enemy units spawning from empty hex
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- tkobo
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enemy units spawning from empty hex
I have a case of enemy units spawning in an empty hex.
The hex used to contian a small military base owned by the enemy, but it was destoyed over 200 days ago.
The hex has spawned 2 complete spawns of units that i know of over a period of 200+ days.
Even odder, the spawns seem to occur in numbers up to 6, and as low as 1.
I am begining to think they are not being built from scratch, but are instead units that entered the base while it still existed to get reppaired.
Than were not destroyed when the base was , and are continuing to reppair , and than field when they are finished reppairing.
Even though the base no longer exists.
The hex used to contian a small military base owned by the enemy, but it was destoyed over 200 days ago.
The hex has spawned 2 complete spawns of units that i know of over a period of 200+ days.
Even odder, the spawns seem to occur in numbers up to 6, and as low as 1.
I am begining to think they are not being built from scratch, but are instead units that entered the base while it still existed to get reppaired.
Than were not destroyed when the base was , and are continuing to reppair , and than field when they are finished reppairing.
Even though the base no longer exists.
Last edited by tkobo on Nov 24 2005, edited 1 time in total.
This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
Chuckle TM
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I should have a save.Ill get it out when i find it.
The bug is kinda cool, its like partisans are in the game, they just appear and attack.
Unfortuneately they appear in TANKS
Which i really dont think partisans could sneak around in very well
The bug is kinda cool, its like partisans are in the game, they just appear and attack.
Unfortuneately they appear in TANKS
Which i really dont think partisans could sneak around in very well
This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
Chuckle TM
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scenario: europe
player: germany
same happened to me. i invaded benelux and destroyed some bases with missiles but later on time i saw units coming out from that hex .... was under my control later .... of benelux ....
now i understood that was a bug .... now i conquer bases and scrap them so nobody from behind ...
player: germany
same happened to me. i invaded benelux and destroyed some bases with missiles but later on time i saw units coming out from that hex .... was under my control later .... of benelux ....
now i understood that was a bug .... now i conquer bases and scrap them so nobody from behind ...
konan
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Ive noticed something i hadnt noticed before that might be related to this bug.
Sometime ago, when you destroyed a base and it had units in it,you got credit for those unit kills.
IF i remember correctly it was always a max of 10 kills added to your total kill count.
Ive been watching in my latest game, for instances in which this bug occurs.And ive noticed that i no longer get the any kills when i destroy a base that i know has enemy units in it.
So, that would make me think, that the root cuase of this bug might be due to units no longer getting destroyed when their base is.
Sometime ago, when you destroyed a base and it had units in it,you got credit for those unit kills.
IF i remember correctly it was always a max of 10 kills added to your total kill count.
Ive been watching in my latest game, for instances in which this bug occurs.And ive noticed that i no longer get the any kills when i destroy a base that i know has enemy units in it.
So, that would make me think, that the root cuase of this bug might be due to units no longer getting destroyed when their base is.
This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
Chuckle TM
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