Posted: Jul 31 2002
First off, great job combining so much into what looks to be a great game! About SOF...Outside of the standard SEAL/ Ranger direct action missions, there are 2 big SOF missions (mostly Army SF).
First, teaching combat related skills to foreign soldiers (friendly nations) or resistance groups (in "other" nations). It would be great to have the ability to deploy a SF unit to another country to help train another force (friendly or otherwise) or maybe "spawn" a partisan unit behind enemy lines. I think the "spy system" you implemented is great, but also having a SOF mission available would be awesome. Training friendly forces, covertly infiltrating and training resistance groups in other countries... I think it would really add to the game. Dropping in a team of SF guys is just so much cooler than a faceless system of general spy activities. If you lose "spy points" and money... whatever. I'd definitely give more thought to risking a team of SF guys (represented by a unit marker) that I just spent a ton of money and time training. That also leads to the possibility of capture... that might be a little too complex for the game though. Think about the political effects though- both at home and abroad. (the pressure from the citizens to "bring our boys home"!!!)
If not possible, then maybe another SOF role- Long Range Recon (for scouting out the enemy strength) and also missions to increase the effectiveness of bombing missions (as actually seen during the Afghan war). If you want to go in and take out somebody's power plant with an airstrike, it will have a much higher chance of success with an SF team on the ground lighting up the target with a laser.
Just a couple of suggestions. You guys are doing great with the "little things" in other departments, I would love to see you guys implement a solid SOF role that matches its real world importance. Thanks and good luck with the rest of the development!
First, teaching combat related skills to foreign soldiers (friendly nations) or resistance groups (in "other" nations). It would be great to have the ability to deploy a SF unit to another country to help train another force (friendly or otherwise) or maybe "spawn" a partisan unit behind enemy lines. I think the "spy system" you implemented is great, but also having a SOF mission available would be awesome. Training friendly forces, covertly infiltrating and training resistance groups in other countries... I think it would really add to the game. Dropping in a team of SF guys is just so much cooler than a faceless system of general spy activities. If you lose "spy points" and money... whatever. I'd definitely give more thought to risking a team of SF guys (represented by a unit marker) that I just spent a ton of money and time training. That also leads to the possibility of capture... that might be a little too complex for the game though. Think about the political effects though- both at home and abroad. (the pressure from the citizens to "bring our boys home"!!!)
If not possible, then maybe another SOF role- Long Range Recon (for scouting out the enemy strength) and also missions to increase the effectiveness of bombing missions (as actually seen during the Afghan war). If you want to go in and take out somebody's power plant with an airstrike, it will have a much higher chance of success with an SF team on the ground lighting up the target with a laser.
Just a couple of suggestions. You guys are doing great with the "little things" in other departments, I would love to see you guys implement a solid SOF role that matches its real world importance. Thanks and good luck with the rest of the development!