New missile fabs not registering as production
Moderators: Balthagor, Moderators
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- General
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New missile fabs not registering as production
I have built new missile fabrications and they are active, but they do not register as available for production for some reason. I have tried a save and reload of the game. I tried a reboot of the game too but it didn't fix it. As per the image, even queuing them doesn't do it. Please see the linked savegame.
https://www.dropbox.com/s/dt7wt1y6vmb01 ... 1.zip?dl=0 I wonder if its because I have treasury shortfalls?
https://www.dropbox.com/s/dt7wt1y6vmb01 ... 1.zip?dl=0 I wonder if its because I have treasury shortfalls?
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Re: New missile fabs not registering as production
I'll add this to this. It shows 3 missile cap when the queue says 0 and I actually have 6.
Also, I'll add this. I guess the game thinks I have space slots and not missile ones.
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- Balthagor
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- Balthagor
- Supreme Ruler
- Posts: 22107
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
Re: New missile fabs not registering as production
We did some testing with this and we're not managing to replicate the issue. Could you give it another try in version 1104?
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Re: New missile fabs not registering as production
Ok, I've given this another try (on 1104). The production works now and I have 2 of them so it looks like that bit is fixed.
It does show up 3 on here though for some reason:
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- Balthagor
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Re: New missile fabs not registering as production
k, thanks for the update.
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Re: New missile fabs not registering as production
Ok, current version, existing (starting) fabs on the map aren't picked up in global crisis. However, they are picked up fine in the world 2030 sandbox.
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- Sergeant
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Re: New missile fabs not registering as production
Added this to the task.
- Balthagor
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Re: New missile fabs not registering as production
The Global Crisis map has had some updates, this will need further testing but should be fixed.