Questions regarding aircraft
Moderators: Balthagor, Legend, Moderators
-
- Warrant Officer
- Posts: 38
- Joined: Dec 16 2006
Questions regarding aircraft
Am I correct in assuming that
1) speed given is maximum "clean" speed
and 2) range given is range unloaded, at altitude, without droptanks?
1) speed given is maximum "clean" speed
and 2) range given is range unloaded, at altitude, without droptanks?
- Balthagor
- Supreme Ruler
- Posts: 22107
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
-
- Warrant Officer
- Posts: 38
- Joined: Dec 16 2006
Thank you. I have reworking a number of aircraft on my to-do list, but i have other priorities first. The problem is that operational speed and range are very condition-dependant, since before each mission their will be (in real air forces) a three way tradeoff between payload, speed and range. Of course, no game will simulate this, so it's almost as hard as giving SAMs a range (since a SAM's range in terms of ground covered is highly dependant upon target altitude and the ammount of manoeuvering required). Gah; i'll add all the units i want to before touching this particular can of worms.
-
- Warrant Officer
- Posts: 38
- Joined: Dec 16 2006
- Balthagor
- Supreme Ruler
- Posts: 22107
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
-
- Warrant Officer
- Posts: 38
- Joined: Dec 16 2006
So it doesn't allow a unit to strike first? damn.Balthagor wrote:1km vs. 2km - no difference to the game, still one hex.
Initiative is a number of factors including how fast a unit reloads, retargets and responds to player orders.
Also, i assume fuel use is linked to time spent moving, but what exactly is the proportion and what unit have you used for fuel? is it in barrels, since that's what the game measures oil/gas stocks in?
- Balthagor
- Supreme Ruler
- Posts: 22107
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
-
- Warrant Officer
- Posts: 38
- Joined: Dec 16 2006
Okay, thank you. If it has no in-game effect, will it make the game consider the unit as incomplete and not use it if i do not fill in this value? Although i have real fuel usage stats for some units (Blackburn Buccaneer and Gazelle), for most i don't and i like to minimize pain to my backside
EDIT: additional question, where did you see info on a land-launched Aster 15? or is it an extrapolation of yours? While it's perfectly legitimate to assume one might be mounted on a truck, IIRC the current SAMP/T program is limited to an eight-cell ASTER-30 launcher. It actually is of no importance whatsoever, but i'm curious.
EDIT2: Further question, does the the M280 or M270A1 represent the GMLRS/LRM-NG program? I know i'm a pest, but this time it does matter.
EDIT: additional question, where did you see info on a land-launched Aster 15? or is it an extrapolation of yours? While it's perfectly legitimate to assume one might be mounted on a truck, IIRC the current SAMP/T program is limited to an eight-cell ASTER-30 launcher. It actually is of no importance whatsoever, but i'm curious.
EDIT2: Further question, does the the M280 or M270A1 represent the GMLRS/LRM-NG program? I know i'm a pest, but this time it does matter.
- Balthagor
- Supreme Ruler
- Posts: 22107
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
-
- Warrant Officer
- Posts: 38
- Joined: Dec 16 2006
Thank you. However, in real-life the GMLRS munitions program (called the LRM-NG by the French due to the "exception virus") is aimed at extending the service life of the M270 MLRS, rather than building a new one, whereas in the game GMLRS designates a general technology of MLRS range etxension. So i reiterate my question, would the fictional in-game M280 represent these upgraded M270s or is it pure fictional? I know (now) that M270A1 is an upgrade kit for the M270 which appears to be exclusive to the US, whereas the GMLRS is joint US/UK/France/Germany/Italy (and i may have forgotten someone). I guess that it isn't very important, but i'd like to know; i saw that you'd started putting in a LRM-NG unit which was never completed...
EDIT: while i'm pestering you, should i upload my mod to the wiki? or is there no point?
EDIT: while i'm pestering you, should i upload my mod to the wiki? or is there no point?
- Balthagor
- Supreme Ruler
- Posts: 22107
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
Hold off uploading a bit, we're trying to do maintenance to solve some of the problems re: cvars. When that's done, yes, posting it to the wiki is a good idea.
As for the M280, entierly fictional. And you are correct that I had notes on the LRM-NG but IIRC for SR2020 it is also replaced by the GMLRS technology. Another of those akward things to model in a game.
As for the M280, entierly fictional. And you are correct that I had notes on the LRM-NG but IIRC for SR2020 it is also replaced by the GMLRS technology. Another of those akward things to model in a game.
-
- Warrant Officer
- Posts: 38
- Joined: Dec 16 2006
Yes...i was recently trying to do determine how the Leclerc's defences (relatively thin but sophisticated reactive armour, plus superior manoeuvering capacity, plus the ability to generate a smokescreen and fire decoys) would compare to those of the M1A2 (much more classic in design, since they consist solely of as much very dense stuff as the chassis can carry being placed between the crew and the enemy). In the end, game balance decided it: having good estimates on the Leclerc's price make it much more expensive than the M1A2, I just decided to go with the most optimistic predictions of its capabilities. But i guess that kind of thing is business as usual for you .
Anyway thanks for the answers.
Anyway thanks for the answers.
-
- Warrant Officer
- Posts: 38
- Joined: Dec 16 2006
- Balthagor
- Supreme Ruler
- Posts: 22107
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
Have you read the blog yet?
http://www.supremeruler.com/blogs/?p=8
I don't have those formulas handy, could be a while before I can get you that.
http://www.supremeruler.com/blogs/?p=8
I don't have those formulas handy, could be a while before I can get you that.