So it begins? (Release Dates Dis.)
Moderators: Balthagor, Legend, Moderators
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- Brigadier Gen.
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So it begins? (Release Dates Dis.)
Stragigy first gave yall a release date?
Is this a bull**** 'publisher-sais-so-release-date' or is this a real release date(as in you talked to SF and gave them a realistic date)?
I hope that it is the latter; because I do not want SR to be released unfinished.
Supreme Ruler 2010 - 2/15
http://www.wargamer.com/news/news.asp?nid=1390
Is this a bull**** 'publisher-sais-so-release-date' or is this a real release date(as in you talked to SF and gave them a realistic date)?
I hope that it is the latter; because I do not want SR to be released unfinished.
Supreme Ruler 2010 - 2/15
http://www.wargamer.com/news/news.asp?nid=1390
Missiles!! Nukes!
- George Geczy
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As we've said all along, we control the final release date (we won't be providing a 'Gold' master until we're happy with it) though Strategy First published the February 15th date based on our feedback of progress.
I doubt that Feb 15th will be the actual date (I myself wouldn't have published a firm date just yet), but it won't be too far off from the way things look at the moment.
I would think "1st Quarter 2005" would be a safe statement, though.
-- George.
I doubt that Feb 15th will be the actual date (I myself wouldn't have published a firm date just yet), but it won't be too far off from the way things look at the moment.
I would think "1st Quarter 2005" would be a safe statement, though.
-- George.
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- Brigadier Gen.
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Excellent :DGeorge Geczy wrote: I would think "1st Quarter 2005" would be a safe statement, though.
-- George.
So it is SF making up dates.As we've said all along, we control the final release date (we won't be providing a 'Gold' master until we're happy with it) though Strategy First published the February 15th date based on our feedback of progress.
I doubt that Feb 15th will be the actual date (I myself wouldn't have published a firm date just yet).
Btw: since you are in contact with SF, how bad has it been for them? I mean are they goners, or just using the bankrupsy to prevent debitors from taking them apart?
Missiles!! Nukes!
- BattleGoat
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- Legend
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Steelsky, actually the latest Developer Diary was available to read September 27, 04. It was posted on our web site but not in all the right places. (my mistake) It was on our front page and it is now in the news section, updated for your review.
I think you'll enjoy reading it. After reading it myself, I had to smile. I'm working on such a cool game!
For anyone reading the dev diary, I would love to hear your thoughts.
I think you'll enjoy reading it. After reading it myself, I had to smile. I'm working on such a cool game!
For anyone reading the dev diary, I would love to hear your thoughts.
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- Captain
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Reading the DD I have realized that I've seen it before, (my mistake:-).Legend wrote:Steelsky, actually the latest Developer Diary was available to read September 27, 04. It was posted on our web site but not in all the right places. :roll: (my mistake) It was on our front page and it is now in the news section, updated for your review.
Reason I missed it was that I was looking in the news section and only saw the one from June.
/Steelsky
- Legend
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- Captain
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I forget, has there been one about AI performance? If not that would be my suggestion.Legend wrote:no worries. I should have updated it there too. What should our next DD be about?
Both because I want to hear about it and because I believe it will be a major point of interest for people thinking about buying the game.
/Steelsky
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- Legend
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red: Do you mean behaviour of the World Market (AI) and other regions and their (AI)? In other words are you wondering if an AI player will send you a diplomatic exchange offer for a technology and then suddenly declare war on you if you say no?... Is that the sort thing you are wondering?
For other AI questions... what do you want to know about the AI performance? Can you be more specific?
For other AI questions... what do you want to know about the AI performance? Can you be more specific?
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I am wondering mostly about the performance of the AI controling the staff I'll have myself, if they are trustworthy, if they will actually be able to do any of the tasks I set them to do.[1]Legend wrote:red: Do you mean behaviour of the World Market (AI) and other regions and their (AI)? In other words are you wondering if an AI player will send you a diplomatic exchange offer for a technology and then suddenly declare war on you if you say no?... :lol: Is that the sort thing you are wondering?
For other AI questions... what do you want to know about the AI performance? Can you be more specific?
The enemy AI is of less interest but still something I'd like to know about while you're writing about AI anyway.
/Steelsky
[1] Yes I followed MoO3 forums for years, bought the game and regret it bitterly.
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Legend: Yeah, consistency and 'intelligence' I guess, not knee-jerk.
Steelsky: For Minister AI, Treasury and Production seem the only far along ones, but they do their job very well even now. I've left Paris hands off for five years and seen a $500bn treasury and "$400bn" (that never pans out) surplus for that year.
Steelsky: For Minister AI, Treasury and Production seem the only far along ones, but they do their job very well even now. I've left Paris hands off for five years and seen a $500bn treasury and "$400bn" (that never pans out) surplus for that year.
- Legend
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We will be reviewing the economic model so you won't get really weird numbers (getting rich beyond imagination for example).
As we add each new feature there is a richer array of ways to play the game... but here are a few current points that may allow you to save up huge treasuries.
For expenses:
1)you can't currently spend on intelligence.
2)You don't start any scenario with regional debt. For a country like France it's debt would cause an increase in expenses as you will have to pay interest.
3) and other features we will are working on.
On the other hand, you can issue bonds, but not loans. You can't ask the WM for loan forgiveness either.
As always there are differences between how things work and how they will work. Every week during our developer test games we always have a Supreme Ruler (even if we end up declaring one) and the losers usually end up saying something like, "if feature X was implemented, you wouldn't have been able to win that way."
And the winner declares, "if feature Y was implemented too, I still would have won. Ha!"
As for AI... we'll talk and keep you all posted.
As we add each new feature there is a richer array of ways to play the game... but here are a few current points that may allow you to save up huge treasuries.
For expenses:
1)you can't currently spend on intelligence.
2)You don't start any scenario with regional debt. For a country like France it's debt would cause an increase in expenses as you will have to pay interest.
3) and other features we will are working on.
On the other hand, you can issue bonds, but not loans. You can't ask the WM for loan forgiveness either.
As always there are differences between how things work and how they will work. Every week during our developer test games we always have a Supreme Ruler (even if we end up declaring one) and the losers usually end up saying something like, "if feature X was implemented, you wouldn't have been able to win that way."
And the winner declares, "if feature Y was implemented too, I still would have won. Ha!"
As for AI... we'll talk and keep you all posted.