World Market Votes
Moderators: Balthagor, Legend, BattleGoat, Moderators
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- Brigadier Gen.
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- BattleGoat
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- Brigadier Gen.
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Sounds good. I would have thought the WM would want extra members.
When voting, do we just get a yes/no or can we abstain? If so, then having an odd number of voters would not solve anything. I'm perfectly happy with 50% of votes meaning yes...although if you count only votes cast - ignoring abstensions, that would be easier.
Whoops, have I caused another problem??
When voting, do we just get a yes/no or can we abstain? If so, then having an odd number of voters would not solve anything. I'm perfectly happy with 50% of votes meaning yes...although if you count only votes cast - ignoring abstensions, that would be easier.
Whoops, have I caused another problem??
- BattleGoat
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- Brigadier Gen.
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- Sergeant
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How about world market policies?
say allowing/dissaloawing nukes/bio/chem weapons.
Say nuclear reactors suddenly go out of style when the WM bans them
maybe transfer payments from rich to poor?
favored nation status
assasinations
yeah that's all I got right now.
I really think there should be a physical manifestation of the WM on the map, so as to have the ability to knock them out. Obviously they would have great resources available, but I think it only natural that someone not in the WM would attempt to destroy its ability to affect them locally.
~Matt~
say allowing/dissaloawing nukes/bio/chem weapons.
Say nuclear reactors suddenly go out of style when the WM bans them
maybe transfer payments from rich to poor?
favored nation status
assasinations
yeah that's all I got right now.
I really think there should be a physical manifestation of the WM on the map, so as to have the ability to knock them out. Obviously they would have great resources available, but I think it only natural that someone not in the WM would attempt to destroy its ability to affect them locally.
~Matt~
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- General
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- Warrant Officer
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call me crazy....
I dont know if this has even been suggested, but would it be possibly to have an option to eliminate the WM as a whole in a game, or in the scenerio editory? If someone wants to just play the world/game in a atmosphere of no big organazation restrictions. This might screw up the AI, or something...but I just thought if its not to difficult....having an option just might offer another variable of customization.
LMK
LMK
- Balthagor
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Two options have been looked at for this. First, there will be a version of the World map with no world marekt. All territory will be owned by players, human or AI.
The second option is to be able to set the WM to fully reactive in Multiplayer or singleplayer scenarios. You can't eliminate WM in maps below the world level since the map doesn't include the whole world. The WM represents the regions not included in the map you're playing. If you did a US Michigan map without a WM there would be no oil for anyone. By setting it to Reactive, the WM should do nothing unless directly attacked. They would even ignore players nuking each other. But it would also ignore requests for help. basically, it would only trade goods and protect itself.
The second option is to be able to set the WM to fully reactive in Multiplayer or singleplayer scenarios. You can't eliminate WM in maps below the world level since the map doesn't include the whole world. The WM represents the regions not included in the map you're playing. If you did a US Michigan map without a WM there would be no oil for anyone. By setting it to Reactive, the WM should do nothing unless directly attacked. They would even ignore players nuking each other. But it would also ignore requests for help. basically, it would only trade goods and protect itself.
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- Brigadier Gen.
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Balthagor wrote:Two options have been looked at for this. First, there will be a version of the World map with no world marekt. All territory will be owned by players, human or AI.
The second option is to be able to set the WM to fully reactive in Multiplayer or singleplayer scenarios. You can't eliminate WM in maps below the world level since the map doesn't include the whole world. The WM represents the regions not included in the map you're playing. If you did a US Michigan map without a WM there would be no oil for anyone. By setting it to Reactive, the WM should do nothing unless directly attacked. They would even ignore players nuking each other. But it would also ignore requests for help. basically, it would only trade goods and protect itself.
EXCELLENT!
Missiles!! Nukes!
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- Corporal
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Is there a inspection group for WMD???
Is there a inspection group for WMD when it`s not allowed to use them?
I think that this feature would be nice for those who plan to be a saddam hussein in the game,right?
I think that this feature would be nice for those who plan to be a saddam hussein in the game,right?
- Balthagor
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- Brigadier Gen.
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Military Sanctions - Raise the price that another Region would have to pay for Military Goods or Units
Military Embargo - Prevents another Region from purchasing Military Goods or Units
Military Aid - WM provides your Region with extra Units (manned so they won't eat into your reserves)
Economic Sanctions - WM raises the selling price of all commodities to chosen Region
Trade Embargo - WM boycotts the selling of all commodities to chosen Region
Trade Penalties - WM raises the selling price of non essential commodities to chosen Region
Humanitarian Aid - WM provides essential commodities to chosen Region
Economic Aid - WM provides economic relief to the chosen Region
Censure - WM chastises chosen Region for its actions (possible first step towards harsher actions)
I no the Military Intervention etc is no longer in but can you still vote for all these that are left?
Military Embargo - Prevents another Region from purchasing Military Goods or Units
Military Aid - WM provides your Region with extra Units (manned so they won't eat into your reserves)
Economic Sanctions - WM raises the selling price of all commodities to chosen Region
Trade Embargo - WM boycotts the selling of all commodities to chosen Region
Trade Penalties - WM raises the selling price of non essential commodities to chosen Region
Humanitarian Aid - WM provides essential commodities to chosen Region
Economic Aid - WM provides economic relief to the chosen Region
Censure - WM chastises chosen Region for its actions (possible first step towards harsher actions)
I no the Military Intervention etc is no longer in but can you still vote for all these that are left?
Supporting Nuclear Power in the UK.
Just because the Japanese happened to build one near multiple fault lines doesn't make them any more dangerous than they were before the Earthquake.
Just because the Japanese happened to build one near multiple fault lines doesn't make them any more dangerous than they were before the Earthquake.
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- Brigadier Gen.
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