Search found 606 matches

by 3iff
Jul 02 2002
Forum: General Discussion
Topic: Single Player or Multi Player?
Replies: 20
Views: 6243

I would play Single Player. Almost no desire (or opportunity) to play MP. Hotseat might be a nice option but if, as you say, it causes design problems, it would probably be sensible to drop this feature. One consideration of this would be how long would a turn take? If just a few minutes then a true...
by 3iff
Jul 01 2002
Forum: General Discussion
Topic: Map Upgrades - What constitutes too much clutter?
Replies: 22
Views: 6934

If we go the mix and match route, then Yes. Bigger would cost more and have a maximum production seven times that of a smaller factory. As well, it would take seven times longer to come on-line. If that is the case, could we build a small factory (or base) then later upgrade it to a large one, gett...
by 3iff
Jun 28 2002
Forum: Wish List
Topic: Military Units
Replies: 49
Views: 10718

Not sure if they might be of use, but how about pilotless spy planes? If they were available in an area they might help reconnaissance...extending area of vision??
by 3iff
Jun 28 2002
Forum: General Discussion
Topic: Use of Space
Replies: 13
Views: 3880

Space would be expensive to get into and while satellites of various types would be interesting, something like a space station would be far too expensive to establish and maintain...

Comm, spy, killer satellites and other types would be an interesting option to include.
by 3iff
Jun 28 2002
Forum: General Discussion
Topic: Natural Occurances
Replies: 14
Views: 3301

Have natural events as options. In fact, have lots of options so that players can better select the type of game they want. Also, have a level of severity option. That's where earthquakes (for example) might have some slight production disruption (on light setting) to massive destruction of a city a...
by 3iff
Jun 28 2002
Forum: General Discussion
Topic: Map Upgrades - What constitutes too much clutter?
Replies: 22
Views: 6934

I like the idea of Mix and Match. Question. Would a small factory cost less than a bigger factory, and perhaps have a lower maximum output? Could you then upgrade a small factory into a large factory? Another question. Would resources 'run out'? Could a coalmine dry up, or deforestation occur if too...

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