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 Post subject: Internal approval rating
PostPosted: Jun 14 2006 
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Corporal

Joined: Jun 14 2006
Posts: 5
What does it depend on?
Simply social investments? Or are there some more reasons to affect it?


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 Post subject:
PostPosted: Jun 14 2006 
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General

Joined: Dec 22 2004
Posts: 1444
Location: Holland
Taxes... just in real life... :lol:

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NO MORE NOISY FISH [unless they are green & furiously]
I HAVE STILL A FISH IN MY EAR


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 Post subject:
PostPosted: Jun 14 2006 
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Lieutenant
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Joined: May 20 2006
Posts: 68
Social investments are the big one, but a few other things affect it (certain "unpopular" technologies, war declarations, etc). I'm not sure if the overall shape of the economy factors in directly, but if you don't have the money to pay for your social investments then expect your approval to drop.
Overall just think of the real world and you have it.


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 Post subject:
PostPosted: Jun 14 2006 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 20362
Human: Yes
Location: BattleGoat Studios
Domestic markup of goods is another large affecting factor. There are so many that there is no specific list of them. Even military approval ratings have a minor effect on Domestic Approval.

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Chris Latour
BattleGoat Studios
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 Post subject:
PostPosted: Jun 15 2006 
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Corporal

Joined: Jun 14 2006
Posts: 5
Sorry, guys! I misled you a little bit.
What I was really interested in appeared to be something like "Poll approval rating" (don't know how it is called in English version of the game), not Internal approval rating.
Cause according to the Poll approval rating the winner is chosen in democratic regions, isn't it? What I am interested in is how to increase the latter rating?
Moreover, I started the scenario again and what is strange to me.
NY has a population of 19.65m and poll rating is about 15%. On the other side I have about 20.5m of supporters. Where does this number come from? Of total population of all regions in scenario? Then that means that only 1/6 of my own population supports me -> that should be a riot, I guess :P And if for example 1/6 of every other region's population supports me too, then the loyalty of hexes of other countries can't be 100% :P What do you think about this?


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 Post subject:
PostPosted: Jun 15 2006 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 20362
Human: Yes
Location: BattleGoat Studios
Ah! You are asking about the election polls.

For the exact breakdown the the elections, I don't think we have precise details. I do know that the only votes you are guarranteed are the percentage of your population who approve of you (IIRC this appies for both the reunification election and internal election). So if you have 200M ppl and you have a 50% approval, you are assured at least 100M votes. How everyone else votes, I don't have the details, it is something George programed.

For the comment on loyalty, just because they don't approve of you or intend to vote for you does not mean they are no longer loyal to your region. I did not vote for the current Canadian Prime Minister but I'm still a loyal Canadian :)

And for what affects the polls, it is much the same stuff we mentioned that affects approval levels.

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Chris Latour
BattleGoat Studios
chris@battlegoat.com


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 Post subject:
PostPosted: Jun 15 2006 
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Lieutenant
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Joined: May 20 2006
Posts: 68
Best way to win a unification is to be the biggest region yourself - since people in your own nation tend to vote for you over any other region, you obviously want as many people in your region as possible (and outside of other regions, if you catch my drift ;) ).


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 Post subject:
PostPosted: Jun 15 2006 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 11943
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
I kinda disagree with that.

I find that often more than 60% of the votes cast for me come from outside my region.Especially in scenarios in the US.

And those foreign region voters cost me next to nothing.While my own populace costs me alot (practically body parts) to keep them happy and get/and keep their support.

And i can get a large percentage of the foreign regions voters with less work also.
Simply get all the diplo i can with their region, lower my build cap , and watch my popularity with foreign voters rise.So with a month of very small dilpo offers and a very inconsequential amount of cash, i can get large amounts of votes from other regions residents.

BUT my own residents constantly demand work , money and attention from me for their votes :evil:

So while having a large population has its benefits, having a small one (when compared to the other regions)also does.

:lol:

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This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
Chuckle TM


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 Post subject:
PostPosted: Jun 15 2006 
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Lieutenant
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Joined: May 20 2006
Posts: 68
Well I always assumed that other regions' citizens' opinion of you affected the exterior vote, and I've never really cared for how much time it took to raise it - I really don't want to open twenty diplomacy windows every day to win an election. Hopefully the next update will make this easier since the sizes of gifts will have an affect (possibly making your way harder, actually), but I tend to try to keep my population happy anyways, leading me to the "more the merrier" idea.
That, and I'm not one to just sit around for a year or two. I didn't build those tanks for nothing, dammit! :D


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 Post subject:
PostPosted: Jun 16 2006 
Offline
Corporal

Joined: Jun 14 2006
Posts: 5
tkobo wrote:
And those foreign region voters cost me next to nothing.While my own populace costs me alot (practically body parts) to keep them happy and get/and keep their support.


Ahah, that's the point!!! Agree with you.


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 Post subject: Diplomacy helps
PostPosted: Jun 19 2006 
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Colonel

Joined: Oct 25 2005
Posts: 344
Location: Salinas, CA
Jurek,
I also think that if you want to court the voters outside of your region you need to be diplomatic and establish embassies and other treaty agreements. The more diplomatic you are with the other regions the more popular you'll be in those other regions thus helping you out on a unification vote victory.
Thanks,

Eric Larsen


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 Post subject:
PostPosted: Jun 16 2008 
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Warrant Officer

Joined: Jan 29 2007
Posts: 34
Hi everyone, I installed the game again a couple of days ago and got hooked...

I also have a problem with the unification scenarios. On the US NE map I'm Michigan and start out as poll leader, only to get over taken by Illinois and even Minnesota after just under a year. By the end of the scenario, everyone but myself had declared war on New Jersey and I figured, with me the only one at peace everyone would vote for me, that was my previous experience. But NJ, after having fallen dramatically in the polls at first, surged ahead of me after getting their pop to just under 50 mil iirc and won the vote!

My approval rating was 38%, 9% higher the next best region (Illinois), I had above recommended HC spending, EDU, CUL, LAW, ENV maxed out.

To save money I slashed welfare to 10% of recommended level, as I always do, so this might have been an issue. However, during the last 99 days I had it at recommended level (by setting research back to recommended level as well), and still, I had the same approval rating and remained stagnant in the regional polls.

So with decent internals and relatively high approval ratings, I got beat by regions at war with approval ratings significantly lower than mine! I guess my question is, what on earth am I missing?!

Also, from my previous stint on this forum I remember reading somewhere that foreign voters will look if are running black numbers in your daily budget. Is that true? Seems pretty undoable if you're running an export economy. Basically, I can afford high social spending fine, but with the extra production costs of an export economy, of course my budget will show red. So can anyone verify if this is true?


Anyway, I'll give tkobo's advice a try for now and will try do make bestest friends with the other high pop regions and see if it helps. I tried it with my unsuccessful bid too, but only late in the game, about 100 days before the election, and could hardly raise other regions civ rating towards me, which was pretty low at the time, even though I was a real goody-goody a with only 4-7 build capacity throughout the entire game!

Wish me luck!


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 Post subject:
PostPosted: Jun 16 2008 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 11943
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
An interesting thing about war.......

Victories make your people love you more.
So lets say your Pa, and you (like most sane people ) dislike N.J.
In fact , you dislike them so much, you decide that the only fix is to bring your wisdom to them (WAR).

Now if you got belli against N.J. (Ha ! does anyone NOT have belli against N.J. :P)your still likely to drop alittle in diplo rep and civ rep with the regions.
If you somehow dont have belli against N.J. (is that even possible ? :P)your likely to drop bigtime in diplo rep and civ rep with the other regions.

Now here the kicker i mentioned earlier.Victories make your population love you more. This extra love is only temporary and will fade (damn fickle forgetful people).
BUT timed right, you can get an unheard of circa 90% of your populations vote.
For instance,totally defeating N.J. will be cheered thoroughly by your regions population,so much that it can temporarily give you a dar of circa 90+
(Of course who can blame them, destroying/bringing wisdom to N.J. would be a REALLY good thing ! :P )

Now time that victory to coincide with the vote,and combined with the larger population you just gained,the votes your competitors arent going to get from your region now, and the votes they are not going to get from N.J., and you can pull off an election victory based mostly on your own regions voting.

And all due to the good deed of removing N.J. from the world :P

---------------
As for social spending.To get the most out of it come election time,you need to max it out.Build a huge treasury so your prepared,than deficent spend like a democrat giving your population (for a whole 30 to 60 days or so) a socialist utopia (before you and they have to go back to the reality of things cost :P)

Also research spending has an indirect influence on dar.Mostly thru gdp.So cutting it out can negaitvely affect your dar.

------------------

So as you'll hear alot about sr2010,you usually CAN win by more than one method.Try them all and use the one you want, when you want, as you want.
Just make sure your execution of the method is good,becuase mistakes will cost ya :P
Just ask N.J. :P

_________________
This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
Chuckle TM


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 Post subject:
PostPosted: Jun 16 2008 
Offline
Warrant Officer

Joined: Jan 29 2007
Posts: 34
Ok then, so I tried again, or rather trying again ATM, and of course 2/3rds through the scenario, there is war, between NE and NY, and I expect by the end of the scenario everyone will be at war again anyway. Their rates dropped, others rose. Not too bad, because NY was gaining on me, still had a comfortable lead, but who knows what would have been in 10 months.

Anyway, now I'm getting grief again from Illinois, which is apparently getting the lions share of switch voters. The thing is, I followed your advice and became bestest friends with everyone! Meaning I actually allied every region and have good civ ratings with all of them, between 80%-99%. So shouldn't I be the one that gets most of those switch voters? What does Illinois have that I don't have, again? Anyway, I lead by 4.5% and just under 6 million votes in the polls, so I'm hoping that lead will carry me through the next ten months, but still, with my paradigram economy and nice social services, minus welfare, it just seems unwarranted, even unfair! :(, that Illinois is getting voters quicker than I do. Let's see what happens. If worst comes to worst, I'll max social services in the last 60 days like you suggested.

Thanks for your input tkobo!


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 Post subject:
PostPosted: Jun 16 2008 
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Supreme Ruler
User avatar

Joined: Jun 04 2002
Posts: 11943
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
Going the civ rating route takes time to manifest.

In the same way civ rep goes up slower than diplo rep,it takes time for the civ rep to go up and hence the foriegn voters to lean your way.

Figure on 3 to 6 months,before you reap the votes, to be safe.

_________________
This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
Chuckle TM


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