how will aircraft carriers be handled ?

Talk and Learn about the military aspects of the game.

Moderators: Legend, Balthagor, Moderators

Post Reply
Message
Author
User avatar
tkobo
Supreme Ruler
Posts: 11833
Joined: Jun 04 2002
Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !

#1 Post by tkobo » Aug 03 2002

Will the aircraft on them be just part of their strength rating ?

If the aircraft are treated as indiviual units per aircraft type,how many types will be allowed to be carried?

Will carriers be able to deploy the aircraft units on them in CAPs and other patrols/missions ?

User avatar
Balthagor
Supreme Ruler
Posts: 19952
Joined: Jun 04 2002
Human: Yes
Location: BattleGoat Studios

#2 Post by Balthagor » Aug 05 2002

Aircraft will be separate units from the aircraft carrier. That much has been decided. Support vehicles will not be separate. The example would be destroyers that support one or two helicopters will receive a strength rating bonus for those vehicles. The intent with aircraft carriers is to treat them as airports and units at the same time. This means a unit stationed on an aircraft carrier would have the same options that a unit at an airport would. We also indicate on a unit by unit basis whether or not the unit can land on carriers.
Chris Latour
BattleGoat Studios
chris@battlegoat.com

User avatar
George Geczy
General
Posts: 2607
Joined: Jun 04 2002
Location: BattleGoat Studios
Contact:

#3 Post by George Geczy » Aug 06 2002

Will carriers be able to deploy the aircraft units on them in CAPs and other patrols/missions ?
The 'Escort' Command for an aircraft based on a carrier would create a Combat Air Patrol type of mission (the aircraft would escort the carrier, in effect taking off, patroling and landing). Other missions will also be available using either the 'Patrol' command or specific attack commands.

-- George.

Post Reply

Return to “Military - Defense and Operations Departments”