired sush and such a missile"...


We could do this anyway, we could trigger such a WM news item when someone reaches 60% of a tech for example...

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BattleGoat Studios
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PostPosted: Jul 07 2006 
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Joined: Jun 26 2006
Posts: 157
Location: USA
That would be really neat. I love flavor text like that, so long as there isn't unmanageable amounts of it. Little messages like that, however, are perfect.

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PostPosted: Jul 07 2006 
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Location: BattleGoat Studios
they are nice but they do also add to our 10,000 word count. Then ppl wonder why getting into other countries takes so long :P

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BattleGoat Studios
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