Care to explain each section of the social services ?

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Viperace
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Care to explain each section of the social services ?

#1 Post by Viperace » Jun 13 2005

There r 8 sections of social services, i am assuming some of them doesn't affect DAR. So what does each of these do ? How do u fine tune them?

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Decimatus
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#2 Post by Decimatus » Jun 13 2005

Infrastructure is key to your region's supply. Always max this.

I think they all affect DAR but I have not read anything detailing how much, or what other side benefits they will have. Perhaps education increases research, but maybe not.

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#3 Post by Viperace » Jun 14 2005

I think education increase the literacy, which then increase the overall efficiency of ur industry. This is a long term effect

Is it worth to max infrastructure?? :o Whats the payback

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Decimatus
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#4 Post by Decimatus » Jun 14 2005

Supply makes the world go round in SR2010. Your industries depend upon it as do your units.

Infrastructure increases supply efficiency.

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#5 Post by Xetal » Jun 14 2005

They all seem to affect your DAR... and they also all have 'side benefits'.

Some of the social services aimed at helping the lower class help to improve your immigration.

Education raises lit'racy rate (hehe), which in turn helps research (untested)

Infrastructure helps your supply rate for everything, and is worth its weight in gold. If you're going to really fund one area in your social services... this should be it. If you fund it any lower than 100% effectiveness then I think you're insane.

As far as I can tell, environment doesn't do anything extra except have some effect on DAR(someone correct me if I'm wrong)

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#6 Post by Lord Khazad » Jun 14 2005

and i think maybe (not sure) that Healthcare might increase your populations since fewer people die of sickness etc?
Glory Glory Man Utd

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#7 Post by Xetal » Jun 14 2005

Khazad:

That sounds very likely, although I have not tested it myself. It also seems that some areas have a much greater impact on DAR than others. Just from messing around a bit, it seems that Health Care is one of the bigger DAR issues for social services.

It would be interesting for someone to do some more testing with the whole thing, but I get the feeling from playing that Health Care has a large effect on your DAR.

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#8 Post by BigStone » Jun 14 2005

Xetal wrote: environment doesn't do anything extra except have some effect on DAR(someone correct me if I'm wrong)
It improves your tourism rating...

Cheers

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#9 Post by Lord Khazad » Jun 15 2005

Xetal wrote:Khazad:

That sounds very likely, although I have not tested it myself. It also seems that some areas have a much greater impact on DAR than others. Just from messing around a bit, it seems that Health Care is one of the bigger DAR issues for social services.

It would be interesting for someone to do some more testing with the whole thing, but I get the feeling from playing that Health Care has a large effect on your DAR.
It says so in the tutorial i think, that Healthcare has the most impact on the DAR indeed.
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tkobo
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#10 Post by tkobo » Jun 15 2005

Environment is also, according to the manual, a measure by which the WM "judges" you.
Lowering this can/will lower the WM markets view of you.
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#11 Post by isupreme » Jun 15 2005

thanks tkobo i been lookn for that one......
Environment is also, according to the manual, a measure by which the WM "judges" you.
Lowering this can/will lower the WM markets view of you.

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#12 Post by tkobo » Jun 17 2005

Education is also supposed to raise your people average income.Which of course creates a positive chain in many of the nations factors (like taxs)
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lordrune
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#13 Post by lordrune » Jun 25 2005

I manage them with priorities as follows:

1. Infrastructure, for all reasons listed in this thread by others. Without supply, you are so screwed.' I always lock in infra spending at the recommended level, in case my minister inadvertently decides to lower it.

2. Education.
3. Law Enforcement

Those two because I think they have some beneficial effects on the economy. Not really sure though.

4. Health

I hear it has the highest effect on DAR of all social factors.

5. Environment
6. Cultural Subsidy

Nice to have if you have money and jobs to throw away.

7. Welfare

If I want to cut inflation and improve my profits, this is the first 'big-ticket' item to get cut. I feel like a bastard for getting rid of this totally, but then this is just a game :)

8. Family Subsidy

Baby bonus is ATM a dumb idea in this game - I'd use it if it made a difference, but currently population growth is bugged so natural increase doesn't actually occur. Hopefully BG will fix this for update 3, in which case I would up the priority on this.

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#14 Post by Sebastiaan » Sep 26 2005

What is the possitive effect of Law Enforcement on the economy? Does it improve efficency or lower mainenance cost? (sound both reasonble to me). What does the manual say about law enforcement?

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tkobo
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#15 Post by tkobo » Sep 26 2005

The manual isnt much help on this one.
It mentions about 6 things affected by law enforcement:

Crime rates- we dont know what this means game wise
Tourism rating- this one is a good one and helps your rep with other regions and wm.But we dont know how much of an affect law enforcement has in this.
Domestic aproval- dar,pretty standard.I mean,dont they all affect DAR ?
Loyalty- which is not implemented
Espionage- which is not implemented
Destabilization- which i would think is a form of espionage,which is not implemented.

As to any game effects i have seen- none that i can pin on law enforcement directly.

So I really dont have much of a clue here
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