AI somehow managing to take control of units with both

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tkobo
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AI somehow managing to take control of units with both

Post by tkobo »

sliders set to zero.

This is a big one to me.I cant seem to override their orders to my units.
I cancel the AI given orders, make sure the sliders are at zero, and the AI just reissues the same order to the same unit imeddiately.

And its issuing orders for seemingly random front line troops to all go to this one city (Chigago) for some reason.Which is far in the rear.

More info.
The AI has stopped stripping units from stacks. In total it stripped 9 units,which it than order to chigaco to be garrisoned and entrenched.
This stack of 9 units is ignoring the 7 stack limit.All 9 units are just staying there.
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Balthagor
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Post by Balthagor »

Had you used a cheat to change players?

If not, send me over the savegame, we didn't encounter that in our tests at all...
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tkobo
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Post by tkobo »

No cheat used.

Want the save to at the point at which the orders are starting to be given ?
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Post by Balthagor »

sure, whatever you've got.
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George Geczy
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Post by George Geczy »

hmmm... In yesterday's test game I noticed some strange behaviour when I turned AI initiative on, with a lot of units going to an unexpected City, but since I had never seen the AI do it I discounted it as an oddity. Might be more to it...

Though we've never seen the Units over-ride the Military initiative slider being set to zero, that's a strange one.

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tkobo
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Post by tkobo »

I should have a save in the mail tommorrow afternoon.

I have found 5 other cases of this occuring on the map now.

The most severe is a stack of 11 units that have been commandeered by the AI and ordered to gautamala (sp).
The 11 units are totally ignoring the stack limit.

In addition, there are 2 more units that are under the AI dominance that are also under the order to garrison and entrench in gautamala but are stuck one hex out of the city with a continual move order.
They dont seem to be able to enter the hex and join the stack of 11.

I cant find a single way to free these units from the AIs grasp for more than a couple of days.

I can clear the order and even move the units, but the AI just reissues the orders again in a few days.
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Post by Baloogan »

I've seen a unit move by itsself.

I always set initiative to zero.
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Uriens
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Post by Uriens »

This IS odd. I have forgotten to take my slider to zero so it stayed on 100, BUT I have seen no unit moved by AI so far. I'm playing Europe Wars scenario and several months into game already. Did the slider effect get reversed - 100 full control of units, 0 AI controls units?
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Post by Uriens »

Seems that AI sometimes deploys my reserve units on 100 slider. Nothing other then that so far.

Edit: After playing a while I didn't notice almost any difference in playing with slider to 100 or on 0 except for that reserve deployement.
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Post by BigStone »

Build a couple Armadillo inf units and they went automaticly to my capital
(Congo campaign - normal diff)

Mil initiative = 20% + Centralize C&C...
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Post by Balthagor »

BigStone wrote:Build a couple Armadillo inf units and they went automaticly to my capital
(Congo campaign - normal diff)

Mil initiative = 20% + Centralize C&C...
That sounds normal, you had initiative on. Tkobo was mentioning units moving with initiative = 0%. We're looking for cases of units moving with init=0
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Post by BigStone »

Balthagor wrote:
BigStone wrote:Build a couple Armadillo inf units and they went automaticly to my capital
(Congo campaign - normal diff)

Mil initiative = 20% + Centralize C&C...
That sounds normal, you had initiative on. Tkobo was mentioning units moving with initiative = 0%. We're looking for cases of units moving with init=0
Nope... i've always played with 20%... and not seen this behavior before... :-?
NO MORE NOISY FISH [unless they are green & furiously]
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Post by Uriens »

Uriens wrote:Edit: After playing a while I didn't notice almost any difference in playing with slider to 100 or on 0 except for that reserve deployement.
Just to clarify this. No difference as I didn't see any difference in game if you play with slider at 0 or at 100. Basically, when you start playing with new region you sometimes put slider to 100 to allow AI to position your starting troops, then set it back to 0 to take full control. Well, when I put it on 100, there is no activity at all, at least there wasn't in the game I played.
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Post by Legend »

tkobo, by saying "both sliders are set to zero"... are these the overall initiative slider and the individual unit sliders?

if you have units moving on their own, what orders do they have (open the popup)
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tkobo
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Post by tkobo »

Yes, both sliders are at zero in all cases, something like 26-30+ units.

The orders are basically the same for all the units also,the orders are always entrench and garrison at some city.

All the cities picked by the AI for this have large populations and are in conquered lands.

Save game in mail.
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