I also don't understand why we would want units NOT to stand out on the map!?!
In the real world, people use camouflage so that units blend into their surroundings and are hard to see. When Iâ€™m playing the game, the last thing I want is my units to be hard to see. If Iâ€™m playing a large area (like starting in the West in Australia, you have from Perth to Adelaide and north through Alice Springs) I often view my territory zoomed out so I can see if I have units in Perth or the north not yet assigned to something. I think that after release Iâ€™m going to edit my unit graphics and paint them all bright green so they stand out like beacons!
Iâ€™ve tried a few textures on some of the vehicles, and I have to say, I have a Russian T-80 that is to die for in a nice green camo, but Iâ€™m concerned that the camo will make it harder for players to find their own stuff and only add to the visuals, not the gameplay. My vote is for something between #1 and #4. Of course, those two are my textures originally, so Iâ€™m biased.