I feel it's time for another update from our team. It's been a bit since I've shared what we're up to and it feels like summer is just around the corner. Once the nice weather and new game releases hit, no one will be paying attention for some time.
I'd like to share some good news first. Supreme Ruler The Great War has been recognized by the Game Industry News community. We are very proud to have been awarded Strategy Game Of The Year for 2017! We work hard to stay connected to our community, we appreciate the recognition shown by the number of people who took the time to vote for us.
And we got some reminders of just how far we've come when we looked at our calendars for May and June. There are some anniversaries coming up. On June 17th, Supreme Ruler 2020 will celebrate 10 years since release which seems really incredible to us. Even more amazing, May 10th is the anniversary for SR2010, which will turn 13!
Despite our best efforts our latest update is still in "beta" mode. We had not anticipated how much the team would be pulled to other projects outside the studio during Q1. For those who haven't tried it yet, an insider build is available for both Supreme Ruler Ultimate and Supreme Ruler The Great War. If you haven't checked it out yet, it's accessible under the game properties in your Steam library. For Great War users, the new version will include a fictional 1914 "what if" scenario that we're hoping will provide some fun new outcomes.
The good news on the development side is that most of the distractions are now out of the way. Much of our former team is back for the next few months and we've also brought on a few new people. We've even moved the studio into a new office space. Nearly everyone will be focused on development for a new title from BattleGoat that is in the really early stages, so we won't be giving out any information yet.
While this does not mean we are ending support for Supreme Ruler Ultimate and The Great War, the new team members are currently focused on the new project. We have a few more things we will add to the engine for the previous titles but we're already getting excited about the opportunities the new project gives us.
We look forward to sharing more as development continues!
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Christian Latour
Project Manager
BattleGoat Studios
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Dev Blog May '18 - Studio Upgrades
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