OK, I know sounds are very subjective, but from time to time I get a "whoosh crash" sound. It sounds like someone throwing a boomerang through a window. Does anyone know what it is? Are the kids of my nation playing too much cricket in backyards? Is there a setting I can change to stop these kids?
Seriously though..... what is it?
The "whoosh crash" sound...... what is it?
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- Sergeant
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- Location: Sydney
The "whoosh crash" sound...... what is it?
War? Hughhh, Good god! What is it good for? Making lots of money!
- tkobo
- Supreme Ruler
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- Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
Its a helicopter crashing.
No joke.
The AI sometimes doesnt realize it just has to land the damn things on land.
So like fixed wing aircraft, the AI tends to crash the helis when something goes wrong.IE- fuel shortage,loss of base,loss of ship carrying it,etc...
This is in addition to the wonder pathing training heli pilots got![:P](./images/smilies/icon_razz.gif)
Which of course also results in that sound![:lol:](./images/smilies/icon_lol.gif)
No joke.
The AI sometimes doesnt realize it just has to land the damn things on land.
So like fixed wing aircraft, the AI tends to crash the helis when something goes wrong.IE- fuel shortage,loss of base,loss of ship carrying it,etc...
This is in addition to the wonder pathing training heli pilots got
![:P](./images/smilies/icon_razz.gif)
Which of course also results in that sound
![:lol:](./images/smilies/icon_lol.gif)
This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
Chuckle TM
Chuckle TM
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- Sergeant
- Posts: 17
- Joined: Apr 09 2008
- Location: Sydney
- tkobo
- Supreme Ruler
- Posts: 12397
- Joined: Jun 04 2002
- Location: In a vast zionist plot ...RIGHT BEHIND YOU ! Oh Noes !
Ah, yes.
The unit trade issue .
Units trades can be a great way to help an ally (if hes right next door, or human) and a great way to hurt an enemy (you can trade them all sorts of useless units like supply trucks,which will than switch to their allegiance right in your territory and be anniliated in the blink of an eye costing the AI foe manpower and cash, and getting your troops free experience).
theres a long interesting thread around here somewhere about this issue and how we all tried to find an idea to fix it that everyopne liked.
I "think" it has "gift" in the title.
Found it
http://www.bgforums.com/forums/viewtopi ... ft&start=0
The unit trade issue .
Units trades can be a great way to help an ally (if hes right next door, or human) and a great way to hurt an enemy (you can trade them all sorts of useless units like supply trucks,which will than switch to their allegiance right in your territory and be anniliated in the blink of an eye costing the AI foe manpower and cash, and getting your troops free experience).
theres a long interesting thread around here somewhere about this issue and how we all tried to find an idea to fix it that everyopne liked.
I "think" it has "gift" in the title.
Found it
http://www.bgforums.com/forums/viewtopi ... ft&start=0
This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
Chuckle TM
Chuckle TM