I seem to remember from Warcraft3, a totally random part, was the ability to play maps which had nothing to do with warcraft, merely the fact it used the units
and it gave a break from the seriousness of the game, for something quite fun
Tower Defense was the most known (or at least i think it was), you would basically build towers, to stop the on-coming waves of enemies, around 20 per level, and after each level, the enemies would get harder
lol, i know this is probably impossible due to sr2010's realism, and also due to the fact that its not what sr2010 was built for
but i think it would be cool!...lol, so is this possible
a response from someone who is experianced in map designin/modding would be appreciated
lol thanks again
Tower Defense
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C&C Generals had a multiplayer mod going about like this.
Beachhead, enemy lands here and advances north through 1-3 chokepoints depending on the mod version. 5-6 human players allied and holding the choke points against the enemy line.
Quite a tough scenario if you ever played it on the last 2 toughest difficulty settings. Was a lot of fun.
Beachhead, enemy lands here and advances north through 1-3 chokepoints depending on the mod version. 5-6 human players allied and holding the choke points against the enemy line.
Quite a tough scenario if you ever played it on the last 2 toughest difficulty settings. Was a lot of fun.
- Balthagor
- Supreme Ruler
- Posts: 22106
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- Human: Yes
- Location: BattleGoat Studios
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- Captain
- Posts: 127
- Joined: May 02 2005
- Location: London, UK
- Balthagor
- Supreme Ruler
- Posts: 22106
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios