Missiles

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sbiper
Sergeant
Posts: 11
Joined: May 20 2005

Missiles

Post by sbiper »

All,

Anybody have a full list of all the missiles in the game and their stats? I think BG should included this under their section on Military Units, but in the meantime can anybody help me out on this? I'm fond of using Hades missiles myself from my MLRS batteries along with SCALP's from my aircraft. Combinations of these 2 misslies have often blunted massed AI attacks.

Rgrds

Sbiper.
Moritz
Captain
Posts: 102
Joined: May 13 2005
Location: Costa Rica

Re: Missiles

Post by Moritz »

sbiper wrote:All,

Anybody have a full list of all the missiles in the game and their stats? I think BG should included this under their section on Military Units, but in the meantime can anybody help me out on this? I'm fond of using Hades missiles myself from my MLRS batteries along with SCALP's from my aircraft. Combinations of these 2 misslies have often blunted massed AI attacks.

Rgrds

Sbiper.
Do your units use them automatically or do you have to equip them for the unit you wish to take out ?
Welcome to modern warfare this isn't C&C
sbiper
Sergeant
Posts: 11
Joined: May 20 2005

Post by sbiper »

I allow my missile units to fire automatically, and i make sure to build loads of Hades/SCALP's and Bullpups.

Sbiper.
Moritz
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Joined: May 13 2005
Location: Costa Rica

Post by Moritz »

Both sound nasty !
Welcome to modern warfare this isn't C&C
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Balthagor
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Post by Balthagor »

Missiles have a "launch authority" option so you can decide which ones the units can fire whenever and which ones they hold until you give a right click "fire missile" command.
Chris Latour
BattleGoat Studios
chris@battlegoat.com
Moritz
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Posts: 102
Joined: May 13 2005
Location: Costa Rica

Post by Moritz »

Where can I look for that option ?
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Balthagor
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Post by Balthagor »

When in the Missile Popup <M> if you select a missile the option is shown above the the quick stats and launch platforms info. Centre screen 3/4 way down.

It's also shown in other screens when missiles are selected.
Chris Latour
BattleGoat Studios
chris@battlegoat.com
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