Question About Future Tech...
Moderators: Balthagor, Legend, Moderators
-
- Brigadier Gen.
- Posts: 896
- Joined: Dec 29 2004
- Location: Sheffield, Yorkshire, England...
Question About Future Tech...
I love realism in a game, So ya might have guessed that the amount of units this game has brings water to my mouth but theres only so far you can go by adding 'Real-Life' Future Tech. Most of it will be cancelled, Never finshed watever. Are ya going to 'make up' some units for the campaign, like once all real-life Future tech has gone add things like hover tanks and stuff (Bad E.g. but u get my point)
Supporting Nuclear Power in the UK.
Just because the Japanese happened to build one near multiple fault lines doesn't make them any more dangerous than they were before the Earthquake.
Just because the Japanese happened to build one near multiple fault lines doesn't make them any more dangerous than they were before the Earthquake.
-
- Captain
- Posts: 110
- Joined: May 09 2004
- Location: England, UK
- Contact:
- Balthagor
- Supreme Ruler
- Posts: 22106
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
Actually, this will happen, but the things we fictionalize will be based on real concepts where possible. Projects like the Comanche or Crusader will be listed and if palyers want to revive these programs and complete he developement, they can find out if canceling them was a good idea or not.
We do get some more ambitious fictional stuff, but that requires getting to about tech level 120+
We do get some more ambitious fictional stuff, but that requires getting to about tech level 120+