Unit Facing

Find support, discuss issues, report in game bugs found here.

Moderators: Balthagor, Legend, Moderators

Post Reply
Message
Author
User avatar
SixthtySixthSix
Warrant Officer
Posts: 45
Joined: Jan 12 2009

Unit Facing

#1 Post by SixthtySixthSix » Apr 26 2015

I remember some built-in method of modifying a unit's facing... but can't remember if it was in sr2010 or sr2020, or sr cold war... etc.

I have found a proofed method of modifying a unit's facing in sr2010, even if there is not a built-in method:

1)- move the unit to the hex you wish to locate the unit in
2)- clear the unit's orders
3)- pause the game
4)- order the unit to move to the adjacent hex you wish to face
5)- unpause and then immediately repause the game
6)- clear the unit's orders

...the unit should spin about to face the hex.

this doesn't work to face a water hex behind other water hexes for non-amphibious units, though facing a water hex seems defeatist. at least you cannot have arrived in the hex adjacent to a water hex via the water hex (unless, of course, amph. unit). ...water hex.

this may be the last post in the sr2010 forum... I love sr2010!
Your mouse has moved. The system has to be updated for the changes to take effect. Restart now?

User avatar
SixthtySixthSix
Warrant Officer
Posts: 45
Joined: Jan 12 2009

Re: Unit Facing

#2 Post by SixthtySixthSix » Oct 10 2016

Unit facing can be preset at a remote location... and then conveyed using a transport unload. The unit seems to retain its facing after being unloaded.
Your mouse has moved. The system has to be updated for the changes to take effect. Restart now?

Post Reply

Return to “SR2010 Support”