When?
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- ainsworth74
- Colonel
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- Joined: Apr 17 2004
- Location: Middlesborough, UK
When?
Is there any rough idea about when SR2010 is going to be realesed.
And is it going to be released world wide at the same time, I ask this because I live in the uk and I can't wait for it to be released.
Ains
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"Let slip the dogs of war"
And is it going to be released world wide at the same time, I ask this because I live in the uk and I can't wait for it to be released.
Ains
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"Let slip the dogs of war"
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- Brigadier Gen.
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Welcome to the forum.
Please use the search engine next time or you might also check out:
http://www.rettic.com/supremewiki/
This site might also answer some of your questions.
Please use the search engine next time or you might also check out:
http://www.rettic.com/supremewiki/
This site might also answer some of your questions.
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- BattleGoat
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Well... Localization is almost complete. That means that all the screens are in their final form and all the EMails and all the Tooltips and all the all the documentation is done. All these files are now ready to go off to the publisher for translation into other languages.
"I smell a delay" --- Hmmm... didn't know it had an aroma of its own
As we've always said, the game will be released when it's ready and NOT before. We underestimated this last push on localization and it has taken two months longer than expected. So yes, it has delayed other implementations and AI work. We are now expecting an early November release. (November 2nd, and Yes that is 2004! )
The public demo should be released about three weeks before release so that will at least help those not in the beta make it through October And as for the next beta... probably about two weeks from now, but we will not let beta updates affect our development priority schedule. (It cost us over a week with the last update since we had to interupt other work to get it posted quickly - but that was neccessary since the last version expired.) So we'll post the next version as soon as we've done enough changes to justify an update.
-David
"I smell a delay" --- Hmmm... didn't know it had an aroma of its own
As we've always said, the game will be released when it's ready and NOT before. We underestimated this last push on localization and it has taken two months longer than expected. So yes, it has delayed other implementations and AI work. We are now expecting an early November release. (November 2nd, and Yes that is 2004! )
The public demo should be released about three weeks before release so that will at least help those not in the beta make it through October And as for the next beta... probably about two weeks from now, but we will not let beta updates affect our development priority schedule. (It cost us over a week with the last update since we had to interupt other work to get it posted quickly - but that was neccessary since the last version expired.) So we'll post the next version as soon as we've done enough changes to justify an update.
-David
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"So yes, it has delayed other implementations and AI work."
My recommendation would be that you start programming AI as quickly as possible. Would it be possible to see it in the next build? I think AI needs as thorough testing as LOS. Look how many comments/suggestions/problems there have been with the latter one (well mostly by Jurgen ).
Although even the current semi-functioning defensive AI gives pretty tight moments in some battles, AI still needs testing. There is no bigger killer of playability than loopholes (right word?) in AI IMO.
"(November 2nd, and Yes that is 2004! )"
Wow, we really can expect a release soon. This is the first time a date has been mentioned! *makes beeeeg red circle around NOV 2nd on calendar*
My recommendation would be that you start programming AI as quickly as possible. Would it be possible to see it in the next build? I think AI needs as thorough testing as LOS. Look how many comments/suggestions/problems there have been with the latter one (well mostly by Jurgen ).
Although even the current semi-functioning defensive AI gives pretty tight moments in some battles, AI still needs testing. There is no bigger killer of playability than loopholes (right word?) in AI IMO.
"(November 2nd, and Yes that is 2004! )"
Wow, we really can expect a release soon. This is the first time a date has been mentioned! *makes beeeeg red circle around NOV 2nd on calendar*
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/me also makes big red circle but in non permanent ink ;-)herr neumann wrote:"
Although even the current semi-functioning defensive AI gives pretty tight moments in some battles, AI still needs testing. There is no bigger killer of playability than loopholes (right word?) in AI IMO.
"(November 2nd, and Yes that is 2004! )"
Wow, we really can expect a release soon. This is the first time a date has been mentioned! *makes beeeeg red circle around NOV 2nd on calendar*
I totally agree that the AI should be implemented before the next beta, even if it means that there is a delay to the rollout of Beta 6 (although a little teenie weenite file to change the expiery of the B5 if it comes up before B6 is ready would be welcome :-)
/Steelsky
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