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by Balthagor
Jun 04 2020
Forum: Issues and Support
Topic: Fixed Capital Setting
Replies: 4
Views: 295

Re: Fixed Capital Setting

We'll look into it.
24655
by Balthagor
Jun 04 2020
Forum: Issues and Support
Topic: Ships getting sunk in proxy wars
Replies: 6
Views: 429

Re: Ships getting sunk in proxy wars

I'd really need to see a save on this one, I'm not following your examples.
by Balthagor
Jun 04 2020
Forum: Issues and Support
Topic: Interceptors, disable ground attack
Replies: 3
Views: 247

Re: Interceptors, disable ground attack

In the ROE for interceptors ground attack should be off... This will totally screw up new players. Having a unit be "disallowed" from using a certain attack type is a great way to create a very bad early experience in the game. Experienced players know when and how to control this. In 1914 and 1940...
by Balthagor
Jun 04 2020
Forum: Issues and Support
Topic: Unit path arround
Replies: 5
Views: 361

Re: Unit path arround

...When your neutral and dont have transit treaties this should rly happen... If you're neutral, "path around" doesn't apply. They aren't allowed to path through anyway. Path around is only applied to disallow pathing in cases where a treaty exists. I'm not sure under which circumstances we would h...
by Balthagor
Jun 04 2020
Forum: General Discussion - SRUltimate
Topic: Escorting enemy ships - consequences?
Replies: 14
Views: 915

Re: Escorting enemy ships - consequences?

I don't either, but figured I'd ask :)
by Balthagor
Jun 03 2020
Forum: General Discussion - SRUltimate
Topic: Escorting enemy ships - consequences?
Replies: 14
Views: 915

Re: Escorting enemy ships - consequences?

I don't think we considered this in the design. Does anyone think there should be an effect from this?
by Balthagor
Jun 03 2020
Forum: General Discussion - SRUltimate
Topic: Performance survey.
Replies: 45
Views: 10616

Re: Performance survey.

I think it's helpful when you do the math for what your "daily average" speed is. Mind adding that as well?
by Balthagor
May 30 2020
Forum: Suggestions - SRU
Topic: SRNG suggestion for unit handling improvements
Replies: 6
Views: 3149

Re: SRNG suggestion for unit handling improvements

Rosalis wrote:
May 30 2020
... A system where missiles are removed and stats are being add to other units, i dont like that. And thats what they are doing for the space game i think. So my advise is not do it for SRNG.
Currently missiles are not planned for GR, but the intention is that they remain for SRNG.
by Balthagor
May 29 2020
Forum: General Discussion - SRUltimate
Topic: Mig's speed, Unit stats balancing ideas
Replies: 46
Views: 2217

Re: Mig's speed, Unit stats balancing ideas

I am not going to go to the lengths of installing 2020 to check but I am fairly certain some of these are from back then. E.g. I would very much be surprised if both the M1A1 Abrams and T-55 where added later given how prolific they are today. I would also assume the T-54-2 which has 28 ground defe...
by Balthagor
May 28 2020
Forum: Suggestions - SRU
Topic: avgchildren question.
Replies: 4
Views: 291

Re: avgchildren question.

I thought it was working, affects birth rates at start of the game...
by Balthagor
May 28 2020
Forum: Issues and Support
Topic: (renamed) Discussion on how relations change, propaganda, wars
Replies: 18
Views: 906

Re: Can be deleted. No Bug, understand it wrong.

Ofcourse none of it is easy, its easy to sit behind your computer desk and tell whats wrong or how it can be improved, thats all im saying. But alot of those things i suggested was moddeled some way in SR2020. If i didnt had faith it could be done, i wouldnt be here. So let me ask you this, how doe...
by Balthagor
May 27 2020
Forum: Issues and Support
Topic: Unit Errata
Replies: 536
Views: 93035

Re: Unit Errata

Pakistan update. Serbia delivered Russian-made modernized T-55 tanks to Pakistan(https://www.google.com/amp/s/bulgarianmilitary.com/2020/03/30/serbia-delivered-russian-made-modernized-t-55-tanks-to-pakistan/) Unit (https://www.yugoimport.com/lat/proizvodi/t-55t-62-main-battle-tank-families-upgrade-...
by Balthagor
May 27 2020
Forum: Issues and Support
Topic: (renamed) Discussion on how relations change, propaganda, wars
Replies: 18
Views: 906

Re: Can be deleted. No Bug, understand it wrong.

Propaganda is another of this things that's complicated to try and simulate. While agree that getting all the things you guys are suggestion would "improve realism" and likely "improve gameplay" as well, none of this is easy to model in a computer algorithm.
by Balthagor
May 26 2020
Forum: Issues and Support
Topic: (renamed) Discussion on how relations change, propaganda, wars
Replies: 18
Views: 906

Re: Can be deleted. No Bug, understand it wrong.

the enemy of my enemy is my temporary friend, and it looks like we could be a lots of friends to be able to take that wolf down. That is a very subjective and obscure concept to get a game AI to manage. At what point is the enemy of my enemy too dangerous to be my friend? Maybe I should make peace ...

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