I just hate limits in games. The missile storage limit is the only 'hard' limit in SR2010. I can effectivly remove it, but it ruins the game. (Change the build limit on airbases to 255 or whatever the highest is. Missile storage limit is aircraft buildcap * 200(Or missile buildcap * 100 ))haenkie wrote:HAHAHA baloogan you are really fixed on that one
Son of Moose has shown that there are no economic limits on the game. Tkobo has shown that there are really no military limits on the game.
It just seems like such a arbitrary limit... :( Aside from large AI problems the missile storage limit is the only problem. And I don't even care about the AI.
I like playing both sides in a game. I switch between the AI countries to keep their economies going and to give new priorities. If my country gets to far ahead I switch over. :/
I don't even see what sort of good things battlegoat planned with the missile storage limit. It isn't realistic. It isn't even in the interests of balanced game play. It just increases the amount of micromangagment that one needs to do.
In conclusion, the only major flaw of this game is the missile storage limit.