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 Post subject: A Pacifist's guide to WWIII
PostPosted: Jul 13 2006 
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I'm thinking that the players would have to form our own version of the WM or UN. Only we would have to actually respond with some backbone to make it work... meaning the UN and WM deter war about as well as that kid at Tiannemen square stopped that Tank.
I have plenty of ideas on how to do this form of game...but lets hear y'alls... :)

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 Post subject:
PostPosted: Jul 13 2006 
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Not necesarrily, really. It can be simulated via alliances, and talking about alliance policy with eachother.


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 Post subject:
PostPosted: Jul 13 2006 
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Aye that's pretty much what I meant by forming our own UN. I just figured that having a set of rules, we should include what to do in case someone gets bored of "playing nice" :)

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 Post subject:
PostPosted: Jul 14 2006 
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Lightbringer wrote:
Aye that's pretty much what I meant by forming our own UN. I just figured that having a set of rules, we should include what to do in case someone gets bored of "playing nice" :)


Well considering it's a World War scenario, I should expect war to happen. It's brutal things like massive civilian bombing, nukes, and breaking alliances that massive international pressure should bring.

Also, war withtout CB. But that's simulated in game, since war without sufficient CB raises all your neighbors' CB against you.


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