Transporting units

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Balthagor
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Transporting units

Post by Balthagor »

It is possible to use transport units in the game through a number of methods. There are however some restrictions;

Naval carriers can only transport air units if these are able to land on a carrier deck. Naval transports that are short decked can transport only short deck aircraft, long deck carriers can carry either. Long deck aircraft can only land on long deck carriers. Units with these capabilities will have a symbol showing in their unit specialties to reflect the ability (bottom row in unit popup) [unimplemented]

Land or air carriers can carry any land unit that weighs less than their cargo capacity. Carriers will always fill their remaining space with "supplies". Supplies are pushed out when units load. A unit's cargo capacity can be seen on the left side of the unit's popup. A units weight is shown also on the left side, farther down. The weight of a unit is

[Weight of an each individual piece multiplied by its strength]
added to
[Ammo weight per piece multiplied by its strength]

To move a unit from point A to point B, select the unit, right click point B and chose a transport command. Units will either wait for an incoming VTOL cargo or move to the nearest Airport or Sea Port to join the cargo unit

Cargo units will pick up as many units as they can before continuing with the order [unimplemented]

Units can be loaded onto a carrier by selecting the cargo unit, right click the location with the carrier and chose "load into"

Carriers with cargo can be told to unload with a right click "unload command at a desired destination

Through Advanced Orders it is possible to give a unit a "load into" and select the precise transport unit to load into [partially implemented, I suggest having both units in the same hex]
Chris Latour
BattleGoat Studios
chris@battlegoat.com
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