I think the immigration/ emigration system need a look

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tkobo
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I think the immigration/ emigration system need a look

#1 Post by tkobo » Nov 10 2005

I think the immigration/emigration system needs to be looked at and
rebalanced.

An example of why:

If i have the highest DAR of any region on the map and the highest
GDP/c i should NOT be losing massive amounts of my people.

Specific example:

Dar : 20%
GDP/c : 15k


Closest other regions dar :17%
Closest other regions gdp/c :12k

Now anywhere on the map these people leaving go to, is gonna put them in worse shape than they are now.

So why would they leave and to where ?

Im planning on a further look that will include unemployment ,social services and other comparisons.
But as it stands i truly feel too many people choose to emigrate than should.
This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
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Baloogan
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Re: I think the immigration/ emigration system need a look

#2 Post by Baloogan » Nov 10 2005

tkobo wrote:
So why would they leave and to where ?
WM territory.
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#3 Post by tkobo » Nov 10 2005

Well, if that were the case, than it still needs to be looked at.

Since the WM territory has NO stats that can be wieghed against the other regions on a given map,let alone on the world map where this example is from.
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Il Duce
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It's that old wm black magic...

#4 Post by Il Duce » Nov 10 2005

nobody expects the WM inquisition....

I've noticed other anomalies - and somehow the notion of the wm as a cure-all is troublesome. For instance, how can ALL regions be experiencing positive immigration inflows simultaneously? [I've seen this happen, and seen it persist for months.]

If I were a neo-con I suppose I could make the spontaneous creation argument....

I realize that making the economics model 'tighter' is not necessarily consistent with the designer's product goals [after all, it's a wargame, not an econ simulator], but from a strategic play perspective, somehow the idea that all of your AI opponents plus the WM can just pull a rabbit out of their collective hat is somehow discouraging. This starts to broach on the AI cheats topic. Anyone who's ever had to wait on recruitment before fielding a division's worth of reserves probably has the same issue - do the AI regions have to wait too?
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Re: It's that old wm black magic...

#5 Post by red » Nov 10 2005

Il Duce wrote:Anyone who's ever had to wait on recruitment before fielding a division's worth of reserves probably has the same issue - do the AI regions have to wait too?
Of course. You can switch to the other regions and watch it, if you like.

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