I searched bug thread but couldn't find any mention of this one. It's relatively simple to reproduce:
1- Queue up 3 garrisons, 3 artilleries and then 3 tanks in any outpost.
2- Let the outpost start production of first garrison.
3- Save game
4- Exit and load game again
5- Wait for base to finish producing garrison. You will notice that next unit it will produce won't be a garrison (as it should) but the unit from the BOTTOM of the list - tank.
Note that queue list of the base is ok, but the actual production no longer follows that list after loading game.
Loading games messes up build queue.
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You are correct, but we determined it only builds in reverse order once and adding new units to the queue, the units are added in the correct order. Once it completes one "run" of those units the order goes back to normal. It was determined to be minor and we didn't have time to get it fixed. Possibly update 6.